* Linux compile with and without PCH fixed

* Script library compile fixed
* --todo: fix all scripts themselves :)

--HG--
branch : trunk
This commit is contained in:
Brian
2010-06-08 13:05:47 -06:00
parent 413af7b21f
commit b76b6700ed
82 changed files with 278 additions and 250 deletions
+5 -5
View File
@@ -22,14 +22,14 @@
#define TRINITY_OBJECTACCESSOR_H
#include "Define.h"
#include "Policies/Singleton.h"
#include "Singleton.h"
#include <ace/Thread_Mutex.h>
#include "Dynamic/UnorderedMap.h"
#include "Policies/ThreadingModel.h"
#include "UnorderedMap.h"
#include "ThreadingModel.h"
#include "Updates/UpdateData.h"
#include "UpdateData.h"
#include "Grids/GridDefines.h"
#include "GridDefines.h"
#include "Object.h"
#include "Player.h"
+6 -6
View File
@@ -21,18 +21,18 @@
#ifndef _OBJECTMGR_H
#define _OBJECTMGR_H
#include "Logging/Log.h"
#include "Log.h"
#include "Object.h"
#include "Entities/Item/Container/Bag.h"
#include "Bag.h"
#include "Creature.h"
#include "Player.h"
#include "Entities/DynamicObject/DynamicObject.h"
#include "DynamicObject.h"
#include "GameObject.h"
#include "Entities/Corpse/Corpse.h"
#include "Corpse.h"
#include "QuestDef.h"
#include "Movement/Waypoints/Path.h"
#include "Path.h"
#include "ItemPrototype.h"
#include "Server/Protocol/Handlers/NPCHandler.h"
#include "NPCHandler.h"
#include "Database/DatabaseEnv.h"
#include "Mail.h"
#include "Map.h"