Cleaned up item flags: separated item proto flags and item field flags
Implemented use of: ITEM_PROTO_FLAG_PROSPECTABLE and ITEM_PROTO_FLAG_MILLABLE now checked instead of bag family mask ITEM_PROTO_FLAG_SMART_LOOT for profession recipes, player has to have skillline and not know the recipe ITEM_PROTO_FLAG_OPENABLE item has to have it set to use item_loot_template ITEM_PROTO_FLAG_NOT_USEABLE_IN_ARENA if this is set item can never be used in arena ITEM_FLAG_UNLOCKED marks unlocked items Simplified BoA check for mail sending Stackable items are no longer refundable Removed useless code that always set ITEM_FIELD_FLAGS equal to proto flags Unlocking items (lockpicking) is now blizzlike --HG-- branch : trunk
This commit is contained in:
@@ -0,0 +1,3 @@
|
||||
SET @allowedFlags := 0x00000001 | 0x00000008 | 0x00000200 | 0x00001000 | 0x00008000 | 0x00010000;
|
||||
|
||||
UPDATE `item_instance` SET `flags` = (`flags` & @allowedFlags);
|
||||
@@ -87,7 +87,6 @@ bool Bag::Create(uint32 guidlow, uint32 itemid, Player const* owner)
|
||||
|
||||
SetUInt32Value(ITEM_FIELD_MAXDURABILITY, itemProto->MaxDurability);
|
||||
SetUInt32Value(ITEM_FIELD_DURABILITY, itemProto->MaxDurability);
|
||||
SetUInt32Value(ITEM_FIELD_FLAGS, itemProto->Flags & 0xFFFFFFF7); // TEMP HACK, DONT REMOVE - Shauren
|
||||
SetUInt32Value(ITEM_FIELD_STACK_COUNT, 1);
|
||||
|
||||
// Setting the number of Slots the Container has
|
||||
|
||||
@@ -278,11 +278,8 @@ bool Item::Create(uint32 guidlow, uint32 itemid, Player const* owner)
|
||||
for (uint8 i = 0; i < MAX_ITEM_PROTO_SPELLS; ++i)
|
||||
SetSpellCharges(i,itemProto->Spells[i].SpellCharges);
|
||||
|
||||
SetUInt32Value(ITEM_FIELD_FLAGS, itemProto->Flags & 0xFFFFFFF7); // TEMP HACK, DONT REMOVE - Shauren
|
||||
SetUInt32Value(ITEM_FIELD_DURATION, abs(itemProto->Duration));
|
||||
|
||||
SetUInt32Value(ITEM_FIELD_CREATE_PLAYED_TIME, 0);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -369,13 +366,13 @@ void Item::SaveToDB()
|
||||
|
||||
CharacterDatabase.Execute(ss.str().c_str());
|
||||
|
||||
if (HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED))
|
||||
if (HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_WRAPPED))
|
||||
CharacterDatabase.PExecute("UPDATE character_gifts SET guid = '%u' WHERE item_guid = '%u'", GUID_LOPART(GetOwnerGUID()),GetGUIDLow());
|
||||
}break;
|
||||
case ITEM_REMOVED:
|
||||
{
|
||||
CharacterDatabase.PExecute("DELETE FROM item_instance WHERE guid = '%u'", guid);
|
||||
if (HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED))
|
||||
if (HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_WRAPPED))
|
||||
CharacterDatabase.PExecute("DELETE FROM character_gifts WHERE item_guid = '%u'", GetGUIDLow());
|
||||
delete this;
|
||||
return;
|
||||
@@ -437,7 +434,7 @@ bool Item::LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult_AutoPtr result
|
||||
// Remove bind flag for items vs NO_BIND set
|
||||
if (IsSoulBound() && proto->Bonding == NO_BIND)
|
||||
{
|
||||
ApplyModFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_BINDED, false);
|
||||
ApplyModFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_SOULBOUND, false);
|
||||
need_save = true;
|
||||
}
|
||||
|
||||
@@ -1120,10 +1117,10 @@ void Item::DeleteRefundDataFromDB()
|
||||
|
||||
void Item::SetNotRefundable(Player *owner, bool changestate)
|
||||
{
|
||||
if (!HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE))
|
||||
if (!HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_REFUNDABLE))
|
||||
return;
|
||||
|
||||
RemoveFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE);
|
||||
RemoveFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_REFUNDABLE);
|
||||
// Following is not applicable in the trading procedure
|
||||
if (changestate)
|
||||
SetState(ITEM_CHANGED, owner);
|
||||
|
||||
@@ -234,9 +234,9 @@ class Item : public Object
|
||||
void SetOwnerGUID(uint64 guid) { SetUInt64Value(ITEM_FIELD_OWNER, guid); }
|
||||
Player* GetOwner()const;
|
||||
|
||||
void SetBinding(bool val) { ApplyModFlag(ITEM_FIELD_FLAGS,ITEM_FLAGS_BINDED,val); }
|
||||
bool IsSoulBound() const { return HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_BINDED); }
|
||||
bool IsBoundAccountWide() const { return HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_BOA); }
|
||||
void SetBinding(bool val) { ApplyModFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_SOULBOUND, val); }
|
||||
bool IsSoulBound() const { return HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_SOULBOUND); }
|
||||
bool IsBoundAccountWide() const { return (GetProto()->Flags & ITEM_PROTO_FLAG_BIND_TO_ACCOUNT) != 0; }
|
||||
bool IsBindedNotWith(Player const* player) const;
|
||||
bool IsBoundByEnchant() const;
|
||||
virtual void SaveToDB();
|
||||
@@ -246,6 +246,7 @@ class Item : public Object
|
||||
void SaveRefundDataToDB();
|
||||
void DeleteRefundDataFromDB();
|
||||
|
||||
bool IsLocked() const { return !HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_UNLOCKED); }
|
||||
bool IsBag() const { return GetProto()->InventoryType == INVTYPE_BAG; }
|
||||
bool IsBroken() const { return GetUInt32Value(ITEM_FIELD_MAXDURABILITY) > 0 && GetUInt32Value(ITEM_FIELD_DURABILITY) == 0; }
|
||||
bool CanBeTraded(bool mail = false) const;
|
||||
|
||||
@@ -103,33 +103,86 @@ enum ItemBondingType
|
||||
|
||||
#define MAX_BIND_TYPE 6
|
||||
|
||||
// masks for ITEM_FIELD_FLAGS field
|
||||
enum ITEM_FLAGS
|
||||
/* TODO
|
||||
// need to know cases when using item is not allowed in shapeshift
|
||||
ITEM_PROTO_FLAG_USABLE_WHEN_SHAPESHIFTED = 0x00800000, // Item can be used in shapeshift forms
|
||||
*/
|
||||
|
||||
enum ItemProtoFlags
|
||||
{
|
||||
ITEM_FLAGS_BINDED = 0x00000001, // set in game at binding, not set in template
|
||||
ITEM_FLAGS_CONJURED = 0x00000002,
|
||||
ITEM_FLAGS_OPENABLE = 0x00000004,
|
||||
ITEM_FLAGS_WRAPPED = 0x00000008,
|
||||
ITEM_FLAGS_BROKEN = 0x00000010, // appears red icon (like when item durability == 0)
|
||||
ITEM_FLAGS_INDESTRUCTIBLE = 0x00000020, // Item can not be destroyed, except by using spell (item can be reagent for spell and then allowed)
|
||||
ITEM_FLAGS_USABLE = 0x00000040, // ?
