Implement usage of RewardArenaPoints field in quest_template

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2010-03-27 15:10:26 +01:00
parent 9ce6094dce
commit b9927ca559
5 changed files with 80 additions and 74 deletions
+6 -6
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@@ -511,13 +511,13 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID
data << uint32(0); data << uint32(0);
// rewarded honor points. Multiply with 10 to satisfy client // rewarded honor points. Multiply with 10 to satisfy client
data << uint32(10*Trinity::Honor::hk_honor_at_level(pSession->GetPlayer()->getLevel(), pQuest->GetRewHonorableKills())); data << uint32(10*Trinity::Honor::hk_honor_at_level(pSession->GetPlayer()->getLevel(), pQuest->GetRewHonorableKills()));
data << float(0); // new 3.3.0 data << float(0); // new 3.3.0, honor multiplier?
data << uint32(pQuest->GetRewSpell()); // reward spell, this spell will display (icon) (casted if RewSpellCast==0) data << uint32(pQuest->GetRewSpell()); // reward spell, this spell will display (icon) (casted if RewSpellCast==0)
data << int32(pQuest->GetRewSpellCast()); // casted spell data << int32(pQuest->GetRewSpellCast()); // casted spell
data << uint32(pQuest->GetCharTitleId()); // CharTitleId, new 2.4.0, player gets this title (id from CharTitles) data << uint32(pQuest->GetCharTitleId()); // CharTitleId, new 2.4.0, player gets this title (id from CharTitles)
data << uint32(pQuest->GetBonusTalents()); // bonus talents data << uint32(pQuest->GetBonusTalents()); // bonus talents
data << uint32(0); data << uint32(pQuest->GetRewArenaPoints()); // reward arena points
data << uint32(0); data << uint32(0); // unk
for(int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) for(int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
data << uint32(pQuest->RewRepFaction[i]); data << uint32(pQuest->RewRepFaction[i]);
@@ -611,7 +611,7 @@ void PlayerMenu::SendQuestQueryResponse( Quest const *pQuest )
data << uint32(pQuest->GetCharTitleId()); // CharTitleId, new 2.4.0, player gets this title (id from CharTitles) data << uint32(pQuest->GetCharTitleId()); // CharTitleId, new 2.4.0, player gets this title (id from CharTitles)
data << uint32(pQuest->GetPlayersSlain()); // players slain data << uint32(pQuest->GetPlayersSlain()); // players slain
data << uint32(pQuest->GetBonusTalents()); // bonus talents data << uint32(pQuest->GetBonusTalents()); // bonus talents
data << uint32(0); // bonus arena points data << uint32(pQuest->GetRewArenaPoints()); // bonus arena points
data << uint32(0); // unknown data << uint32(0); // unknown
int iI; int iI;
@@ -763,13 +763,13 @@ void PlayerMenu::SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID,
// rewarded honor points. Multiply with 10 to satisfy client // rewarded honor points. Multiply with 10 to satisfy client
data << uint32(10*Trinity::Honor::hk_honor_at_level(pSession->GetPlayer()->getLevel(), pQuest->GetRewHonorableKills())); data << uint32(10*Trinity::Honor::hk_honor_at_level(pSession->GetPlayer()->getLevel(), pQuest->GetRewHonorableKills()));
data << float(0); data << float(0); // unk, honor multiplier?
data << uint32(0x08); // unused by client? data << uint32(0x08); // unused by client?
