Core/Spells: Some aura defines

This commit is contained in:
Shocker
2011-08-31 12:37:19 +03:00
parent 4eb3a9ca48
commit b83e858455
+13 -13
View File
@@ -22,15 +22,15 @@
enum AURA_FLAGS
{
AFLAG_NONE = 0x00,
AFLAG_EFF_INDEX_0 = 0x01,
AFLAG_EFF_INDEX_1 = 0x02,
AFLAG_EFF_INDEX_2 = 0x04,
AFLAG_CASTER = 0x08,
AFLAG_POSITIVE = 0x10,
AFLAG_DURATION = 0x20,
AFLAG_UNK2 = 0x40,
AFLAG_NEGATIVE = 0x80
AFLAG_NONE = 0x00,
AFLAG_EFF_INDEX_0 = 0x01,
AFLAG_EFF_INDEX_1 = 0x02,
AFLAG_EFF_INDEX_2 = 0x04,
AFLAG_CASTER = 0x08,
AFLAG_POSITIVE = 0x10,
AFLAG_DURATION = 0x20,
AFLAG_ANY_EFFECT_AMOUNT_SENT = 0x40, // used with AFLAG_EFF_INDEX_0/1/2
AFLAG_NEGATIVE = 0x80
};
// these are modes, in which aura effect handler may be called
@@ -276,7 +276,7 @@ enum AuraType
SPELL_AURA_214 = 214,
SPELL_AURA_ARENA_PREPARATION = 215,
SPELL_AURA_HASTE_SPELLS = 216,
SPELL_AURA_217 = 217,
SPELL_AURA_MOD_MELEE_HASTE_2 = 217, // NYI
SPELL_AURA_HASTE_RANGED = 218,
SPELL_AURA_MOD_MANA_REGEN_FROM_STAT = 219,
SPELL_AURA_MOD_RATING_FROM_STAT = 220,
@@ -292,7 +292,7 @@ enum AuraType
SPELL_AURA_230 = 230,
SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE = 231,
SPELL_AURA_MECHANIC_DURATION_MOD = 232,
SPELL_AURA_233 = 233,
SPELL_AURA_CHANGE_MODEL_FOR_ALL_HUMANOIDS = 233, // client-side only
SPELL_AURA_MECHANIC_DURATION_MOD_NOT_STACK = 234,
SPELL_AURA_MOD_DISPEL_RESIST = 235,
SPELL_AURA_CONTROL_VEHICLE = 236,
@@ -335,7 +335,7 @@ enum AuraType
SPELL_AURA_X_RAY = 273,
SPELL_AURA_ABILITY_CONSUME_NO_AMMO = 274,
SPELL_AURA_MOD_IGNORE_SHAPESHIFT = 275,
SPELL_AURA_276 = 276, // Only "Test Mod Damage % Mechanic" spell, possible mod damage done
SPELL_AURA_MOD_DAMAGE_DONE_FOR_MECHANIC = 276, // NYI
SPELL_AURA_MOD_MAX_AFFECTED_TARGETS = 277,
SPELL_AURA_MOD_DISARM_RANGED = 278,
SPELL_AURA_INITIALIZE_IMAGES = 279,
@@ -367,7 +367,7 @@ enum AuraType
SPELL_AURA_MOD_MINIMUM_SPEED = 305,
SPELL_AURA_306 = 306,
SPELL_AURA_HEAL_ABSORB_TEST = 307,
SPELL_AURA_308 = 308,
SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER = 308, // NYI
SPELL_AURA_309 = 309,
SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE = 310,
SPELL_AURA_311 = 311,