|
||||
ITEM_FLAGS_NO_EQUIP_COOLDOWN = 0x00000080, // ?
|
||||
ITEM_FLAGS_WRAPPER = 0x00000200, // used or not used wrapper
|
||||
ITEM_FLAGS_PARTY_LOOT = 0x00000800, // determines if item is party loot or not
|
||||
ITEM_FLAGS_REFUNDABLE = 0x00001000, // item cost can be refunded within 2 hours after purchase
|
||||
ITEM_FLAGS_CHARTER = 0x00002000, // arena/guild charter
|
||||
ITEM_FLAGS_REFUNDABLE_2 = 0x00008000,
|
||||
ITEM_FLAGS_UNK1 = 0x00010000,
|
||||
ITEM_FLAGS_PROSPECTABLE = 0x00040000,
|
||||
ITEM_FLAGS_UNIQUE_EQUIPPED = 0x00080000,
|
||||
ITEM_FLAGS_USEABLE_IN_ARENA = 0x00200000,
|
||||
ITEM_FLAGS_THROWABLE = 0x00400000, // not used in game for check trow possibility, only for item in game tooltip
|
||||
ITEM_FLAGS_SPECIALUSE = 0x00800000, // last used flag in 2.3.0
|
||||
ITEM_FLAGS_BOA = 0x08000000, // bind on account (set in template for items that can binded in like way)
|
||||
ITEM_FLAGS_TRIGGERED_CAST = 0x10000000, // used by enchanting scrolls made with vellum
|
||||
ITEM_FLAGS_ENCHANT_SCROLL = 0x10000000, // for enchant scrolls
|
||||
ITEM_FLAGS_MILLABLE = 0x20000000,
|
||||
ITEM_FLAGS_BOP_TRADEABLE = 0x80000000
|
||||
ITEM_PROTO_FLAG_UNK1 = 0x00000001, // ?
|
||||
ITEM_PROTO_FLAG_CONJURED = 0x00000002, // Conjured item
|
||||
ITEM_PROTO_FLAG_OPENABLE = 0x00000004, // Item can be right clicked to open for loot
|
||||
ITEM_PROTO_FLAG_HEROIC = 0x00000008, // Makes green "Heroic" text appear on item
|
||||
ITEM_PROTO_FLAG_DEPRECATED = 0x00000010, // Cannot equip or use
|
||||
ITEM_PROTO_FLAG_INDESTRUCTIBLE = 0x00000020, // Item can not be destroyed, except by using spell (item can be reagent for spell)
|
||||
ITEM_PROTO_FLAG_UNK2 = 0x00000040, // ?
|
||||
ITEM_PROTO_FLAG_NO_EQUIP_COOLDOWN = 0x00000080, // No default 30 seconds cooldown when equipped
|
||||
ITEM_PROTO_FLAG_UNK3 = 0x00000100, // ?
|
||||
ITEM_PROTO_FLAG_WRAPPER = 0x00000200, // Item can wrap other items
|
||||
ITEM_PROTO_FLAG_UNK4 = 0x00000400, // ?
|
||||
ITEM_PROTO_FLAG_PARTY_LOOT = 0x00000800, // Looting this item does not remove it from available loot
|
||||
ITEM_PROTO_FLAG_REFUNDABLE = 0x00001000, // Item can be returned to vendor for its original cost (extended cost)
|
||||
ITEM_PROTO_FLAG_CHARTER = 0x00002000, // Item is guild or arena charter
|
||||
ITEM_PROTO_FLAG_UNK5 = 0x00004000, // Only readable items have this (but not all)
|
||||
ITEM_PROTO_FLAG_UNK6 = 0x00008000, // ?
|
||||
ITEM_PROTO_FLAG_UNK7 = 0x00010000, // ?
|
||||
ITEM_PROTO_FLAG_UNK8 = 0x00020000, // ?
|
||||
ITEM_PROTO_FLAG_PROSPECTABLE = 0x00040000, // Item can be prospected
|
||||
ITEM_PROTO_FLAG_UNIQUE_EQUIPPED = 0x00080000, // You can only equip one of these
|
||||
ITEM_PROTO_FLAG_UNK9 = 0x00100000, // ?
|
||||
ITEM_PROTO_FLAG_USEABLE_IN_ARENA = 0x00200000, // Item can be used during arena match
|
||||
ITEM_PROTO_FLAG_THROWABLE = 0x00400000, // Some Thrown weapons have it (and only Thrown) but not all
|
||||
ITEM_PROTO_FLAG_USABLE_WHEN_SHAPESHIFTED = 0x00800000, // Item can be used in shapeshift forms
|
||||
ITEM_PROTO_FLAG_UNK10 = 0x01000000, // ?
|
||||
ITEM_PROTO_FLAG_SMART_LOOT = 0x02000000, // Profession recipes: can only be looted if you meet requirements and don't already know it
|
||||
ITEM_PROTO_FLAG_NOT_USEABLE_IN_ARENA = 0x04000000, // Item cannot be used in arena
|
||||
ITEM_PROTO_FLAG_BIND_TO_ACCOUNT = 0x08000000, // Item binds to account and can be sent only to your own characters
|
||||
ITEM_PROTO_FLAG_TRIGGERED_CAST = 0x10000000, // Spell is cast with triggered flag
|
||||
ITEM_PROTO_FLAG_MILLABLE = 0x20000000, // Item can be milled
|
||||
ITEM_PROTO_FLAG_UNK11 = 0x40000000, // ?
|
||||
ITEM_PROTO_FLAG_UNK12 = 0x80000000 // ?
