* Linux compile with and without PCH fixed
* Script library compile fixed * --todo: fix all scripts themselves :) --HG-- branch : trunk
This commit is contained in:
@@ -19,7 +19,7 @@
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*/
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#include "GuardAI.h"
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#include "Debugging/Errors.h"
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#include "Errors.h"
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#include "Player.h"
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#include "ObjectAccessor.h"
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#include "World.h"
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@@ -22,7 +22,7 @@
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#define TRINITY_GUARDAI_H
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#include "CreatureAI.h"
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#include "Utilities/Timer.h"
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#include "Timer.h"
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class Creature;
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@@ -19,7 +19,7 @@
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*/
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#include "PetAI.h"
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#include "Debugging/Errors.h"
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#include "Errors.h"
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#include "Pet.h"
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#include "Player.h"
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#include "DBCStores.h"
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@@ -28,7 +28,7 @@
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#include "SpellMgr.h"
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#include "Creature.h"
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#include "World.h"
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#include "Utilities/Util.h"
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#include "Util.h"
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int PetAI::Permissible(const Creature *creature)
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{
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@@ -22,7 +22,7 @@
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#define TRINITY_PETAI_H
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#include "CreatureAI.h"
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#include "Utilities/Timer.h"
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#include "Timer.h"
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class Creature;
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class Spell;
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@@ -18,10 +18,10 @@
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "Packets/ByteBuffer.h"
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#include "ByteBuffer.h"
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#include "ReactorAI.h"
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#include "Debugging/Errors.h"
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#include "Logging/Log.h"
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#include "Errors.h"
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#include "Log.h"
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#include "ObjectAccessor.h"
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#include "CreatureAIImpl.h"
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@@ -25,9 +25,9 @@
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#include "ObjectAccessor.h"
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#include "SpellMgr.h"
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#include "Grids/Notifiers/GridNotifiers.h"
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#include "Grids/Notifiers/GridNotifiersImpl.h"
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#include "Grids/Cells/CellImpl.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "CellImpl.h"
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int
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TotemAI::Permissible(const Creature *creature)
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@@ -22,7 +22,7 @@
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#define TRINITY_TOTEMAI_H
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#include "CreatureAI.h"
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#include "Utilities/Timer.h"
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#include "Timer.h"
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class Creature;
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class Totem;
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@@ -21,7 +21,7 @@
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#ifndef TRINITY_CREATUREAI_H
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#define TRINITY_CREATUREAI_H
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#include "AI/CoreAI/UnitAI.h"
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#include "UnitAI.h"
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#include "Common.h"
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class WorldObject;
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@@ -21,8 +21,8 @@
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#define TRINITY_CREATUREAIFACTORY_H
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//#include "Policies/Singleton.h"
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#include "Dynamic/ObjectRegistry.h"
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#include "Dynamic/FactoryHolder.h"
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#include "ObjectRegistry.h"
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#include "FactoryHolder.h"
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struct SelectableAI : public FactoryHolder<CreatureAI>, public Permissible<Creature>
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{
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@@ -18,15 +18,15 @@
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "CoreAI/PassiveAI.h"
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#include "CoreAI/ReactorAI.h"
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#include "CoreAI/CombatAI.h"
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#include "CoreAI/GuardAI.h"
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#include "CoreAI/PetAI.h"
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#include "CoreAI/TotemAI.h"
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#include "EventAI/CreatureEventAI.h"
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#include "Movement/MovementGenerators/RandomMovementGenerator.h"
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#include "Movement/MovementGeneratorImpl.h"
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#include "PassiveAI.h"
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#include "ReactorAI.h"
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#include "CombatAI.h"
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#include "GuardAI.h"
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#include "PetAI.h"
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#include "TotemAI.h"
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#include "CreatureEventAI.h"
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#include "RandomMovementGenerator.h"
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#include "MovementGeneratorImpl.h"
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#include "CreatureAIRegistry.h"
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#include "WaypointMovementGenerator.h"
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#include "CreatureAIFactory.h"
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@@ -20,8 +20,8 @@
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#include "Creature.h"
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#include "CreatureAISelector.h"
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#include "AI/CoreAI/PassiveAI.h"
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#include "Policies/SingletonImp.h"
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#include "PassiveAI.h"
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#include "SingletonImp.h"
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#include "MovementGenerator.h"
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#include "Pet.h"
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#include "TemporarySummon.h"
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@@ -24,11 +24,11 @@
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#include "ObjectMgr.h"
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#include "Spell.h"
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#include "World.h"
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#include "Grids/Cells/Cell.h"
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#include "Grids/Cells/CellImpl.h"
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#include "Cell.h"
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#include "CellImpl.h"
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#include "GameEventMgr.h"
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#include "Grids/Notifiers/GridNotifiers.h"
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#include "Grids/Notifiers/GridNotifiersImpl.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "InstanceData.h"
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#include "SpellMgr.h"
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#include "CreatureAIImpl.h"
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@@ -17,15 +17,15 @@
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*/
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#include "Common.h"
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#include "Database/DatabaseEnv.h"
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#include "Database/SQLStorage.h"
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#include "DatabaseEnv.h"
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#include "SQLStorage.h"
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#include "CreatureEventAI.h"
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#include "CreatureEventAIMgr.h"
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#include "ObjectMgr.h"
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#include "Utilities/ProgressBar.h"
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#include "Policies/SingletonImp.h"
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#include "ProgressBar.h"
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#include "SingletonImp.h"
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#include "ObjectDefines.h"
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#include "Grids/GridDefines.h"
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#include "GridDefines.h"
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#include "ConditionMgr.h"
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INSTANTIATE_SINGLETON_1(CreatureEventAIMgr);
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