* Linux compile with and without PCH fixed

* Script library compile fixed
* --todo: fix all scripts themselves :)

--HG--
branch : trunk
This commit is contained in:
Brian
2010-06-08 13:05:47 -06:00
parent 413af7b21f
commit b76b6700ed
82 changed files with 278 additions and 250 deletions
@@ -21,13 +21,13 @@
#ifndef TRINITY_GRIDNOTIFIERS_H
#define TRINITY_GRIDNOTIFIERS_H
#include "Grids/ObjectGridLoader.h"
#include "Updates/UpdateData.h"
#include "ObjectGridLoader.h"
#include "UpdateData.h"
#include <iostream>
#include "Entities/Corpse/Corpse.h"
#include "Corpse.h"
#include "Object.h"
#include "Entities/DynamicObject/DynamicObject.h"
#include "DynamicObject.h"
#include "GameObject.h"
#include "Player.h"
#include "Unit.h"
@@ -22,10 +22,10 @@
#define TRINITY_GRIDNOTIFIERSIMPL_H
#include "GridNotifiers.h"
#include "Packets/WorldPacket.h"
#include "Corpse/Corpse.h"
#include "WorldPacket.h"
#include "Corpse.h"
#include "Player.h"
#include "Updates/UpdateData.h"
#include "UpdateData.h"
#include "CreatureAI.h"
#include "SpellAuras.h"