|
||||
};
|
||||
|
||||
/* TODO
|
||||
*/
|
||||
|
||||
enum ItemFieldFlags
|
||||
{
|
||||
ITEM_FLAG_SOULBOUND = 0x00000001, // Item is soulbound and cannot be traded
|
||||
ITEM_FLAG_UNK1 = 0x00000002, // ?
|
||||
ITEM_FLAG_UNLOCKED = 0x00000004, // Item had lock but can be opened now
|
||||
ITEM_FLAG_WRAPPED = 0x00000008, // Item is wrapped and contains another item
|
||||
ITEM_FLAG_UNK3 = 0x00000010, // ?
|
||||
ITEM_FLAG_UNK4 = 0x00000020, // ?
|
||||
ITEM_FLAG_UNK5 = 0x00000040, // ?
|
||||
ITEM_FLAG_UNK6 = 0x00000080, // ?
|
||||
ITEM_FLAG_UNK7 = 0x00000100, // ?
|
||||
ITEM_FLAG_READABLE = 0x00000200, // Opens text page when right clicked
|
||||
ITEM_FLAG_UNK9 = 0x00000400, // ?
|
||||
ITEM_FLAG_UNK10 = 0x00000800, // ?
|
||||
ITEM_FLAG_REFUNDABLE = 0x00001000, // Item can be returned to vendor for its original cost (extended cost)
|
||||
ITEM_FLAG_UNK11 = 0x00002000, // ?
|
||||
ITEM_FLAG_UNK12 = 0x00004000, // ?
|
||||
ITEM_FLAG_UNK13 = 0x00008000, // ?
|
||||
ITEM_FLAG_UNK14 = 0x00010000, // ?
|
||||
ITEM_FLAG_UNK15 = 0x00020000, // ?
|
||||
ITEM_FLAG_UNK16 = 0x00040000, // ?
|
||||
ITEM_FLAG_UNK17 = 0x00080000, // ?
|
||||
ITEM_FLAG_UNK18 = 0x00100000, // ?
|
||||
ITEM_FLAG_UNK19 = 0x00200000, // ?
|
||||
ITEM_FLAG_UNK20 = 0x00400000, // ?
|
||||
ITEM_FLAG_UNK21 = 0x00800000, // ?
|
||||
ITEM_FLAG_UNK22 = 0x01000000, // ?
|
||||
ITEM_FLAG_UNK23 = 0x02000000, // ?
|
||||
ITEM_FLAG_UNK24 = 0x04000000, // ?
|
||||
ITEM_FLAG_UNK25 = 0x08000000, // ?
|
||||
ITEM_FLAG_UNK26 = 0x10000000, // ?
|
||||
ITEM_FLAG_UNK27 = 0x20000000, // ?
|
||||
ITEM_FLAG_UNK28 = 0x40000000, // ?
|
||||
ITEM_FLAG_BOP_TRADEABLE = 0x80000000, // ?
|
||||
|
||||
ITEM_FLAG_MAIL_TEXT_MASK = ITEM_FLAG_READABLE | ITEM_FLAG_UNK13 | ITEM_FLAG_UNK14
|
||||
};
|
||||
|
||||
enum ItemFlagsExtra
|
||||
@@ -653,7 +706,7 @@ struct ItemPrototype
|
||||
bool IsPotion() const { return Class == ITEM_CLASS_CONSUMABLE && SubClass == ITEM_SUBCLASS_POTION; }
|
||||
bool IsWeaponVellum() const { return Class == ITEM_CLASS_TRADE_GOODS && SubClass == ITEM_SUBCLASS_WEAPON_ENCHANTMENT; }
|
||||
bool IsArmorVellum() const { return Class == ITEM_CLASS_TRADE_GOODS && SubClass == ITEM_SUBCLASS_ARMOR_ENCHANTMENT; }
|
||||
bool IsConjuredConsumable() const { return Class == ITEM_CLASS_CONSUMABLE && (Flags & ITEM_FLAGS_CONJURED); }
|
||||
bool IsConjuredConsumable() const { return Class == ITEM_CLASS_CONSUMABLE && (Flags & ITEM_PROTO_FLAG_CONJURED); }
|
||||
};
|
||||
|
||||
struct ItemLocale
|
||||
|
||||
@@ -11893,7 +11893,7 @@ void Player::DestroyItem(uint8 bag, uint8 slot, bool update)
|
||||
DestroyItem(slot, i, update);
|
||||
}
|
||||
|
||||
if (pItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED))
|
||||
if (pItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_WRAPPED))
|
||||
CharacterDatabase.PExecute("DELETE FROM character_gifts WHERE item_guid = '%u'", pItem->GetGUIDLow());
|
||||
|
||||
RemoveEnchantmentDurations(pItem);
|
||||
@@ -12256,14 +12256,9 @@ void Player::SplitItem(uint16 src, uint16 dst, uint32 count)
|
||||
|
||||
if (IsInventoryPos(dst))
|
||||
{
|
||||
bool isRefundable = pSrcItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE);
|
||||
|
||||
// change item amount before check (for unique max count check)
|
||||
pSrcItem->SetCount(pSrcItem->GetCount() - count);
|
||||
|
||||
if (isRefundable)
|
||||
SendRefundInfo(pSrcItem);
|
||||
|
||||
ItemPosCountVec dest;
|
||||
uint8 msg = CanStoreItem(dstbag, dstslot, dest, pNewItem, false);
|
||||
if (msg != EQUIP_ERR_OK)
|
||||
@@ -12278,25 +12273,12 @@ void Player::SplitItem(uint16 src, uint16 dst, uint32 count)
|
||||
pSrcItem->SendUpdateToPlayer(this);
|
||||
pSrcItem->SetState(ITEM_CHANGED, this);
|
||||
StoreItem(dest, pNewItem, true);
|
||||
if (isRefundable)
|
||||
{
|
||||
pNewItem->SetPaidExtendedCost(pSrcItem->GetPaidExtendedCost());
|
||||
pNewItem->SetPaidMoney(pSrcItem->GetPaidMoney());
|
||||
pNewItem->SetRefundRecipient(GetGUIDLow());
|
||||
pNewItem->SetUInt32Value(ITEM_FIELD_CREATE_PLAYED_TIME, pSrcItem->GetPlayedTime());
|
||||
pNewItem->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE);
|
||||
}
|
||||
}
|
||||
else if (IsBankPos (dst))
|
||||
{
|
||||
bool isRefundable = pSrcItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE);
|
||||
|
||||
// change item amount before check (for unique max count check)
|
||||
pSrcItem->SetCount(pSrcItem->GetCount() - count);
|
||||
|
||||
if (isRefundable)
|
||||
SendRefundInfo(pSrcItem);
|
||||
|
||||
ItemPosCountVec dest;
|
||||
uint8 msg = CanBankItem(dstbag, dstslot, dest, pNewItem, false);
|
||||
if (msg != EQUIP_ERR_OK)
|
||||
@@ -12311,15 +12293,6 @@ void Player::SplitItem(uint16 src, uint16 dst, uint32 count)
|
||||
pSrcItem->SendUpdateToPlayer(this);
|
||||
pSrcItem->SetState(ITEM_CHANGED, this);
