* Linux compile with and without PCH fixed
* Script library compile fixed * --todo: fix all scripts themselves :) --HG-- branch : trunk
This commit is contained in:
@@ -19,7 +19,7 @@
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*/
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#include "GuardAI.h"
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#include "Debugging/Errors.h"
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#include "Errors.h"
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#include "Player.h"
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#include "ObjectAccessor.h"
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#include "World.h"
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@@ -22,7 +22,7 @@
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#define TRINITY_GUARDAI_H
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#include "CreatureAI.h"
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#include "Utilities/Timer.h"
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#include "Timer.h"
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class Creature;
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@@ -19,7 +19,7 @@
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*/
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#include "PetAI.h"
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#include "Debugging/Errors.h"
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#include "Errors.h"
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#include "Pet.h"
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#include "Player.h"
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#include "DBCStores.h"
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@@ -28,7 +28,7 @@
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#include "SpellMgr.h"
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#include "Creature.h"
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#include "World.h"
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#include "Utilities/Util.h"
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#include "Util.h"
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int PetAI::Permissible(const Creature *creature)
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{
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@@ -22,7 +22,7 @@
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#define TRINITY_PETAI_H
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#include "CreatureAI.h"
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#include "Utilities/Timer.h"
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#include "Timer.h"
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class Creature;
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class Spell;
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@@ -18,10 +18,10 @@
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "Packets/ByteBuffer.h"
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#include "ByteBuffer.h"
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#include "ReactorAI.h"
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#include "Debugging/Errors.h"
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#include "Logging/Log.h"
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#include "Errors.h"
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#include "Log.h"
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#include "ObjectAccessor.h"
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#include "CreatureAIImpl.h"
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@@ -25,9 +25,9 @@
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#include "ObjectAccessor.h"
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#include "SpellMgr.h"
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#include "Grids/Notifiers/GridNotifiers.h"
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#include "Grids/Notifiers/GridNotifiersImpl.h"
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#include "Grids/Cells/CellImpl.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "CellImpl.h"
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int
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TotemAI::Permissible(const Creature *creature)
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@@ -22,7 +22,7 @@
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#define TRINITY_TOTEMAI_H
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#include "CreatureAI.h"
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#include "Utilities/Timer.h"
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#include "Timer.h"
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class Creature;
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class Totem;
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@@ -21,7 +21,7 @@
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#ifndef TRINITY_CREATUREAI_H
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#define TRINITY_CREATUREAI_H
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#include "AI/CoreAI/UnitAI.h"
