* Linux compile with and without PCH fixed
* Script library compile fixed * --todo: fix all scripts themselves :) --HG-- branch : trunk
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@@ -21,13 +21,13 @@
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#ifndef TRINITY_GRIDNOTIFIERS_H
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#define TRINITY_GRIDNOTIFIERS_H
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#include "Grids/ObjectGridLoader.h"
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#include "Updates/UpdateData.h"
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#include "ObjectGridLoader.h"
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#include "UpdateData.h"
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#include <iostream>
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#include "Entities/Corpse/Corpse.h"
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#include "Corpse.h"
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#include "Object.h"
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#include "Entities/DynamicObject/DynamicObject.h"
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#include "DynamicObject.h"
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#include "GameObject.h"
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#include "Player.h"
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#include "Unit.h"
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@@ -22,10 +22,10 @@
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#define TRINITY_GRIDNOTIFIERSIMPL_H
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#include "GridNotifiers.h"
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#include "Packets/WorldPacket.h"
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#include "Corpse/Corpse.h"
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#include "WorldPacket.h"
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#include "Corpse.h"
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#include "Player.h"
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#include "Updates/UpdateData.h"
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#include "UpdateData.h"
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#include "CreatureAI.h"
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#include "SpellAuras.h"
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