added newest G3D(lite) + VS project files

stripped, but can be stripped more later

--HG--
branch : trunk
This commit is contained in:
Rat
2010-06-07 00:09:54 +02:00
parent 910980d3c6
commit b86a4f58f1
200 changed files with 68138 additions and 0 deletions
+463
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<?xml version="1.0" encoding="Windows-1252"?>
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Version="9,00"
Name="g3dlite"
ProjectGUID="{8072769E-CF10-48BF-B9E1-12752A5DAC6E}"
RootNamespace="sockets"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
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Name="Win32"
/>
<Platform
Name="x64"
/>
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OutputDirectory="..\..\bin\$(PlatformName)_$(ConfigurationName)"
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RuntimeLibrary="3"
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ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
WarningLevel="3"
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DebugInformationFormat="3"
CallingConvention="0"
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<Tool
Name="VCManagedResourceCompilerTool"
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Name="VCPreLinkEventTool"
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OutputFile="$(OutDir)/g3dlite.lib"
IgnoreAllDefaultLibraries="true"
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<Tool
Name="VCALinkTool"
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Name="VCXDCMakeTool"
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CharacterSet="2"
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<Tool
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<Tool
Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="..\..\zip.lib\include;..\..\G3D.lib\include;..\..\..\zlib;"
AdditionalUsingDirectories=""
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_SECURE_SCL=0"
RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
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DebugInformationFormat="3"
CallingConvention="0"
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<Tool
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IgnoreAllDefaultLibraries="true"
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<Tool
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<Tool
Name="VCXDCMakeTool"
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<Tool
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<Tool
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<Tool
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OutputDirectory="..\..\bin\$(PlatformName)_$(ConfigurationName)"
IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
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CharacterSet="2"
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<Tool
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<Tool
Name="VCCustomBuildTool"
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<Tool
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RuntimeLibrary="2"
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<Tool
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Name="VCLibrarianTool"
OutputFile="$(OutDir)/g3dlite.lib"
IgnoreAllDefaultLibraries="true"
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<Tool
Name="VCALinkTool"
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<Tool
Name="VCXDCMakeTool"
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<Tool
Name="VCBscMakeTool"
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<Tool
Name="VCFxCopTool"
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<Tool
Name="VCPostBuildEventTool"
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<References>
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Name="Header Files"
>
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<Filter
Name="Source Files"
>
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>
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<File
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<File
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<File
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>
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</Files>
<Globals>
</Globals>
</VisualStudioProject>
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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "g3dlite", "VC90\g3dlite.vcproj", "{8072769E-CF10-48BF-B9E1-12752A5DAC6E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|Win32.ActiveCfg = Debug|Win32
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|Win32.Build.0 = Debug|Win32
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|x64.ActiveCfg = Debug|x64
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|x64.Build.0 = Debug|x64
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|Win32.ActiveCfg = Release|Win32
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|Win32.Build.0 = Release|Win32
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|x64.ActiveCfg = Release|x64
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal