Core/DBLayer:
- Make time format of MaxPingTime consistent between authserver and worldserver. Note that the value is in minutes, update your config files accordingly if needed. - Remove obsolete atomic uint32 and prevent concurrent calls to vector::size() in DatabaseWorkerPool --HG-- branch : trunk
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@@ -118,10 +118,10 @@ CharacterDatabase.Connections = 2
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#
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# MaxPingTime
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# Description: Time (in seconds) between database pings.
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# Default: 1800 - (30 minutes)
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# Description: Time (in minutes) between database pings.
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# Default: 30 - (minutes)
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MaxPingTime = 1800
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MaxPingTime = 30
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#
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# WorldServerPort
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