|
||||
BankItem(dest, pNewItem, true);
|
||||
if (isRefundable)
|
||||
{
|
||||
AddRefundReference(pNewItem->GetGUIDLow());
|
||||
pNewItem->SetPaidExtendedCost(pSrcItem->GetPaidExtendedCost());
|
||||
pNewItem->SetPaidMoney(pSrcItem->GetPaidMoney());
|
||||
pNewItem->SetRefundRecipient(GetGUIDLow());
|
||||
pNewItem->SetUInt32Value(ITEM_FIELD_CREATE_PLAYED_TIME, pSrcItem->GetPlayedTime());
|
||||
pNewItem->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE);
|
||||
}
|
||||
}
|
||||
else if (IsEquipmentPos (dst))
|
||||
{
|
||||
@@ -16751,7 +16724,7 @@ void Player::_LoadInventory(QueryResult_AutoPtr result, uint32 timediff)
|
||||
}
|
||||
|
||||
// "Conjured items disappear if you are logged out for more than 15 minutes"
|
||||
if (timediff > 15*MINUTE && item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_CONJURED))
|
||||
if (timediff > 15*MINUTE && proto->Flags & ITEM_PROTO_FLAG_CONJURED)
|
||||
{
|
||||
CharacterDatabase.PExecute("DELETE FROM character_inventory WHERE item = '%u'", item_guid);
|
||||
item->FSetState(ITEM_REMOVED);
|
||||
@@ -16759,13 +16732,13 @@ void Player::_LoadInventory(QueryResult_AutoPtr result, uint32 timediff)
|
||||
continue;
|
||||
}
|
||||
|
||||
if (item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE))
|
||||
if (item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_REFUNDABLE))
|
||||
{
|
||||
if (item->GetPlayedTime() > (2*HOUR))
|
||||
{
|
||||
sLog.outDebug("Item::LoadFromDB, Item GUID: %u: refund time expired, deleting refund data and removing refundable flag.", item->GetGUIDLow());
|
||||
CharacterDatabase.PExecute("DELETE FROM item_refund_instance WHERE item_guid = '%u'", item->GetGUIDLow());
|
||||
item->RemoveFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE);
|
||||
item->RemoveFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_REFUNDABLE);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -16777,7 +16750,7 @@ void Player::_LoadInventory(QueryResult_AutoPtr result, uint32 timediff)
|
||||
sLog.outDebug("Item::LoadFromDB, "
|
||||
"Item GUID: %u has field flags & ITEM_FLAGS_REFUNDABLE but has no data in item_refund_instance, removing flag.",
|
||||
item->GetGUIDLow());
|
||||
RemoveFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE);
|
||||
item->RemoveFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_REFUNDABLE);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -19784,8 +19757,9 @@ bool Player::BuyItemFromVendorSlot(uint64 vendorguid, uint32 vendorslot, uint32
|
||||
GetSession()->SendPacket(&data);
|
||||
SendNewItem(it, pProto->BuyCount*count, true, false, false);
|
||||
|
||||
if (it->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE) && crItem->ExtendedCost)
|
||||
if (pProto->Flags & ITEM_PROTO_FLAG_REFUNDABLE && crItem->ExtendedCost && pProto->GetMaxStackSize() == 1)
|
||||
{
|
||||
it->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_REFUNDABLE);
|
||||
it->SetRefundRecipient(GetGUIDLow());
|
||||
it->SetPaidMoney(price);
|
||||
it->SetPaidExtendedCost(crItem->ExtendedCost);
|
||||
@@ -19842,8 +19816,9 @@ bool Player::BuyItemFromVendorSlot(uint64 vendorguid, uint32 vendorslot, uint32
|
||||
|
||||
AutoUnequipOffhandIfNeed();
|
||||
|
||||
if (it->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE) && crItem->ExtendedCost)
|
||||
if (pProto->Flags & ITEM_PROTO_FLAG_REFUNDABLE && crItem->ExtendedCost && pProto->GetMaxStackSize() == 1)
|
||||
{
|
||||
it->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_REFUNDABLE);
|
||||
it->SetRefundRecipient(GetGUIDLow());
|
||||
it->SetPaidMoney(price);
|
||||
it->SetPaidExtendedCost(crItem->ExtendedCost);
|
||||
@@ -21047,7 +21022,7 @@ void Player::SendInstanceResetWarning(uint32 mapid, Difficulty difficulty, uint3
|
||||
|
||||
void Player::ApplyEquipCooldown(Item * pItem)
|
||||
{
|
||||
if (pItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_NO_EQUIP_COOLDOWN))
|
||||
if (pItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_PROTO_FLAG_NO_EQUIP_COOLDOWN))
|
||||
return;
|
||||
|
||||
for (uint8 i = 0; i < MAX_ITEM_PROTO_SPELLS; ++i)
|
||||
@@ -22842,7 +22817,7 @@ uint8 Player::CanEquipUniqueItem(Item* pItem, uint8 eslot, uint32 limit_count) c
|
||||
uint8 Player::CanEquipUniqueItem(ItemPrototype const* itemProto, uint8 except_slot, uint32 limit_count) const
|
||||
{
|
||||
// check unique-equipped on item
|
||||
if (itemProto->Flags & ITEM_FLAGS_UNIQUE_EQUIPPED)
|
||||
if (itemProto->Flags & ITEM_PROTO_FLAG_UNIQUE_EQUIPPED)
|
||||
{
|
||||
// there is an equip limit on this item
|
||||
if (HasItemOrGemWithIdEquipped(itemProto->ItemId,1,except_slot))
|
||||
@@ -23904,7 +23879,7 @@ void Player::SendRefundInfo(Item *item)
|
||||
// This function call unsets ITEM_FLAGS_REFUNDABLE if played time is over 2 hours.