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#include "UnitAI.h"
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#include "Common.h"
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class WorldObject;
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@@ -21,8 +21,8 @@
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#define TRINITY_CREATUREAIFACTORY_H
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//#include "Policies/Singleton.h"
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#include "Dynamic/ObjectRegistry.h"
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#include "Dynamic/FactoryHolder.h"
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#include "ObjectRegistry.h"
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#include "FactoryHolder.h"
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struct SelectableAI : public FactoryHolder<CreatureAI>, public Permissible<Creature>
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{
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@@ -18,15 +18,15 @@
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "CoreAI/PassiveAI.h"
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#include "CoreAI/ReactorAI.h"
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#include "CoreAI/CombatAI.h"
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#include "CoreAI/GuardAI.h"
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#include "CoreAI/PetAI.h"
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#include "CoreAI/TotemAI.h"
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#include "EventAI/CreatureEventAI.h"
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#include "Movement/MovementGenerators/RandomMovementGenerator.h"
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#include "Movement/MovementGeneratorImpl.h"
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#include "PassiveAI.h"
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#include "ReactorAI.h"
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#include "CombatAI.h"
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#include "GuardAI.h"
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#include "PetAI.h"
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#include "TotemAI.h"
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#include "CreatureEventAI.h"
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#include "RandomMovementGenerator.h"
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#include "MovementGeneratorImpl.h"
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#include "CreatureAIRegistry.h"
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#include "WaypointMovementGenerator.h"
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#include "CreatureAIFactory.h"
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@@ -20,8 +20,8 @@
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#include "Creature.h"
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#include "CreatureAISelector.h"
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#include "AI/CoreAI/PassiveAI.h"
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#include "Policies/SingletonImp.h"
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#include "PassiveAI.h"
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#include "SingletonImp.h"
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#include "MovementGenerator.h"
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#include "Pet.h"
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#include "TemporarySummon.h"
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@@ -24,11 +24,11 @@
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#include "ObjectMgr.h"
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#include "Spell.h"
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#include "World.h"
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#include "Grids/Cells/Cell.h"
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#include "Grids/Cells/CellImpl.h"
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#include "Cell.h"
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#include "CellImpl.h"
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#include "GameEventMgr.h"
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#include "Grids/Notifiers/GridNotifiers.h"
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#include "Grids/Notifiers/GridNotifiersImpl.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "InstanceData.h"
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#include "SpellMgr.h"
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#include "CreatureAIImpl.h"
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@@ -17,15 +17,15 @@
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*/
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#include "Common.h"
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#include "Database/DatabaseEnv.h"
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#include "Database/SQLStorage.h"