data << uint32(pQuest->GetRewSpell()); // reward spell, this spell will display (icon) (casted if RewSpellCast==0) data << uint32(pQuest->GetRewSpell()); // reward spell, this spell will display (icon) (casted if RewSpellCast==0)
data << int32(pQuest->GetRewSpellCast()); // casted spell data << int32(pQuest->GetRewSpellCast()); // casted spell
data << uint32(0); // unknown data << uint32(0); // unknown
data << uint32(pQuest->GetBonusTalents()); // bonus talents data << uint32(pQuest->GetBonusTalents()); // bonus talents
data << uint32(0); data << uint32(pQuest->GetRewArenaPoints()); // arena points
data << uint32(0); data << uint32(0);
for(int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) // reward factions ids for(int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) // reward factions ids
+17 -17
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@@ -3582,37 +3582,37 @@ void ObjectMgr::LoadQuests()
QueryResult_AutoPtr result = WorldDatabase.Query("SELECT entry, Method, ZoneOrSort, SkillOrClass, MinLevel, MaxLevel, QuestLevel, Type, RequiredRaces, RequiredSkillValue," QueryResult_AutoPtr result = WorldDatabase.Query("SELECT entry, Method, ZoneOrSort, SkillOrClass, MinLevel, MaxLevel, QuestLevel, Type, RequiredRaces, RequiredSkillValue,"
// 10 11 12 13 14 15 16 17 18 19 // 10 11 12 13 14 15 16 17 18 19
"RepObjectiveFaction, RepObjectiveValue, RepObjectiveFaction2, RepObjectiveValue2, RequiredMinRepFaction, RequiredMinRepValue, RequiredMaxRepFaction, RequiredMaxRepValue, SuggestedPlayers, LimitTime," "RepObjectiveFaction, RepObjectiveValue, RepObjectiveFaction2, RepObjectiveValue2, RequiredMinRepFaction, RequiredMinRepValue, RequiredMaxRepFaction, RequiredMaxRepValue, SuggestedPlayers, LimitTime,"
// 20 21 22 23 24 25 26 27 28 29 30 31 32 // 20 21 22 23 24 25 26 27 28 29 30 31 32 33
"QuestFlags, SpecialFlags, CharTitleId, PlayersSlain, BonusTalents, PrevQuestId, NextQuestId, ExclusiveGroup, NextQuestInChain, RewXPId, SrcItemId, SrcItemCount, SrcSpell," "QuestFlags, SpecialFlags, CharTitleId, PlayersSlain, BonusTalents, RewardArenaPoints, PrevQuestId, NextQuestId, ExclusiveGroup, NextQuestInChain, RewXPId, SrcItemId, SrcItemCount, SrcSpell,"
// 33 34 35 36 37 38 39 40 41 42 43 // 34 35 36 37 38 39 40 41 42 43 44
"Title, Details, Objectives, OfferRewardText, RequestItemsText, EndText, CompletedText, ObjectiveText1, ObjectiveText2, ObjectiveText3, ObjectiveText4," "Title, Details, Objectives, OfferRewardText, RequestItemsText, EndText, CompletedText, ObjectiveText1, ObjectiveText2, ObjectiveText3, ObjectiveText4,"
// 44 45 46 47 48 49 50 51 52 53 54 55 // 45 46 47 48 49 50 51 52 53 54 55 56
"ReqItemId1, ReqItemId2, ReqItemId3, ReqItemId4, ReqItemId5, ReqItemId6, ReqItemCount1, ReqItemCount2, ReqItemCount3, ReqItemCount4, ReqItemCount5, ReqItemCount6," "ReqItemId1, ReqItemId2, ReqItemId3, ReqItemId4, ReqItemId5, ReqItemId6, ReqItemCount1, ReqItemCount2, ReqItemCount3, ReqItemCount4, ReqItemCount5, ReqItemCount6,"
// 56 57 58 59 60 61 62 63 // 57 58 59 60 61 62 63 64
"ReqSourceId1, ReqSourceId2, ReqSourceId3, ReqSourceId4, ReqSourceCount1, ReqSourceCount2, ReqSourceCount3, ReqSourceCount4," "ReqSourceId1, ReqSourceId2, ReqSourceId3, ReqSourceId4, ReqSourceCount1, ReqSourceCount2, ReqSourceCount3, ReqSourceCount4,"
// 64 65 66 67 68 69 70 71 // 65 66 67 68 69 70 71 72
"ReqCreatureOrGOId1, ReqCreatureOrGOId2, ReqCreatureOrGOId3, ReqCreatureOrGOId4, ReqCreatureOrGOCount1, ReqCreatureOrGOCount2, ReqCreatureOrGOCount3, ReqCreatureOrGOCount4," "ReqCreatureOrGOId1, ReqCreatureOrGOId2, ReqCreatureOrGOId3, ReqCreatureOrGOId4, ReqCreatureOrGOCount1, ReqCreatureOrGOCount2, ReqCreatureOrGOCount3, ReqCreatureOrGOCount4,"
// 72 73 74 75 // 73 74 75 76
"ReqSpellCast1, ReqSpellCast2, ReqSpellCast3, ReqSpellCast4," "ReqSpellCast1, ReqSpellCast2, ReqSpellCast3, ReqSpellCast4,"
// 76 77 78 79 80 81 // 77 78 79 80 81 82
"RewChoiceItemId1, RewChoiceItemId2, RewChoiceItemId3, RewChoiceItemId4, RewChoiceItemId5, RewChoiceItemId6," "RewChoiceItemId1, RewChoiceItemId2, RewChoiceItemId3, RewChoiceItemId4, RewChoiceItemId5, RewChoiceItemId6,"
