* Linux compile with and without PCH fixed

* Script library compile fixed
* --todo: fix all scripts themselves :)

--HG--
branch : trunk
This commit is contained in:
Brian
2010-06-08 13:05:47 -06:00
parent 413af7b21f
commit b76b6700ed
82 changed files with 278 additions and 250 deletions
@@ -3,7 +3,7 @@
#include "AuctionHouseBot.h"
#include <vector>
#include "Policies/SingletonImp.h"
#include "SingletonImp.h"
INSTANTIATE_SINGLETON_1(AuctionHouseBot);
using namespace std;
@@ -2,7 +2,7 @@
#define AUCTION_HOUSE_BOT_H
#include "World.h"
#include "Configuration/ConfigEnv.h"
#include "ConfigEnv.h"
#include "ItemPrototype.h"
#define AHB_GREY 0
@@ -20,19 +20,19 @@
#include "ObjectMgr.h"
#include "Player.h"
#include "World.h"
#include "Packets/WorldPacket.h"
#include "Server/WorldSession.h"
#include "Database/DatabaseEnv.h"
#include "Database/SQLStorage.h"
#include "Policies/SingletonImp.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "DatabaseEnv.h"
#include "SQLStorage.h"
#include "SingletonImp.h"
#include "DBCStores.h"
#include "AccountMgr.h"
#include "AuctionHouseMgr.h"
#include "Item.h"
#include "Miscellaneous/Language.h"
#include "Language.h"
#include "Logging/Log.h"
#include "Utilities/ProgressBar.h"
#include "ProgressBar.h"
#include <vector>
INSTANTIATE_SINGLETON_1(AuctionHouseMgr);
@@ -21,11 +21,11 @@
#ifndef _AUCTION_HOUSE_MGR_H
#define _AUCTION_HOUSE_MGR_H
#include "Policies/Singleton.h"
#include "Singleton.h"
#include "Miscellaneous/SharedDefines.h"
#include "SharedDefines.h"
#include "AuctionHouse/AuctionHouseBot/AuctionHouseBot.h"
#include "AuctionHouseBot.h"
class Item;
class Player;