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#include "DatabaseEnv.h"
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#include "SQLStorage.h"
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#include "CreatureEventAI.h"
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#include "CreatureEventAIMgr.h"
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#include "ObjectMgr.h"
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#include "Utilities/ProgressBar.h"
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#include "Policies/SingletonImp.h"
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#include "ProgressBar.h"
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#include "SingletonImp.h"
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#include "ObjectDefines.h"
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#include "Grids/GridDefines.h"
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#include "GridDefines.h"
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#include "ConditionMgr.h"
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INSTANTIATE_SINGLETON_1(CreatureEventAIMgr);
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@@ -18,14 +18,14 @@
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "Database/DatabaseEnv.h"
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#include "Policies/SingletonImp.h"
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#include "DatabaseEnv.h"
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#include "SingletonImp.h"
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#include "AccountMgr.h"
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#include "ObjectAccessor.h"
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#include "Player.h"
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#include "Utilities/Util.h"
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#include "Cryptography/SHA1.h"
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#include "Util.h"
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#include "SHA1.h"
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extern DatabaseType LoginDatabase;
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@@ -24,7 +24,7 @@
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#include <string>
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#include "Common.h"
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#include "Policies/Singleton.h"
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#include "Singleton.h"
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enum AccountOpResult
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{
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@@ -20,24 +20,24 @@
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#include "DBCEnums.h"
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#include "ObjectMgr.h"
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#include "World.h"
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#include "Packets/WorldPacket.h"
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#include "Database/DatabaseEnv.h"
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#include "Policies/SingletonImp.h"
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#include "WorldPacket.h"
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#include "DatabaseEnv.h"
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#include "SingletonImp.h"
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#include "AchievementMgr.h"
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#include "ArenaTeam.h"
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#include "Grids/Cells/CellImpl.h"
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#include "Events/GameEventMgr.h"
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#include "Grids/Notifiers/GridNotifiersImpl.h"
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#include "Guilds/Guild.h"
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#include "Miscellaneous/Language.h"
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#include "CellImpl.h"
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#include "GameEventMgr.h"
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#include "GridNotifiersImpl.h"
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#include "Guild.h"
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#include "Language.h"
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#include "Player.h"
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#include "Utilities/ProgressBar.h"
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#include "ProgressBar.h"
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#include "SpellMgr.h"
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#include "MapManager.h"
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#include "BattleGround.h"
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#include "BattleGrounds/Zones/BattleGroundAB.h"
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#include "BattleGroundAB.h"
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#include "Map.h"