// 82 83 84 85 86 87 // 83 84 85 86 87 88
"RewChoiceItemCount1, RewChoiceItemCount2, RewChoiceItemCount3, RewChoiceItemCount4, RewChoiceItemCount5, RewChoiceItemCount6," "RewChoiceItemCount1, RewChoiceItemCount2, RewChoiceItemCount3, RewChoiceItemCount4, RewChoiceItemCount5, RewChoiceItemCount6,"
// 88 89 90 91 92 93 94 95 // 89 90 91 92 93 94 95 96
"RewItemId1, RewItemId2, RewItemId3, RewItemId4, RewItemCount1, RewItemCount2, RewItemCount3, RewItemCount4," "RewItemId1, RewItemId2, RewItemId3, RewItemId4, RewItemCount1, RewItemCount2, RewItemCount3, RewItemCount4,"
// 96 97 98 99 100 101 102 103 104 105 // 97 98 99 100 101 102 103 104 105 106
"RewRepFaction1, RewRepFaction2, RewRepFaction3, RewRepFaction4, RewRepFaction5, RewRepValueId1, RewRepValueId2, RewRepValueId3, RewRepValueId4, RewRepValueId5," "RewRepFaction1, RewRepFaction2, RewRepFaction3, RewRepFaction4, RewRepFaction5, RewRepValueId1, RewRepValueId2, RewRepValueId3, RewRepValueId4, RewRepValueId5,"
// 106 107 108 109 110 // 107 108 109 110 111
"RewRepValue1, RewRepValue2, RewRepValue3, RewRepValue4, RewRepValue5," "RewRepValue1, RewRepValue2, RewRepValue3, RewRepValue4, RewRepValue5,"
// 111 112 113 114 115 116 117 118 119 120 121 122 // 112 113 114 115 116 117 118 119 120 121 122 123
"RewHonorAddition, RewHonorMultiplier, RewOrReqMoney, RewMoneyMaxLevel, RewSpell, RewSpellCast, RewMailTemplateId, RewMailDelaySecs, PointMapId, PointX, PointY, PointOpt," "RewHonorAddition, RewHonorMultiplier, RewOrReqMoney, RewMoneyMaxLevel, RewSpell, RewSpellCast, RewMailTemplateId, RewMailDelaySecs, PointMapId, PointX, PointY, PointOpt,"
// 123 124 125 126 127 128 129 130 // 124 125 126 127 128 129 130 131
"DetailsEmote1, DetailsEmote2, DetailsEmote3, DetailsEmote4, DetailsEmoteDelay1, DetailsEmoteDelay2, DetailsEmoteDelay3, DetailsEmoteDelay4," "DetailsEmote1, DetailsEmote2, DetailsEmote3, DetailsEmote4, DetailsEmoteDelay1, DetailsEmoteDelay2, DetailsEmoteDelay3, DetailsEmoteDelay4,"
// 131 132 135 134 135 136 // 132 133 134 135 136 137
"IncompleteEmote, CompleteEmote, OfferRewardEmote1, OfferRewardEmote2, OfferRewardEmote3, OfferRewardEmote4," "IncompleteEmote, CompleteEmote, OfferRewardEmote1, OfferRewardEmote2, OfferRewardEmote3, OfferRewardEmote4,"
// 137 138 139 140 // 138 139 140 141
"OfferRewardEmoteDelay1, OfferRewardEmoteDelay2, OfferRewardEmoteDelay3, OfferRewardEmoteDelay4," "OfferRewardEmoteDelay1, OfferRewardEmoteDelay2, OfferRewardEmoteDelay3, OfferRewardEmoteDelay4,"
// 141 142 // 142 143
"StartScript, CompleteScript" "StartScript, CompleteScript"
" FROM quest_template"); " FROM quest_template");
if(result == NULL) if(result == NULL)
+4 -1
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@@ -14073,6 +14073,9 @@ void Player::RewardQuest( Quest const *pQuest, uint32 reward, Object* questGiver
InitTalentForLevel(); InitTalentForLevel();
} }
if (pQuest->GetRewArenaPoints())
ModifyArenaPoints(pQuest->GetRewArenaPoints());
// Send reward mail // Send reward mail
if (uint32 mail_template_id = pQuest->GetRewMailTemplateId()) if (uint32 mail_template_id = pQuest->GetRewMailTemplateId())
MailDraft(mail_template_id).SendMailTo(this, questGiver, MAIL_CHECK_MASK_NONE, pQuest->GetRewMailDelaySecs()); MailDraft(mail_template_id).SendMailTo(this, questGiver, MAIL_CHECK_MASK_NONE, pQuest->GetRewMailDelaySecs());
@@ -15190,7 +15193,7 @@ void Player::SendQuestReward( Quest const *pQuest, uint32 XP, Object * questGive
data << uint32(10*Trinity::Honor::hk_honor_at_level(getLevel(), pQuest->GetRewHonorableKills())); data << uint32(10*Trinity::Honor::hk_honor_at_level(getLevel(), pQuest->GetRewHonorableKills()));
data << uint32(pQuest->GetBonusTalents()); // bonus talents data << uint32(pQuest->GetBonusTalents()); // bonus talents
data << uint32(0); data << uint32(pQuest->GetRewArenaPoints());
GetSession()->SendPacket( &data ); GetSession()->SendPacket( &data );
if (pQuest->GetQuestCompleteScript() != 0) if (pQuest->GetQuestCompleteScript() != 0)
+51 -50
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@@ -49,97 +49,98 @@ Quest::Quest(Field * questRecord)
