*Backport some code from TC2.
--HG-- branch : trunk
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@@ -1,7 +1,7 @@
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/*
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* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
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* Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@@ -85,7 +85,6 @@ class TRINITY_DLL_DECL ObjectGridStoper
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public:
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ObjectGridStoper(NGridType &grid) : i_grid(grid) {}
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void MoveToRespawnN();
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void StopN()
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{
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for(unsigned int x=0; x < MAX_NUMBER_OF_CELLS; ++x)
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@@ -106,6 +105,30 @@ class TRINITY_DLL_DECL ObjectGridStoper
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NGridType &i_grid;
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};
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class TRINITY_DLL_DECL ObjectGridCleaner
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{
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public:
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ObjectGridCleaner(NGridType &grid) : i_grid(grid) {}
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void CleanN()
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{
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for(unsigned int x=0; x < MAX_NUMBER_OF_CELLS; ++x)
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{
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for(unsigned int y=0; y < MAX_NUMBER_OF_CELLS; ++y)
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{
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GridLoader<Player, AllWorldObjectTypes, AllGridObjectTypes> loader;
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loader.Stop(i_grid(x, y), *this);
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}
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}
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}
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void Stop(GridType &grid);
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void Visit(CreatureMapType &m);
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template<class T> void Visit(GridRefManager<T> &);
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private:
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NGridType &i_grid;
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};
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typedef GridLoader<Player, AllWorldObjectTypes, AllGridObjectTypes> GridLoaderType;
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#endif
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