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#include "InstanceData.h"
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@@ -22,8 +22,8 @@
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#include <string>
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#include "Common.h"
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#include "Policies/Singleton.h"
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#include "Database/DatabaseEnv.h"
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#include "Singleton.h"
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#include "DatabaseEnv.h"
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#include "DBCEnums.h"
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#include "DBCStores.h"
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@@ -18,15 +18,15 @@
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "Database/DatabaseEnv.h"
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#include "Policies/SingletonImp.h"
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#include "DatabaseEnv.h"
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#include "SingletonImp.h"
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#include "AddonMgr.h"
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#include "ObjectAccessor.h"
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#include "Player.h"
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#include "Utilities/Util.h"
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#include "Cryptography/SHA1.h"
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#include "Utilities/ProgressBar.h"
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#include "Util.h"
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#include "SHA1.h"
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#include "ProgressBar.h"
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extern DatabaseType LoginDatabase;
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@@ -22,7 +22,7 @@
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#define _ADDONMGR_H
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#include "Common.h"
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#include "Policies/Singleton.h"
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#include "Singleton.h"
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#include <string>
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@@ -3,7 +3,7 @@
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#include "AuctionHouseBot.h"
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#include <vector>
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#include "Policies/SingletonImp.h"
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#include "SingletonImp.h"
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INSTANTIATE_SINGLETON_1(AuctionHouseBot);
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using namespace std;
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@@ -2,7 +2,7 @@
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#define AUCTION_HOUSE_BOT_H
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#include "World.h"
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#include "Configuration/ConfigEnv.h"
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#include "ConfigEnv.h"
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#include "ItemPrototype.h"
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#define AHB_GREY 0
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@@ -20,19 +20,19 @@
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "World.h"
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#include "Packets/WorldPacket.h"
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#include "Server/WorldSession.h"
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#include "Database/DatabaseEnv.h"
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#include "Database/SQLStorage.h"
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#include "Policies/SingletonImp.h"
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#include "WorldPacket.h"
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#include "WorldSession.h"
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#include "DatabaseEnv.h"
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#include "SQLStorage.h"
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#include "SingletonImp.h"
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#include "DBCStores.h"
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#include "AccountMgr.h"
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#include "AuctionHouseMgr.h"
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#include "Item.h"
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#include "Miscellaneous/Language.h"
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#include "Language.h"
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#include "Logging/Log.h"
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#include "Utilities/ProgressBar.h"
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#include "ProgressBar.h"
