* Linux compile with and without PCH fixed

* Script library compile fixed
* --todo: fix all scripts themselves :)

--HG--
branch : trunk
This commit is contained in:
Brian
2010-06-08 13:05:47 -06:00
parent 413af7b21f
commit b76b6700ed
82 changed files with 278 additions and 250 deletions
+2 -2
View File
@@ -22,8 +22,8 @@
#define TRINITYCORE_CORPSE_H
#include "Object.h"
#include "Database/DatabaseEnv.h"
#include "Grids/GridDefines.h"
#include "DatabaseEnv.h"
#include "GridDefines.h"
#include "LootMgr.h"
enum CorpseType
+3 -3
View File
@@ -23,11 +23,11 @@
#include "Common.h"
#include "Unit.h"
#include "Updates/UpdateMask.h"
#include "UpdateMask.h"
#include "ItemPrototype.h"
#include "LootMgr.h"
#include "Database/DatabaseEnv.h"
#include "Grids/Cells/Cell.h"
#include "DatabaseEnv.h"
#include "Cell.h"
#include <list>
@@ -23,7 +23,7 @@
#include "Common.h"
#include "QuestDef.h"
#include "Server/Protocol/Handlers/NPCHandler.h"
#include "NPCHandler.h"
class WorldSession;
@@ -22,10 +22,10 @@
#define TRINITYCORE_GAMEOBJECT_H
#include "Common.h"
#include "Miscellaneous/SharedDefines.h"
#include "SharedDefines.h"
#include "Object.h"
#include "LootMgr.h"
#include "Database/DatabaseEnv.h"
#include "DatabaseEnv.h"
// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push,N), also any gcc version not support it at some platform
#if defined(__GNUC__)
+4 -4
View File
@@ -22,11 +22,11 @@
#define _OBJECT_H
#include "Common.h"
#include "Updates/UpdateFields.h"
#include "Updates/UpdateData.h"
#include "Grids/GridReference.h"
#include "UpdateFields.h"
#include "UpdateData.h"
#include "GridReference.h"
#include "ObjectDefines.h"
#include "Grids/GridDefines.h"
#include "GridDefines.h"
#include "Map.h"
#include <set>
+12 -12
View File
@@ -26,20 +26,20 @@
#include "Unit.h"
#include "Item.h"
#include "Database/DatabaseEnv.h"
#include "Server/Protocol/Handlers/NPCHandler.h"
#include "Quests/QuestDef.h"
#include "Groups/Group.h"
#include "Item/Container/Bag.h"
#include "Server/WorldSession.h"
#include "DatabaseEnv.h"
#include "NPCHandler.h"
#include "QuestDef.h"
#include "Group.h"
#include "Bag.h"
#include "WorldSession.h"
#include "Pet.h"
#include "MapReference.h"
#include "Utilities/Util.h" // for Tokens typedef
#include "Achievements/AchievementMgr.h"
#include "Reputation/ReputationMgr.h"
#include "BattleGrounds/BattleGround.h"
#include "DataStores/DBCEnums.h"
#include "DungeonFinding/LFG.h"
#include "Util.h" // for Tokens typedef
#include "AchievementMgr.h"
#include "ReputationMgr.h"
#include "BattleGround.h"
#include "DBCEnums.h"
#include "LFG.h"
#include<string>
#include<vector>
+8 -8
View File
@@ -23,15 +23,15 @@
#include "Common.h"
#include "Object.h"
#include "Server/Protocol/Opcodes.h"
#include "Opcodes.h"
#include "SpellAuraDefines.h"
#include "Updates/UpdateFields.h"
#include "Miscellaneous/SharedDefines.h"
#include "Combat/ThreatManager.h"
#include "Combat/HostileRefManager.h"
#include "Movement/FollowerReference.h"
#include "Movement/FollowerRefManager.h"
#include "Utilities/EventProcessor.h"
#include "UpdateFields.h"
#include "SharedDefines.h"
#include "ThreatManager.h"
#include "HostileRefManager.h"
#include "FollowerReference.h"
#include "FollowerRefManager.h"
#include "EventProcessor.h"
#include "MotionMaster.h"
#include "DBCStructure.h"
#include <list>