CharTitleId = questRecord[22].GetUInt32(); CharTitleId = questRecord[22].GetUInt32();
PlayersSlain = questRecord[23].GetUInt32(); PlayersSlain = questRecord[23].GetUInt32();
BonusTalents = questRecord[24].GetUInt32(); BonusTalents = questRecord[24].GetUInt32();
PrevQuestId = questRecord[25].GetInt32(); RewArenaPoints = questRecord[25].GetInt32();
NextQuestId = questRecord[26].GetInt32(); PrevQuestId = questRecord[26].GetInt32();
ExclusiveGroup = questRecord[27].GetInt32(); NextQuestId = questRecord[27].GetInt32();
NextQuestInChain = questRecord[28].GetUInt32(); ExclusiveGroup = questRecord[28].GetInt32();
XPId = questRecord[29].GetUInt32(); NextQuestInChain = questRecord[29].GetUInt32();
SrcItemId = questRecord[30].GetUInt32(); XPId = questRecord[30].GetUInt32();
SrcItemCount = questRecord[31].GetUInt32(); SrcItemId = questRecord[31].GetUInt32();
SrcSpell = questRecord[32].GetUInt32(); SrcItemCount = questRecord[32].GetUInt32();
Title = questRecord[33].GetCppString(); SrcSpell = questRecord[33].GetUInt32();
Details = questRecord[34].GetCppString(); Title = questRecord[34].GetCppString();
Objectives = questRecord[35].GetCppString(); Details = questRecord[35].GetCppString();
OfferRewardText = questRecord[36].GetCppString(); Objectives = questRecord[36].GetCppString();
RequestItemsText = questRecord[37].GetCppString(); OfferRewardText = questRecord[37].GetCppString();
EndText = questRecord[38].GetCppString(); RequestItemsText = questRecord[38].GetCppString();
CompletedText = questRecord[39].GetCppString(); EndText = questRecord[39].GetCppString();
CompletedText = questRecord[40].GetCppString();
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i) for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
ObjectiveText[i] = questRecord[40+i].GetCppString(); ObjectiveText[i] = questRecord[41+i].GetCppString();
for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i) for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
ReqItemId[i] = questRecord[44+i].GetUInt32(); ReqItemId[i] = questRecord[45+i].GetUInt32();
for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i) for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
ReqItemCount[i] = questRecord[50+i].GetUInt32(); ReqItemCount[i] = questRecord[51+i].GetUInt32();
for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i) for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
ReqSourceId[i] = questRecord[56+i].GetUInt32(); ReqSourceId[i] = questRecord[57+i].GetUInt32();
for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i) for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
ReqSourceCount[i] = questRecord[60+i].GetUInt32(); ReqSourceCount[i] = questRecord[61+i].GetUInt32();
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i) for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
ReqCreatureOrGOId[i] = questRecord[64+i].GetInt32(); ReqCreatureOrGOId[i] = questRecord[65+i].GetInt32();
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i) for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
ReqCreatureOrGOCount[i] = questRecord[68+i].GetUInt32(); ReqCreatureOrGOCount[i] = questRecord[69+i].GetUInt32();
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i) for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
ReqSpell[i] = questRecord[72+i].GetUInt32(); ReqSpell[i] = questRecord[73+i].GetUInt32();
for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i) for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
RewChoiceItemId[i] = questRecord[76+i].GetUInt32(); RewChoiceItemId[i] = questRecord[77+i].GetUInt32();
for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i) for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
RewChoiceItemCount[i] = questRecord[82+i].GetUInt32(); RewChoiceItemCount[i] = questRecord[83+i].GetUInt32();
for (int i = 0; i < QUEST_REWARDS_COUNT; ++i) for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
RewItemId[i] = questRecord[88+i].GetUInt32(); RewItemId[i] = questRecord[89+i].GetUInt32();
for (int i = 0; i < QUEST_REWARDS_COUNT; ++i) for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
