Core/DataStores: Updated db2 structures to 9.0.2

* Includes support for new character customization
This commit is contained in:
Shauren
2020-12-08 18:16:47 +01:00
parent 426cb31676
commit b82a3a557a
80 changed files with 15390 additions and 3318 deletions
+2 -1
View File
@@ -573,7 +573,8 @@ void Player::UpdateHealingDonePercentMod()
for (AuraEffect const* auraEffect : GetAuraEffectsByType(SPELL_AURA_MOD_HEALING_DONE_PERCENT))
AddPct(value, auraEffect->GetAmount());
SetUpdateFieldStatValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::ModHealingDonePercent), value);
for (uint32 i = 0; i < MAX_SPELL_SCHOOL; ++i)
SetUpdateFieldStatValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::ModHealingDonePercent, i), value);
}
float const m_diminishing_k[MAX_CLASSES] =