Buildsystem: Overhaul of the CMake buildsystem:

- utilize CMake for completely generating revision.h (kills off genrev and revision.h targets):
  - pull and set correct revision-ID/hash from Mercurial (hg) when using regular repository sourcetree
  - pull and set correct revision-ID/hash from archived releases (when pulled from googlecode)
  - set and use _BUILD_DIRECTIVE definition (earlier part of revision.h) as compiletime definition
- delete genrev and related buildsystems
  (now deprecated)
- Move some files around to adhere to buildsystem structure
Thanks to Shauren for figuring out the definition-behaviour for MSVC while he was in the shower

--HG--
branch : trunk
rename : cmake_uninstall.cmake.in => cmake/platform/unix/cmake_uninstall.in.cmake
This commit is contained in:
click
2010-09-29 23:42:09 +02:00
parent af660f80ec
commit b87d8f4700
15 changed files with 83 additions and 614 deletions
+1 -3
View File
@@ -68,10 +68,8 @@ add_executable(authserver
${authserver_SRCS}
)
add_dependencies(authserver revision.h)
if( NOT WIN32 )
add_definitions(-D_TRINITY_REALM_CONFIG='"${CONF_DIR}/authserver.conf"')
add_definitions(-D_TRINITY_REALM_CONFIG="${CONF_DIR}/authserver.conf")
endif()
if( UNIX )
-2
View File
@@ -198,8 +198,6 @@ include_directories(
add_library(game STATIC ${game_STAT_SRCS})
add_dependencies(game revision.h)
# Generate precompiled header
if( USE_COREPCH )
if(CMAKE_COMPILER_IS_GNUCXX)
-2
View File
@@ -141,8 +141,6 @@ include_directories(
add_library(scripts STATIC ${scripts_STAT_SRCS})
add_dependencies(scripts genrev)
# Generate precompiled header
if( USE_SCRIPTPCH )
if(CMAKE_COMPILER_IS_GNUCXX)
-2
View File
@@ -76,8 +76,6 @@ include_directories(
add_library(shared STATIC ${shared_STAT_SRCS})
add_dependencies(shared revision.h)
target_link_libraries(shared
${ACE_LIBRARY}
)
+1 -3
View File
@@ -146,11 +146,9 @@ set(worldserver_LINK_FLAGS "")
add_executable(worldserver ${worldserver_SRCS})
if( NOT WIN32 )
add_definitions(-D_TRINITY_CORE_CONFIG='"${CONF_DIR}/worldserver.conf"')
add_definitions(-D_TRINITY_CORE_CONFIG="${CONF_DIR}/worldserver.conf")
endif()
add_dependencies(worldserver revision.h)
if( UNIX )
set(worldserver_LINK_FLAGS "-pthread -lncurses ${worldserver_LINK_FLAGS}")
endif()