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#include <vector>
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INSTANTIATE_SINGLETON_1(AuctionHouseMgr);
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@@ -21,11 +21,11 @@
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#ifndef _AUCTION_HOUSE_MGR_H
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#define _AUCTION_HOUSE_MGR_H
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#include "Policies/Singleton.h"
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#include "Singleton.h"
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#include "Miscellaneous/SharedDefines.h"
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#include "SharedDefines.h"
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#include "AuctionHouse/AuctionHouseBot/AuctionHouseBot.h"
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#include "AuctionHouseBot.h"
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class Item;
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class Player;
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@@ -17,7 +17,7 @@
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*/
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#include "ObjectMgr.h"
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#include "Packets/WorldPacket.h"
|
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#include "WorldPacket.h"
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|
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#include "ArenaTeam.h"
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#include "World.h"
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|
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@@ -21,21 +21,21 @@
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#include "Player.h"
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#include "ObjectMgr.h"
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#include "World.h"
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#include "Packets/WorldPacket.h"
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#include "WorldPacket.h"
|
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|
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#include "ArenaTeam.h"
|
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#include "BattleGround.h"
|
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#include "BattleGroundMgr.h"
|
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#include "Creature.h"
|
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#include "Miscellaneous/Formulas.h"
|
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#include "Grids/Notifiers/GridNotifiersImpl.h"
|
||||
#include "Formulas.h"
|
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#include "GridNotifiersImpl.h"
|
||||
#include "Group.h"
|
||||
#include "Miscellaneous/Language.h"
|
||||
#include "Language.h"
|
||||
#include "MapManager.h"
|
||||
#include "Object.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "Utilities/Util.h"
|
||||
#include "Util.h"
|
||||
|
||||
namespace Trinity
|
||||
{
|
||||
|
||||
@@ -22,8 +22,8 @@
|
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#define __BATTLEGROUND_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "Miscellaneous/SharedDefines.h"
|
||||
#include "DataStores/DBCEnums.h"
|
||||
#include "SharedDefines.h"
|
||||
#include "DBCEnums.h"
|
||||
|
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class Creature;
|
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class GameObject;
|
||||
|
||||
@@ -21,33 +21,33 @@
|
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#include "Common.h"
|
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#include "ObjectMgr.h"
|
||||
#include "World.h"
|
||||
#include "Packets/WorldPacket.h"
|
||||
#include "Policies/SingletonImp.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "SingletonImp.h"
|
||||
|
||||
#include "ArenaTeam.h"
|
||||
#include "BattleGroundMgr.h"
|
||||
#include "Zones/BattleGroundAV.h"
|
||||
#include "Zones/BattleGroundAB.h"
|
||||
#include "Zones/BattleGroundEY.h"
|
||||
#include "Zones/BattleGroundWS.h"
|
||||
#include "Zones/BattleGroundNA.h"
|
||||
#include "Zones/BattleGroundBE.h"
|
||||
#include "Zones/BattleGroundAA.h"
|
||||
#include "Zones/BattleGroundRL.h"
|
||||
#include "Zones/BattleGroundSA.h"
|
||||
#include "Zones/BattleGroundDS.h"
|
||||
#include "Zones/BattleGroundRV.h"
|
||||
#include "Zones/BattleGroundIC.h"
|
||||
#include "Zones/BattleGroundRB.h"
|
||||
#include "BattleGroundAV.h"
|
||||
#include "BattleGroundAB.h"
|
||||
#include "BattleGroundEY.h"
|
||||
#include "BattleGroundWS.h"
|
||||
#include "BattleGroundNA.h"
|
||||
#include "BattleGroundBE.h"
|
||||
#include "BattleGroundAA.h"
|
||||
#include "BattleGroundRL.h"
|
||||
#include "BattleGroundSA.h"
|
||||
#include "BattleGroundDS.h"
|
||||
#include "BattleGroundRV.h"
|
||||
#include "BattleGroundIC.h"
|
||||
#include "BattleGroundRB.h"
|
||||
#include "Chat.h"
|
||||
#include "Map.h"
|
||||
#include "MapInstanced.h"
|
||||
#include "MapManager.h"
|
||||
#include "Player.h"
