Core: Remove Player.h dependency from all the possible headers
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@@ -27,6 +27,7 @@ EndScriptData */
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#include "AccountMgr.h"
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#include "ObjectMgr.h"
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#include "PlayerDump.h"
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#include "Player.h"
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class character_commandscript : public CommandScript
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{
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@@ -238,11 +239,11 @@ public:
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if (handler->needReportToTarget(player))
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{
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if (oldLevel == newLevel)
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ChatHandler(player).PSendSysMessage(LANG_YOURS_LEVEL_PROGRESS_RESET, handler->GetNameLink().c_str());
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ChatHandler(player->GetSession()).PSendSysMessage(LANG_YOURS_LEVEL_PROGRESS_RESET, handler->GetNameLink().c_str());
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else if (oldLevel < newLevel)
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ChatHandler(player).PSendSysMessage(LANG_YOURS_LEVEL_UP, handler->GetNameLink().c_str(), newLevel);
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ChatHandler(player->GetSession()).PSendSysMessage(LANG_YOURS_LEVEL_UP, handler->GetNameLink().c_str(), newLevel);
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else // if (oldlevel > newlevel)
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ChatHandler(player).PSendSysMessage(LANG_YOURS_LEVEL_DOWN, handler->GetNameLink().c_str(), newLevel);
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ChatHandler(player->GetSession()).PSendSysMessage(LANG_YOURS_LEVEL_DOWN, handler->GetNameLink().c_str(), newLevel);
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}
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}
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else
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