|
||||
item->UpdatePlayedTime(this);
|
||||
|
||||
if (!item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE))
|
||||
if (!item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_REFUNDABLE))
|
||||
{
|
||||
sLog.outDebug("Item refund: item not refundable!");
|
||||
return;
|
||||
@@ -23924,17 +23899,15 @@ void Player::SendRefundInfo(Item *item)
|
||||
return;
|
||||
}
|
||||
|
||||
uint32 itemCount = item->GetCount();
|
||||
|
||||
WorldPacket data(SMSG_ITEM_REFUND_INFO_RESPONSE, 8+4+4+4+4*4+4*4+4+4);
|
||||
data << uint64(item->GetGUID()); // item guid
|
||||
data << uint32(item->GetPaidMoney() * itemCount); // money cost
|
||||
data << uint32(iece->reqhonorpoints * itemCount); // honor point cost
|
||||
data << uint32(iece->reqarenapoints * itemCount); // arena point cost
|
||||
data << uint32(item->GetPaidMoney()); // money cost
|
||||
data << uint32(iece->reqhonorpoints); // honor point cost
|
||||
data << uint32(iece->reqarenapoints); // arena point cost
|
||||
for (uint8 i = 0; i < 5; ++i) // item cost data
|
||||
{
|
||||
data << iece->reqitem[i];
|
||||
data << (iece->reqitemcount[i] * itemCount);
|
||||
data << uint32(iece->reqitem[i]);
|
||||
data << uint32(iece->reqitemcount[i]);
|
||||
}
|
||||
data << uint32(0);
|
||||
data << uint32(GetTotalPlayedTime() - item->GetPlayedTime());
|
||||
@@ -23943,7 +23916,7 @@ void Player::SendRefundInfo(Item *item)
|
||||
|
||||
void Player::RefundItem(Item *item)
|
||||
{
|
||||
if (!item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE))
|
||||
if (!item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_REFUNDABLE))
|
||||
{
|
||||
sLog.outDebug("Item refund: item not refundable!");
|
||||
return;
|
||||
@@ -23973,13 +23946,10 @@ void Player::RefundItem(Item *item)
|
||||
return;
|
||||
}
|
||||
|
||||
uint32 itemCount = item->GetCount(); // stacked refundable items.
|
||||
uint32 moneyRefund = item->GetPaidMoney()*itemCount;
|
||||
|
||||
bool store_error = false;
|
||||
for (uint8 i = 0; i < 5; ++i)
|
||||
{
|
||||
uint32 count = iece->reqitemcount[i] * itemCount;
|
||||
uint32 count = iece->reqitemcount[i];
|
||||
uint32 itemid = iece->reqitem[i];
|
||||
|
||||
if (count && itemid)
|
||||
@@ -24006,13 +23976,13 @@ void Player::RefundItem(Item *item)
|
||||
WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8+4+4+4+4+4*4+4*4);
|
||||
data << uint64(item->GetGUID()); // item guid
|
||||
data << uint32(0); // 0, or error code
|
||||
data << uint32(moneyRefund); // money cost
|
||||
data << uint32(iece->reqhonorpoints * itemCount); // honor point cost
|
||||
data << uint32(iece->reqarenapoints * itemCount); // arena point cost
|
||||
data << uint32(item->GetPaidMoney()); // money cost
|
||||
data << uint32(iece->reqhonorpoints); // honor point cost
|
||||
data << uint32(iece->reqarenapoints); // arena point cost
|
||||
for (uint8 i = 0; i < 5; ++i) // item cost data
|
||||
{
|
||||
data << iece->reqitem[i];
|
||||
data << (iece->reqitemcount[i] * itemCount);
|
||||
data << (iece->reqitemcount[i]);
|
||||
}
|
||||
GetSession()->SendPacket(&data);
|
||||
|
||||
@@ -24025,7 +23995,7 @@ void Player::RefundItem(Item *item)
|
||||
// Grant back extendedcost items
|
||||
for (uint8 i = 0; i < 5; ++i)
|
||||
{
|
||||
uint32 count = iece->reqitemcount[i] * itemCount;
|
||||
uint32 count = iece->reqitemcount[i];
|
||||
uint32 itemid = iece->reqitem[i];
|
||||
if (count && itemid)
|
||||
{
|
||||
@@ -24038,17 +24008,15 @@ void Player::RefundItem(Item *item)
|
||||
}
|
||||
|
||||
// Grant back money
|
||||
if (moneyRefund)
|
||||
if (uint32 moneyRefund = item->GetPaidMoney())
|
||||
ModifyMoney(moneyRefund);
|
||||
|
||||
// Grant back Honor points
|
||||
uint32 honorRefund = iece->reqhonorpoints * itemCount;
|
||||
if (honorRefund)
|
||||
if (uint32 honorRefund = iece->reqhonorpoints)
|
||||
ModifyHonorPoints(honorRefund);
|
||||
|
||||
// Grant back Arena points
|
||||
uint32 arenaRefund = iece->reqarenapoints * itemCount;
|
||||
if (arenaRefund)
|
||||
if (uint32 arenaRefund = iece->reqarenapoints)
|
||||
ModifyArenaPoints(arenaRefund);
|
||||
|
||||
}
|
||||
|
||||
@@ -330,7 +330,7 @@ LootItem::LootItem(LootStoreItem const& li)
|
||||
conditions = li.conditions;
|
||||
|
||||
ItemPrototype const* proto = objmgr.GetItemPrototype(itemid);
|
||||
freeforall = proto && (proto->Flags & ITEM_FLAGS_PARTY_LOOT);
|
||||
freeforall = proto && (proto->Flags & ITEM_PROTO_FLAG_PARTY_LOOT);
|
||||
|
||||
needs_quest = li.needs_quest;
|
||||
|
||||
@@ -354,6 +354,10 @@ bool LootItem::AllowedForPlayer(Player const * player) const
|
||||
if (!pProto)
|
||||
return false;
|
||||
|
||||
// not show loot for players without profession or those who already know the recipe
|
||||
if ((pProto->Flags & ITEM_PROTO_FLAG_SMART_LOOT) && (!player->HasSkill(pProto->RequiredSkill) || player->HasSpell(pProto->Spells[1].SpellId)))
|
||||
return false;
|
||||
|
||||
// not show loot for not own team
|
||||
if ((pProto->Flags2 & ITEM_FLAGS_EXTRA_HORDE_ONLY) && player->GetTeam() != HORDE)
|
||||
return false;
|
||||
@@ -399,7 +403,7 @@ void Loot::AddItem(LootStoreItem const & item)
|
||||
if (item.conditions.empty())
|
||||
{
|
||||
ItemPrototype const* proto = objmgr.GetItemPrototype(item.itemid);
|
||||
if (!proto || (proto->Flags & ITEM_FLAGS_PARTY_LOOT) == 0)
|
||||
if (!proto || (proto->Flags & ITEM_PROTO_FLAG_PARTY_LOOT) == 0)
|
||||
++unlootedCount;
|
||||
}
|
||||
}
|
||||
