*Fixed molten armor
--HG-- branch : trunk
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@@ -520,9 +520,8 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex, bool deep)
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switch(spellId)
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switch(spellId)
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{
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{
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case 23333: // BG spell
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case 23333: case 23335: case 34976: // BG spell
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case 23335: // BG spell
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case 30482: case 43045: case 43046: // Molten armor expection need find the real bug
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case 34976: // BG spell
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return true;
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return true;
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case 28441: // not positive dummy spell
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case 28441: // not positive dummy spell
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case 37675: // Chaos Blast
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case 37675: // Chaos Blast
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