|
||||
#include "GameEventMgr.h"
|
||||
#include "Utilities/ProgressBar.h"
|
||||
#include "Miscellaneous/SharedDefines.h"
|
||||
#include "Miscellaneous/Formulas.h"
|
||||
#include "ProgressBar.h"
|
||||
#include "SharedDefines.h"
|
||||
#include "Formulas.h"
|
||||
|
||||
INSTANTIATE_SINGLETON_1(BattleGroundMgr);
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
#define __BATTLEGROUNDMGR_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "Policies/Singleton.h"
|
||||
#include "Singleton.h"
|
||||
|
||||
#include "DBCEnums.h"
|
||||
#include "BattleGround.h"
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
|
||||
#include "BattleGround.h"
|
||||
#include "BattleGroundAA.h"
|
||||
#include "Miscellaneous/Language.h"
|
||||
#include "Language.h"
|
||||
#include "Player.h"
|
||||
|
||||
BattleGroundAA::BattleGroundAA()
|
||||
|
||||
@@ -19,16 +19,16 @@
|
||||
*/
|
||||
|
||||
#include "World.h"
|
||||
#include "Packets/WorldPacket.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "BattleGroundMgr.h"
|
||||
#include "BattleGround.h"
|
||||
#include "BattleGroundAB.h"
|
||||
#include "Creature.h"
|
||||
#include "Miscellaneous/Language.h"
|
||||
#include "Language.h"
|
||||
#include "Object.h"
|
||||
#include "Player.h"
|
||||
#include "Utilities/Util.h"
|
||||
#include "Util.h"
|
||||
|
||||
// these variables aren't used outside of this file, so declare them only here
|
||||
uint32 BG_AB_HonorScoreTicks[BG_HONOR_MODE_NUM] = {
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
*/
|
||||
|
||||
#include "ObjectMgr.h"
|
||||
#include "Packets/WorldPacket.h"
|
||||
#include "WorldPacket.h"
|
||||
|
||||
#include "BattleGround.h"
|
||||
#include "BattleGroundAV.h"
|
||||
|
||||
@@ -20,11 +20,11 @@
|
||||
|
||||
#include "BattleGround.h"
|
||||
#include "BattleGroundBE.h"
|
||||
#include "Miscellaneous/Language.h"
|
||||
#include "Language.h"
|
||||
#include "Object.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "Player.h"
|
||||
#include "Packets/WorldPacket.h"
|
||||
#include "WorldPacket.h"
|
||||
|
||||
BattleGroundBE::BattleGroundBE()
|
||||
{
|
||||
|
||||
@@ -18,11 +18,11 @@
|
||||
|
||||
#include "BattleGround.h"
|
||||
#include "BattleGroundDS.h"
|
||||
#include "Miscellaneous/Language.h"
|
||||
#include "Language.h"
|
||||
#include "Player.h"
|
||||
#include "Object.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "Packets/WorldPacket.h"
|
||||
#include "WorldPacket.h"
|
||||
|
||||
BattleGroundDS::BattleGroundDS()
|
||||
{
|
||||
|
||||
@@ -20,15 +20,15 @@
|
||||
|
||||
#include "ObjectMgr.h"
|
||||
#include "World.h"
|
||||
#include "Packets/WorldPacket.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "BattleGroundMgr.h"
|
||||
#include "BattleGround.h"
|
||||
#include "BattleGroundEY.h"
|
||||
#include "Creature.h"
|
||||
#include "Miscellaneous/Language.h"
|
||||
#include "Language.h"
|
||||
#include "Object.h"
|
||||
#include "Player.h"
|
||||
#include "Utilities/Util.h"
|
||||
#include "Util.h"
|
||||
|
||||
// these variables aren't used outside of this file, so declare them only here
|
||||
uint32 BG_EY_HonorScoreTicks[BG_HONOR_MODE_NUM] = {
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
#ifndef __BATTLEGROUNDEY_H
|
||||
#define __BATTLEGROUNDEY_H
|
||||
|
||||
#include "Miscellaneous/Language.h"
|
||||
#include "Language.h"
|
||||
|
||||
class BattleGround;
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
#include "Player.h"
|
||||
#include "BattleGround.h"
|
||||
#include "BattleGroundIC.h"
|
||||
#include "Miscellaneous/Language.h"
|
||||
#include "Language.h"
|
||||
|
||||
BattleGroundIC::BattleGroundIC()
|
||||
{
|
||||
|
||||
@@ -20,11 +20,11 @@
|
||||
|
||||
#include "BattleGround.h"
|
||||
#include "BattleGroundNA.h"
|
||||
#include "Miscellaneous/Language.h"
|
||||
#include "Language.h"
|
||||
#include "Object.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "Player.h"
|
||||
#include "Packets/WorldPacket.h"
|
||||
#include "WorldPacket.h"
|
||||
|
||||
BattleGroundNA::BattleGroundNA()
|
||||
{
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
#include "Player.h"
|
||||
#include "BattleGround.h"
|
||||
#include "BattleGroundRB.h"
|
||||
#include "Miscellaneous/Language.h"
|
||||
#include "Language.h"
|
||||
|
||||
BattleGroundRB::BattleGroundRB()
|
||||
{
|
||||
|
||||
@@ -20,11 +20,11 @@
|
||||
|
||||
#include "BattleGround.h"
|
||||
#include "BattleGroundRL.h"
|
||||
#include "Miscellaneous/Language.h"
|
||||
#include "Language.h"
|
||||
#include "Object.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "Player.h"
|
||||
#include "Packets/WorldPacket.h"
|
||||
#include "WorldPacket.h"
|
||||
|
||||
BattleGroundRL::BattleGroundRL()
|
||||
{
|
||||
|
||||
@@ -21,9 +21,9 @@
|
||||
#include "BattleGround.h"
|
||||
#include "BattleGroundRV.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "Miscellaneous/Language.h"
|
||||
#include "Language.h"
|
||||
#include "Player.h"
|
||||
#include "Packets/WorldPacket.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "GameObject.h"
|
||||
|
||||
BattleGroundRV::BattleGroundRV()
|
||||
|
||||
@@ -18,11 +18,11 @@
|
||||
|
||||