@@ -1470,7 +1474,7 @@ void LoadLootTemplates_Item()
|
||||
// remove real entries and check existence loot
|
||||
for (uint32 i = 1; i < sItemStorage.MaxEntry; ++i)
|
||||
if (ItemPrototype const *proto = sItemStorage.LookupEntry<ItemPrototype>(i))
|
||||
if (ids_set.find(proto->ItemId) != ids_set.end())
|
||||
if (ids_set.find(proto->ItemId) != ids_set.end() && proto->Flags & ITEM_PROTO_FLAG_OPENABLE)
|
||||
ids_set.erase(proto->ItemId);
|
||||
|
||||
// output error for any still listed (not referenced from appropriate table) ids
|
||||
@@ -1489,7 +1493,7 @@ void LoadLootTemplates_Milling()
|
||||
if (!proto)
|
||||
continue;
|
||||
|
||||
if ((proto->BagFamily & BAG_FAMILY_MASK_HERBS) == 0)
|
||||
if (!(proto->Flags & ITEM_PROTO_FLAG_MILLABLE))
|
||||
continue;
|
||||
|
||||
if (ids_set.find(proto->ItemId) != ids_set.end())
|
||||
@@ -1538,7 +1542,7 @@ void LoadLootTemplates_Prospecting()
|
||||
if (!proto)
|
||||
continue;
|
||||
|
||||
if ((proto->BagFamily & BAG_FAMILY_MASK_MINING_SUPP) == 0)
|
||||
if (!(proto->Flags & ITEM_PROTO_FLAG_PROSPECTABLE))
|
||||
continue;
|
||||
|
||||
if (ids_set.find(proto->ItemId) != ids_set.end())
|
||||
|
||||
@@ -161,16 +161,14 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data)
|
||||
return;
|
||||
}
|
||||
// test the receiver's Faction... or all items are account bound
|
||||
bool accountBound = false;
|
||||
bool accountBound = items_count ? true : false;
|
||||
for (uint8 i = 0; i < items_count; ++i)
|
||||
{
|
||||
Item* item = pl->GetItemByGuid(itemGUIDs[i]);
|
||||
if (item)
|
||||
{
|
||||
ItemPrototype const* itemProto = item->GetProto();
|
||||
if(itemProto && (itemProto->Flags & ITEM_FLAGS_BOA))
|
||||
accountBound = true;
|
||||
else
|
||||
if(!itemProto || !(itemProto->Flags & ITEM_PROTO_FLAG_BIND_TO_ACCOUNT))
|
||||
{
|
||||
accountBound = false;
|
||||
break;
|
||||
@@ -224,13 +222,13 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data)
|
||||
return;
|
||||
}
|
||||
|
||||
if (item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_CONJURED) || item->GetUInt32Value(ITEM_FIELD_DURATION))
|
||||
if (item->GetProto()->Flags & ITEM_PROTO_FLAG_CONJURED || item->GetUInt32Value(ITEM_FIELD_DURATION))
|
||||
{
|
||||
pl->SendMailResult(0, MAIL_SEND, MAIL_ERR_EQUIP_ERROR, EQUIP_ERR_MAIL_BOUND_ITEM);
|
||||
return;
|
||||
}
|
||||
|
||||
if (COD && item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED))
|
||||
if (COD && item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_WRAPPED))
|
||||
{
|
||||
pl->SendMailResult(0, MAIL_SEND, MAIL_ERR_CANT_SEND_WRAPPED_COD);
|
||||
return;
|
||||
@@ -702,7 +700,7 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket & recv_data)
|
||||
bodyItem->SetText(m->body);
|
||||
|
||||
bodyItem->SetUInt32Value(ITEM_FIELD_CREATOR, m->sender);
|
||||
bodyItem->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPER | ITEM_FLAGS_REFUNDABLE_2 | ITEM_FLAGS_UNK1);
|
||||
bodyItem->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_MAIL_TEXT_MASK);
|
||||
|
||||
sLog.outDetail("HandleMailCreateTextItem mailid=%u",mailId);
|
||||
|
||||
|
||||
@@ -239,7 +239,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recv_data)
|
||||
return;
|
||||
}
|
||||
|
||||
if (it->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_CONJURED) || it->GetUInt32Value(ITEM_FIELD_DURATION))
|
||||
if (it->GetProto()->Flags & ITEM_PROTO_FLAG_CONJURED || it->GetUInt32Value(ITEM_FIELD_DURATION))
|
||||
{
|
||||
SendAuctionCommandResult(0, AUCTION_SELL_ITEM, AUCTION_INTERNAL_ERROR);
|
||||
return;
|
||||
|
||||
@@ -263,7 +263,7 @@ void WorldSession::HandleDestroyItemOpcode(WorldPacket & recv_data)
|
||||
return;
|
||||
}
|
||||
|
||||
if (pItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_INDESTRUCTIBLE))
|
||||
if (pItem->GetProto()->Flags & ITEM_PROTO_FLAG_INDESTRUCTIBLE)
|
||||
{
|
||||
_player->SendEquipError(EQUIP_ERR_CANT_DROP_SOULBOUND, NULL, NULL);
|
||||
return;
|
||||
@@ -1049,7 +1049,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recv_data)
|
||||
return;
|
||||
}
|
||||
|
||||
if (!gift->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPER))// cheating: non-wrapper wrapper
|
||||
if (!(gift->GetProto()->Flags & ITEM_PROTO_FLAG_WRAPPER)) // cheating: non-wrapper wrapper
|
||||
{
|
||||
_player->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, gift, NULL);
|
||||
return;
|
||||
@@ -1120,7 +1120,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recv_data)
|
||||
case 21830: item->SetEntry(21831); break;
|
||||
}
|
||||
item->SetUInt64Value(ITEM_FIELD_GIFTCREATOR, _player->GetGUID());
|
||||
item->SetUInt32Value(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED);
|
||||
item->SetUInt32Value(ITEM_FIELD_FLAGS, ITEM_FLAG_WRAPPED);
|
||||
item->SetState(ITEM_CHANGED, _player);
|
||||
|
||||
if (item->GetState() == ITEM_NEW) // save new item, to have alway for `character_gifts` record in `item_instance`
|
||||
@@ -1219,7 +1219,7 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recv_data)
|
||||
ItemPrototype const* iGemProto = Gems[i]->GetProto();
|
||||
|
||||
// unique item (for new and already placed bit removed enchantments
|
||||
if (iGemProto->Flags & ITEM_FLAGS_UNIQUE_EQUIPPED)
|
||||
if (iGemProto->Flags & ITEM_PROTO_FLAG_UNIQUE_EQUIPPED)
|
||||
{
|
||||
for (int j = 0; j < MAX_GEM_SOCKETS; ++j)
|
||||
{
|
||||
|
||||
@@ -407,8 +407,7 @@ void WorldSession::DoLootRelease(uint64 lguid)
|
||||
