* Linux compile with and without PCH fixed

* Script library compile fixed
* --todo: fix all scripts themselves :)

--HG--
branch : trunk
This commit is contained in:
Brian
2010-06-08 13:05:47 -06:00
parent 413af7b21f
commit b76b6700ed
82 changed files with 278 additions and 250 deletions
@@ -21,33 +21,33 @@
#include "Common.h"
#include "ObjectMgr.h"
#include "World.h"
#include "Packets/WorldPacket.h"
#include "Policies/SingletonImp.h"
#include "WorldPacket.h"
#include "SingletonImp.h"
#include "ArenaTeam.h"
#include "BattleGroundMgr.h"
#include "Zones/BattleGroundAV.h"
#include "Zones/BattleGroundAB.h"
#include "Zones/BattleGroundEY.h"
#include "Zones/BattleGroundWS.h"
#include "Zones/BattleGroundNA.h"
#include "Zones/BattleGroundBE.h"
#include "Zones/BattleGroundAA.h"
#include "Zones/BattleGroundRL.h"
#include "Zones/BattleGroundSA.h"
#include "Zones/BattleGroundDS.h"
#include "Zones/BattleGroundRV.h"
#include "Zones/BattleGroundIC.h"
#include "Zones/BattleGroundRB.h"
#include "BattleGroundAV.h"
#include "BattleGroundAB.h"
#include "BattleGroundEY.h"
#include "BattleGroundWS.h"
#include "BattleGroundNA.h"
#include "BattleGroundBE.h"
#include "BattleGroundAA.h"
#include "BattleGroundRL.h"
#include "BattleGroundSA.h"
#include "BattleGroundDS.h"
#include "BattleGroundRV.h"
#include "BattleGroundIC.h"
#include "BattleGroundRB.h"
#include "Chat.h"
#include "Map.h"
#include "MapInstanced.h"
#include "MapManager.h"
#include "Player.h"
#include "GameEventMgr.h"
#include "Utilities/ProgressBar.h"
#include "Miscellaneous/SharedDefines.h"
#include "Miscellaneous/Formulas.h"
#include "ProgressBar.h"
#include "SharedDefines.h"
#include "Formulas.h"
INSTANTIATE_SINGLETON_1(BattleGroundMgr);