RewItemCount[i] = questRecord[92+i].GetUInt32(); RewItemCount[i] = questRecord[93+i].GetUInt32();
for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
RewRepFaction[i] = questRecord[96+i].GetUInt32(); RewRepFaction[i] = questRecord[97+i].GetUInt32();
for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
RewRepValueId[i] = questRecord[101+i].GetInt32(); RewRepValueId[i] = questRecord[102+i].GetInt32();
for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
RewRepValue[i] = questRecord[106+i].GetInt32(); RewRepValue[i] = questRecord[107+i].GetInt32();
RewHonorableKills = questRecord[111].GetUInt32(); RewHonorableKills = questRecord[112].GetUInt32();
RewHonorMultiplier = questRecord[112].GetFloat(); RewHonorMultiplier = questRecord[113].GetFloat();
RewOrReqMoney = questRecord[113].GetInt32(); RewOrReqMoney = questRecord[114].GetInt32();
RewMoneyMaxLevel = questRecord[114].GetUInt32(); RewMoneyMaxLevel = questRecord[115].GetUInt32();
RewSpell = questRecord[115].GetUInt32(); RewSpell = questRecord[116].GetUInt32();
RewSpellCast = questRecord[116].GetInt32(); RewSpellCast = questRecord[117].GetInt32();
RewMailTemplateId = questRecord[117].GetUInt32(); RewMailTemplateId = questRecord[118].GetUInt32();
RewMailDelaySecs = questRecord[118].GetUInt32(); RewMailDelaySecs = questRecord[119].GetUInt32();
PointMapId = questRecord[119].GetUInt32(); PointMapId = questRecord[120].GetUInt32();
PointX = questRecord[120].GetFloat(); PointX = questRecord[121].GetFloat();
PointY = questRecord[121].GetFloat(); PointY = questRecord[122].GetFloat();
PointOpt = questRecord[122].GetUInt32(); PointOpt = questRecord[123].GetUInt32();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i) for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
DetailsEmote[i] = questRecord[123+i].GetUInt32(); DetailsEmote[i] = questRecord[124+i].GetUInt32();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i) for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
DetailsEmoteDelay[i] = questRecord[127+i].GetUInt32(); DetailsEmoteDelay[i] = questRecord[128+i].GetUInt32();
IncompleteEmote = questRecord[131].GetUInt32(); IncompleteEmote = questRecord[132].GetUInt32();
CompleteEmote = questRecord[132].GetUInt32(); CompleteEmote = questRecord[133].GetUInt32();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i) for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
OfferRewardEmote[i] = questRecord[133+i].GetInt32(); OfferRewardEmote[i] = questRecord[134+i].GetInt32();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i) for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
OfferRewardEmoteDelay[i] = questRecord[137+i].GetInt32(); OfferRewardEmoteDelay[i] = questRecord[138+i].GetInt32();
QuestStartScript = questRecord[141].GetUInt32(); QuestStartScript = questRecord[142].GetUInt32();
QuestCompleteScript = questRecord[142].GetUInt32(); QuestCompleteScript = questRecord[143].GetUInt32();
QuestFlags |= SpecialFlags << 16; QuestFlags |= SpecialFlags << 16;
+2
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@@ -209,6 +209,7 @@ class Quest
uint32 GetCharTitleId() const { return CharTitleId; } uint32 GetCharTitleId() const { return CharTitleId; }
uint32 GetPlayersSlain() const { return PlayersSlain; } uint32 GetPlayersSlain() const { return PlayersSlain; }
uint32 GetBonusTalents() const { return BonusTalents; } uint32 GetBonusTalents() const { return BonusTalents; }
int32 GetRewArenaPoints() const {return RewArenaPoints; }
uint32 GetSrcItemId() const { return SrcItemId; } uint32 GetSrcItemId() const { return SrcItemId; }
uint32 GetSrcItemCount() const { return SrcItemCount; } uint32 GetSrcItemCount() const { return SrcItemCount; }
uint32 GetSrcSpell() const { return SrcSpell; } uint32 GetSrcSpell() const { return SrcSpell; }
@@ -304,6 +305,7 @@ class Quest
uint32 CharTitleId; uint32 CharTitleId;
uint32 PlayersSlain; uint32 PlayersSlain;
uint32 BonusTalents; uint32 BonusTalents;
int32 RewArenaPoints;
int32 PrevQuestId; int32 PrevQuestId;
int32 NextQuestId; int32 NextQuestId;
int32 ExclusiveGroup; int32 ExclusiveGroup;