#include "BattleGround.h"
|
||||
#include "BattleGroundSA.h"
|
||||
#include "Miscellaneous/Language.h"
|
||||
#include "Language.h"
|
||||
#include "Player.h"
|
||||
#include "GameObject.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "Packets/WorldPacket.h"
|
||||
#include "WorldPacket.h"
|
||||
|
||||
|
||||
BattleGroundSA::BattleGroundSA()
|
||||
|
||||
@@ -22,13 +22,13 @@
|
||||
#include "BattleGroundWS.h"
|
||||
#include "Creature.h"
|
||||
#include "GameObject.h"
|
||||
#include "Miscellaneous/Language.h"
|
||||
#include "Language.h"
|
||||
#include "Object.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "BattleGroundMgr.h"
|
||||
#include "Player.h"
|
||||
#include "World.h"
|
||||
#include "Packets/WorldPacket.h"
|
||||
#include "WorldPacket.h"
|
||||
|
||||
// these variables aren't used outside of this file, so declare them only here
|
||||
enum BG_WSG_Rewards
|
||||
|
||||
@@ -362,6 +362,7 @@ include_directories(
|
||||
${CMAKE_SOURCE_DIR}/src/server/game/Entities/DynamicObject
|
||||
${CMAKE_SOURCE_DIR}/src/server/game/Entities/GameObject
|
||||
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Item
|
||||
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Item/Container
|
||||
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object
|
||||
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object/Updates
|
||||
${CMAKE_SOURCE_DIR}/src/server/game/Entities/Pet
|
||||
@@ -393,6 +394,7 @@ include_directories(
|
||||
${CMAKE_SOURCE_DIR}/src/server/game/Reputation
|
||||
${CMAKE_SOURCE_DIR}/src/server/game/Scripting
|
||||
${CMAKE_SOURCE_DIR}/src/server/game/Server/Protocol
|
||||
${CMAKE_SOURCE_DIR}/src/server/game/Server/Protocol/Handlers
|
||||
${CMAKE_SOURCE_DIR}/src/server/game/Server
|
||||
${CMAKE_SOURCE_DIR}/src/server/game/Skills
|
||||
${CMAKE_SOURCE_DIR}/src/server/game/Spells
|
||||
@@ -406,8 +408,6 @@ include_directories(
|
||||
|
||||
if(NOT DO_SCRIPTS)
|
||||
SET(game_STAT_SRCS ${game_STAT_SRCS}
|
||||
PrecompiledHeaders/ScriptPCH.cpp
|
||||
PrecompiledHeaders/ScriptPCH.h
|
||||
AI/ScriptedAI/ScriptedEscortAI.cpp
|
||||
AI/ScriptedAI/ScriptedEscortAI.h
|
||||
AI/ScriptedAI/ScriptedCreature.cpp
|
||||
|
||||
@@ -27,9 +27,9 @@
|
||||
|
||||
#include "Common.h"
|
||||
|
||||
#include "Server/Protocol/Opcodes.h"
|
||||
#include "Opcodes.h"
|
||||
#include "Player.h"
|
||||
#include "Packets/WorldPacket.h"
|
||||
#include "WorldPacket.h"
|
||||
|
||||
enum ChatNotify
|
||||
{
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
*/
|
||||
|
||||
#include "ChannelMgr.h"
|
||||
#include "Policies/SingletonImp.h"
|
||||
#include "SingletonImp.h"
|
||||
#include "World.h"
|
||||
|
||||
INSTANTIATE_SINGLETON_1(AllianceChannelMgr);
|
||||
|
||||
@@ -22,14 +22,11 @@
|
||||
|
||||
#include "Common.h"
|
||||
#include "Channel.h"
|
||||
#include "Policies/Singleton.h"
|
||||
#include "Singleton.h"
|
||||
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
#include "Policies/Singleton.h"
|
||||
|
||||
#include "Channel.h"
|
||||
#include "World.h"
|
||||
|
||||
class ChannelMgr
|
||||
|
||||
@@ -21,19 +21,19 @@
|
||||
#include "Common.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "World.h"
|
||||
#include "Packets/WorldPacket.h"
|
||||
#include "Server/WorldSession.h"
|
||||
#include "Database/DatabaseEnv.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "WorldSession.h"
|
||||
#include "DatabaseEnv.h"
|
||||
|
||||
#include "AccountMgr.h"
|
||||
#include "Grids/Cells/CellImpl.h"
|
||||
#include "CellImpl.h"
|
||||
#include "Chat.h"
|
||||
#include "Grids/Notifiers/GridNotifiersImpl.h"
|
||||
#include "Miscellaneous/Language.h"
|
||||
#include "Logging/Log.h"
|
||||
#include "Server/Protocol/Opcodes.h"
|
||||
#include "GridNotifiersImpl.h"
|
||||
#include "Language.h"
|
||||
#include "Log.h"
|
||||
#include "Opcodes.h"
|
||||
#include "Player.h"
|
||||
#include "Entities/Object/Updates/UpdateMask.h"
|
||||
#include "UpdateMask.h"
|
||||
#include "SpellMgr.h"
|
||||
|
||||
// Supported shift-links (client generated and server side)
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
#ifndef TRINITYCORE_CHAT_H
|
||||
#define TRINITYCORE_CHAT_H
|
||||
|
||||
#include "Miscellaneous/SharedDefines.h"
|
||||
#include "SharedDefines.h"
|
||||
|
||||
class ChatHandler;
|
||||
class WorldSession;
|
||||
|
||||
@@ -22,9 +22,9 @@
|
||||
#define _THREATMANAGER
|
||||
|
||||
#include "Common.h"
|
||||
#include "Miscellaneous/SharedDefines.h"
|
||||
#include "Dynamic/LinkedReference/Reference.h"
|
||||
#include "Combat/UnitEvents.h"
|
||||
#include "SharedDefines.h"
|
||||
#include "Reference.h"
|
||||
#include "UnitEvents.h"
|
||||
|
||||
#include <list>
|
||||
|
||||
|
||||
@@ -20,8 +20,8 @@
|
||||
#define TRINITY_DBCSTORES_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "DataStores/DBCStore.h"
|
||||
#include "DataStores/DBCStructure.h"
|
||||
#include "DBCStore.h"
|
||||
#include "DBCStructure.h"
|
||||
|
||||
#include <list>
|
||||
|
||||
|
||||
@@ -22,8 +22,8 @@
|
||||
#define TRINITYCORE_CORPSE_H
|
||||
|
||||
#include "Object.h"
|
||||
#include "Database/DatabaseEnv.h"
|
||||
#include "Grids/GridDefines.h"
|
||||
