Add missing override keyword in scripts
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@@ -790,7 +790,7 @@ class spell_mage_living_bomb : public SpellScriptLoader
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{
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PrepareAuraScript(spell_mage_living_bomb_AuraScript);
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bool Validate(SpellInfo const* spellInfo)
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bool Validate(SpellInfo const* spellInfo) override
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{
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if (!sSpellMgr->GetSpellInfo(uint32(spellInfo->GetEffect(EFFECT_1)->CalcValue())))
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return false;
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