ItemPrototype const* proto = pItem->GetProto();
|
||||
|
||||
// destroy only 5 items from stack in case prospecting and milling
|
||||
if ((proto->BagFamily & (BAG_FAMILY_MASK_MINING_SUPP|BAG_FAMILY_MASK_HERBS)) &&
|
||||
proto->Class == ITEM_CLASS_TRADE_GOODS)
|
||||
if (proto->Flags & (ITEM_PROTO_FLAG_PROSPECTABLE | ITEM_PROTO_FLAG_MILLABLE))
|
||||
{
|
||||
pItem->m_lootGenerated = false;
|
||||
pItem->loot.clear();
|
||||
|
||||
@@ -94,7 +94,14 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
|
||||
}
|
||||
|
||||
// only allow conjured consumable, bandage, poisons (all should have the 2^21 item flag set in DB)
|
||||
if (proto->Class == ITEM_CLASS_CONSUMABLE && !(proto->Flags & ITEM_FLAGS_USEABLE_IN_ARENA) && pUser->InArena())
|
||||
if (proto->Class == ITEM_CLASS_CONSUMABLE && !(proto->Flags & ITEM_PROTO_FLAG_USEABLE_IN_ARENA) && pUser->InArena())
|
||||
{
|
||||
pUser->SendEquipError(EQUIP_ERR_NOT_DURING_ARENA_MATCH, pItem, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
// don't allow items banned in arena
|
||||
if (proto->Flags & ITEM_PROTO_FLAG_NOT_USEABLE_IN_ARENA && pUser->InArena())
|
||||
{
|
||||
pUser->SendEquipError(EQUIP_ERR_NOT_DURING_ARENA_MATCH, pItem, NULL);
|
||||
return;
|
||||
@@ -209,15 +216,15 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
|
||||
return;
|
||||
}
|
||||
|
||||
// required picklocking
|
||||
if (lockInfo->Skill[1] || lockInfo->Skill[0])
|
||||
// was not unlocked yet
|
||||
if (pItem->IsLocked())
|
||||
{
|
||||
pUser->SendEquipError(EQUIP_ERR_ITEM_LOCKED, pItem, NULL);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (pItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED))// wrapped?
|
||||
if (pItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_WRAPPED))// wrapped?
|
||||
{
|
||||
QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT entry, flags FROM character_gifts WHERE item_guid = '%u'", pItem->GetGUIDLow());
|
||||
if (result)
|
||||
|
||||
@@ -104,7 +104,7 @@ void WorldSession::SendUpdateTrade(bool trader_data /*= true*/)
|
||||
data << uint32(item->GetProto()->DisplayInfoID);// display id
|
||||
data << uint32(item->GetCount()); // stack count
|
||||
// wrapped: hide stats but show giftcreator name
|
||||
data << uint32(item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED) ? 1 : 0);
|
||||
data << uint32(item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_WRAPPED) ? 1 : 0);
|
||||
data << uint64(item->GetUInt64Value(ITEM_FIELD_GIFTCREATOR));
|
||||
// perm. enchantment and gems
|
||||
data << uint32(item->GetEnchantmentId(PERM_ENCHANTMENT_SLOT));
|
||||
|
||||
@@ -4469,7 +4469,7 @@ void Spell::TakeReagents()
|
||||
return;
|
||||
|
||||
// do not take reagents for these item casts
|
||||
if (m_CastItem && m_CastItem->GetProto()->Flags & ITEM_FLAGS_TRIGGERED_CAST)
|
||||
if (m_CastItem && m_CastItem->GetProto()->Flags & ITEM_PROTO_FLAG_TRIGGERED_CAST)
|
||||
return;
|
||||
|
||||
Player* p_caster = (Player*)m_caster;
|
||||
@@ -5235,12 +5235,25 @@ SpellCastResult Spell::CheckCast(bool strict)
|
||||
m_spellInfo->EffectImplicitTargetA[i] != TARGET_GAMEOBJECT_ITEM)
|
||||
break;
|
||||
|
||||
uint32 spellId = m_spellInfo->Id;
|
||||
if (m_caster->GetTypeId() != TYPEID_PLAYER // only players can open locks, gather etc.
|
||||
// we need a go target in case of TARGET_GAMEOBJECT
|
||||
|| m_spellInfo->EffectImplicitTargetA[i] == TARGET_GAMEOBJECT && !m_targets.getGOTarget()
|
||||
|| m_spellInfo->EffectImplicitTargetA[i] == TARGET_GAMEOBJECT && !m_targets.getGOTarget())
|
||||
return SPELL_FAILED_BAD_TARGETS;
|
||||
|
||||
Item *pTempItem = NULL;
|
||||
if (m_targets.getTargetMask() & TARGET_FLAG_TRADE_ITEM)
|
||||
{
|
||||
if (TradeData* pTrade = m_caster->ToPlayer()->GetTradeData())
|
||||
pTempItem = pTrade->GetTraderData()->GetItem(TradeSlots(m_targets.getItemTargetGUID()));
|
||||
}
|
||||
else if (m_targets.getTargetMask() & TARGET_FLAG_ITEM)
|
||||
pTempItem = m_caster->ToPlayer()->GetItemByGuid(m_targets.getItemTargetGUID());
|
||||
|
||||
// we need a go target, or an openable item target in case of TARGET_GAMEOBJECT_ITEM
|
||||
|| m_spellInfo->EffectImplicitTargetA[i] == TARGET_GAMEOBJECT_ITEM && !m_targets.getGOTarget() &&
|
||||
(!m_targets.getItemTarget() || !m_targets.getItemTarget()->GetProto()->LockID || m_targets.getItemTarget()->GetOwner() != m_caster))
|
||||
if (m_spellInfo->EffectImplicitTargetA[i] == TARGET_GAMEOBJECT_ITEM &&
|
||||
!m_targets.getGOTarget() &&
|
||||
(!pTempItem || !pTempItem->GetProto()->LockID || !pTempItem->IsLocked()))
|
||||
return SPELL_FAILED_BAD_TARGETS;
|
||||
|
||||
if (m_spellInfo->Id != 1842 || m_targets.getGOTarget() &&
|
||||
@@ -5588,7 +5601,7 @@ SpellCastResult Spell::CheckCast(bool strict)
|
||||
|
||||
TradeSlots slot = TradeSlots(m_targets.getItemTargetGUID());
|
||||
if (slot != TRADE_SLOT_NONTRADED)
|
||||
return SPELL_FAILED_ITEM_NOT_READY;
|
||||
return SPELL_FAILED_BAD_TARGETS;
|
||||
|
||||
if (!m_IsTriggeredSpell)
|
||||
if (my_trade->GetSpell())
|
||||
@@ -5998,7 +6011,7 @@ SpellCastResult Spell::CheckItems()
|
||||
}
|
||||
|
||||
// do not take reagents for these item casts
|
||||
if (!(m_CastItem && m_CastItem->GetProto()->Flags & ITEM_FLAGS_TRIGGERED_CAST))
|
||||
if (!(m_CastItem && m_CastItem->GetProto()->Flags & ITEM_PROTO_FLAG_TRIGGERED_CAST))
|
||||
{
|
||||
// check reagents (ignore triggered spells with reagents processed by original spell) and special reagent ignore case.
