Core/Spells: Define and implement attributes SPELL_ATTR1_CANT_BE_REDIRECTED and SPELL_ATTR1_CANT_BE_REFLECTED, fixes some problems with Grounding Totem and Spell Reflection.

This commit is contained in:
QAston
2011-07-13 20:14:55 +02:00
parent 7b2cf3d1f2
commit b9413f08b3
5 changed files with 10 additions and 33 deletions
+4 -21
View File
@@ -526,28 +526,11 @@ m_caster(Caster), m_spellValue(new SpellValue(m_spellInfo))
m_channelTargetEffectMask = 0;
// determine reflection
m_canReflect = false;
// Determine if spell can be reflected back to the caster
// Patch 1.2 notes: Spell Reflection no longer reflects abilities
if (m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MAGIC && !IsAreaOfEffectSpell(m_spellInfo) && !(m_spellInfo->AttributesEx2 & SPELL_ATTR2_CANT_REFLECTED) && !(m_spellInfo->Attributes & SPELL_ATTR0_ABILITY))
{
for (int j = 0; j < MAX_SPELL_EFFECTS; ++j)
{
if (m_spellInfo->Effect[j] == 0)
continue;
if (!IsPositiveTarget(m_spellInfo->EffectImplicitTargetA[j], m_spellInfo->EffectImplicitTargetB[j]))
m_canReflect = true;
else
m_canReflect = (m_spellInfo->AttributesEx & SPELL_ATTR1_NEGATIVE) ? true : false;
if (m_canReflect)
continue;
else
break;
}
}
m_canReflect = m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MAGIC && !(m_spellInfo->Attributes & SPELL_ATTR0_ABILITY)
&& !(m_spellInfo->AttributesEx & SPELL_ATTR1_CANT_BE_REFLECTED) && !(m_spellInfo->Attributes & SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY)
&& !IsPassiveSpell(m_spellInfo) && !IsPositiveSpell(m_spellInfo->Id);
CleanupTargetList();
CleanupEffectExecuteData();
+1 -3
View File
@@ -3171,11 +3171,9 @@ void Spell::EffectDispel(SpellEffIndex effIndex)
{
if (aura->GetSpellProto()->Dispel == DISPEL_MAGIC)
{
bool positive = aurApp->IsPositive() ? (!(aura->GetSpellProto()->AttributesEx & SPELL_ATTR1_NEGATIVE)) : false;
// do not remove positive auras if friendly target
// negative auras if non-friendly target
if (positive == unitTarget->IsFriendlyTo(m_caster))
if (aurApp->IsPositive() == unitTarget->IsFriendlyTo(m_caster))
continue;
}
-4
View File
@@ -988,10 +988,6 @@ bool SpellMgr::_isPositiveEffect(uint32 spellId, uint32 effIndex, bool deep) con
if (!IsPositiveTarget(spellproto->EffectImplicitTargetA[effIndex], spellproto->EffectImplicitTargetB[effIndex]))
return false;
// AttributesEx check
if (spellproto->AttributesEx & SPELL_ATTR1_NEGATIVE)
return false;
if (!deep && spellproto->EffectTriggerSpell[effIndex]
&& !spellproto->EffectApplyAuraName[effIndex]
&& IsPositiveTarget(spellproto->EffectImplicitTargetA[effIndex], spellproto->EffectImplicitTargetB[effIndex])