|
||||
if (!m_IsTriggeredSpell && !p_caster->CanNoReagentCast(m_spellInfo))
|
||||
@@ -6110,7 +6123,7 @@ SpellCastResult Spell::CheckItems()
|
||||
if (m_targets.getItemTarget()->GetOwner() != m_caster)
|
||||
return SPELL_FAILED_NOT_TRADEABLE;
|
||||
// do not allow to enchant vellum from scroll made by vellum-prevent exploit
|
||||
if (m_CastItem && m_CastItem->GetProto()->Flags & ITEM_FLAGS_TRIGGERED_CAST)
|
||||
if (m_CastItem && m_CastItem->GetProto()->Flags & ITEM_PROTO_FLAG_TRIGGERED_CAST)
|
||||
return SPELL_FAILED_TOTEM_CATEGORY;
|
||||
ItemPosCountVec dest;
|
||||
uint8 msg = p_caster->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, m_spellInfo->EffectItemType[i], 1);
|
||||
@@ -6193,7 +6206,7 @@ SpellCastResult Spell::CheckItems()
|
||||
if (!m_targets.getItemTarget())
|
||||
return SPELL_FAILED_CANT_BE_PROSPECTED;
|
||||
//ensure item is a prospectable ore
|
||||
if (!(m_targets.getItemTarget()->GetProto()->BagFamily & BAG_FAMILY_MASK_MINING_SUPP) || m_targets.getItemTarget()->GetProto()->Class != ITEM_CLASS_TRADE_GOODS)
|
||||
if (!(m_targets.getItemTarget()->GetProto()->Flags & ITEM_PROTO_FLAG_PROSPECTABLE))
|
||||
return SPELL_FAILED_CANT_BE_PROSPECTED;
|
||||
//prevent prospecting in trade slot
|
||||
if (m_targets.getItemTarget()->GetOwnerGUID() != m_caster->GetGUID())
|
||||
@@ -6216,7 +6229,7 @@ SpellCastResult Spell::CheckItems()
|
||||
if (!m_targets.getItemTarget())
|
||||
return SPELL_FAILED_CANT_BE_MILLED;
|
||||
//ensure item is a millable herb
|
||||
if (!(m_targets.getItemTarget()->GetProto()->BagFamily & BAG_FAMILY_MASK_HERBS) || m_targets.getItemTarget()->GetProto()->Class != ITEM_CLASS_TRADE_GOODS)
|
||||
if (!(m_targets.getItemTarget()->GetProto()->Flags & ITEM_PROTO_FLAG_MILLABLE))
|
||||
return SPELL_FAILED_CANT_BE_MILLED;
|
||||
//prevent milling in trade slot
|
||||
if (m_targets.getItemTarget()->GetOwnerGUID() != m_caster->GetGUID())
|
||||
|
||||
@@ -3254,7 +3254,10 @@ void Spell::EffectOpenLock(uint32 effIndex)
|
||||
return;
|
||||
}
|
||||
|
||||
if (gameObjTarget)
|
||||
SendLoot(guid, LOOT_SKINNING);
|
||||
else
|
||||
itemTarget->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_UNLOCKED);
|
||||
|
||||
// not allow use skill grow at item base open
|
||||
if (!m_CastItem && skillId != SKILL_NONE)
|
||||
@@ -3885,7 +3888,7 @@ void Spell::EffectEnchantItemPerm(uint32 effect_idx)
|
||||
else
|
||||
{
|
||||
// do not increase skill if vellum used
|
||||
if (!(m_CastItem && m_CastItem->GetProto()->Flags & ITEM_FLAGS_TRIGGERED_CAST))
|
||||
if (!(m_CastItem && m_CastItem->GetProto()->Flags & ITEM_PROTO_FLAG_TRIGGERED_CAST))
|
||||
p_caster->UpdateCraftSkill(m_spellInfo->Id);
|
||||
|
||||
uint32 enchant_id = m_spellInfo->EffectMiscValue[effect_idx];
|
||||
@@ -7271,7 +7274,7 @@ void Spell::EffectProspecting(uint32 /*i*/)
|
||||
return;
|
||||
|
||||
Player* p_caster = (Player*)m_caster;
|
||||
if (!itemTarget || !(itemTarget->GetProto()->BagFamily & BAG_FAMILY_MASK_MINING_SUPP))
|
||||
if (!itemTarget || !(itemTarget->GetProto()->Flags & ITEM_PROTO_FLAG_PROSPECTABLE))
|
||||
return;
|
||||
|
||||
if (itemTarget->GetCount() < 5)
|
||||
@@ -7293,7 +7296,7 @@ void Spell::EffectMilling(uint32 /*i*/)
|
||||
return;
|
||||
|
||||
Player* p_caster = (Player*)m_caster;
|
||||
if (!itemTarget || !(itemTarget->GetProto()->BagFamily & BAG_FAMILY_MASK_HERBS))
|
||||
if (!itemTarget || !(itemTarget->GetProto()->Flags & ITEM_PROTO_FLAG_MILLABLE))
|
||||
return;
|
||||
|
||||
if (itemTarget->GetCount() < 5)
|
||||
|
||||
Reference in New Issue
Block a user