#include "DatabaseEnv.h"
|
||||
#include "GridDefines.h"
|
||||
#include "LootMgr.h"
|
||||
|
||||
enum CorpseType
|
||||
|
||||
@@ -23,11 +23,11 @@
|
||||
|
||||
#include "Common.h"
|
||||
#include "Unit.h"
|
||||
#include "Updates/UpdateMask.h"
|
||||
#include "UpdateMask.h"
|
||||
#include "ItemPrototype.h"
|
||||
#include "LootMgr.h"
|
||||
#include "Database/DatabaseEnv.h"
|
||||
#include "Grids/Cells/Cell.h"
|
||||
#include "DatabaseEnv.h"
|
||||
#include "Cell.h"
|
||||
|
||||
#include <list>
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
|
||||
#include "Common.h"
|
||||
#include "QuestDef.h"
|
||||
#include "Server/Protocol/Handlers/NPCHandler.h"
|
||||
#include "NPCHandler.h"
|
||||
|
||||
class WorldSession;
|
||||
|
||||
|
||||
@@ -22,10 +22,10 @@
|
||||
#define TRINITYCORE_GAMEOBJECT_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "Miscellaneous/SharedDefines.h"
|
||||
#include "SharedDefines.h"
|
||||
#include "Object.h"
|
||||
#include "LootMgr.h"
|
||||
#include "Database/DatabaseEnv.h"
|
||||
#include "DatabaseEnv.h"
|
||||
|
||||
// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push,N), also any gcc version not support it at some platform
|
||||
#if defined(__GNUC__)
|
||||
|
||||
@@ -22,11 +22,11 @@
|
||||
#define _OBJECT_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "Updates/UpdateFields.h"
|
||||
#include "Updates/UpdateData.h"
|
||||
#include "Grids/GridReference.h"
|
||||
#include "UpdateFields.h"
|
||||
#include "UpdateData.h"
|
||||
#include "GridReference.h"
|
||||
#include "ObjectDefines.h"
|
||||
#include "Grids/GridDefines.h"
|
||||
#include "GridDefines.h"
|
||||
#include "Map.h"
|
||||
|
||||
#include <set>
|
||||
|
||||
@@ -26,20 +26,20 @@
|
||||
#include "Unit.h"
|
||||
#include "Item.h"
|
||||
|
||||
#include "Database/DatabaseEnv.h"
|
||||
#include "Server/Protocol/Handlers/NPCHandler.h"
|
||||
#include "Quests/QuestDef.h"
|
||||
#include "Groups/Group.h"
|
||||
#include "Item/Container/Bag.h"
|
||||
#include "Server/WorldSession.h"
|
||||
#include "DatabaseEnv.h"
|
||||
#include "NPCHandler.h"
|
||||
#include "QuestDef.h"
|
||||
#include "Group.h"
|
||||
#include "Bag.h"
|
||||
#include "WorldSession.h"
|
||||
#include "Pet.h"
|
||||
#include "MapReference.h"
|
||||
#include "Utilities/Util.h" // for Tokens typedef
|
||||
#include "Achievements/AchievementMgr.h"
|
||||
#include "Reputation/ReputationMgr.h"
|
||||
#include "BattleGrounds/BattleGround.h"
|
||||
#include "DataStores/DBCEnums.h"
|
||||
#include "DungeonFinding/LFG.h"
|
||||
#include "Util.h" // for Tokens typedef
|
||||
#include "AchievementMgr.h"
|
||||
#include "ReputationMgr.h"
|
||||
#include "BattleGround.h"
|
||||
#include "DBCEnums.h"
|
||||
#include "LFG.h"
|
||||
|
||||
#include<string>
|
||||
#include<vector>
|
||||
|
||||
@@ -23,15 +23,15 @@
|
||||
|
||||
#include "Common.h"
|
||||
#include "Object.h"
|
||||
#include "Server/Protocol/Opcodes.h"
|
||||
#include "Opcodes.h"
|
||||
#include "SpellAuraDefines.h"
|
||||
#include "Updates/UpdateFields.h"
|
||||
#include "Miscellaneous/SharedDefines.h"
|
||||
#include "Combat/ThreatManager.h"
|
||||
#include "Combat/HostileRefManager.h"
|
||||
#include "Movement/FollowerReference.h"
|
||||
#include "Movement/FollowerRefManager.h"
|
||||
#include "Utilities/EventProcessor.h"
|
||||
#include "UpdateFields.h"
|
||||
#include "SharedDefines.h"
|
||||
#include "ThreatManager.h"
|
||||
#include "HostileRefManager.h"
|
||||
#include "FollowerReference.h"
|
||||
#include "FollowerRefManager.h"
|
||||
#include "EventProcessor.h"
|
||||
#include "MotionMaster.h"
|
||||
#include "DBCStructure.h"
|
||||
#include <list>
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
#define TRINITY_GAMEEVENT_MGR_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "Miscellaneous/SharedDefines.h"
|
||||
#include "SharedDefines.h"
|
||||
#include "Define.h"
|
||||
#include "Policies/Singleton.h"
|
||||
|
||||
|
||||
@@ -22,14 +22,14 @@
|
||||
#define TRINITY_OBJECTACCESSOR_H
|
||||
|
||||
#include "Define.h"
|
||||
#include "Policies/Singleton.h"
|
||||
#include "Singleton.h"
|
||||
#include <ace/Thread_Mutex.h>
|
||||
#include "Dynamic/UnorderedMap.h"
|
||||
#include "Policies/ThreadingModel.h"
|
||||
#include "UnorderedMap.h"
|
||||
#include "ThreadingModel.h"
|
||||
|
||||
#include "Updates/UpdateData.h"
|
||||
#include "UpdateData.h"
|
||||
|
||||
#include "Grids/GridDefines.h"
|
||||
#include "GridDefines.h"
|
||||
#include "Object.h"
|
||||
#include "Player.h"
|
||||
|
||||
|
||||
@@ -21,18 +21,18 @@
|
||||
#ifndef _OBJECTMGR_H
|
||||
#define _OBJECTMGR_H
|
||||
|
||||
#include "Logging/Log.h"
|
||||
#include "Log.h"
|
||||
#include "Object.h"
|
||||
#include "Entities/Item/Container/Bag.h"
|
||||
#include "Bag.h"
|
||||
#include "Creature.h"
|
||||
#include "Player.h"
|
||||
#include "Entities/DynamicObject/DynamicObject.h"
|
||||
#include "DynamicObject.h"
|
||||
#include "GameObject.h"
|
||||
#include "Entities/Corpse/Corpse.h"
|
||||
#include "Corpse.h"
|
||||
#include "QuestDef.h"
|
||||
#include "Movement/Waypoints/Path.h"
|
||||
#include "Path.h"
|
||||
#include "ItemPrototype.h"
|
||||
#include "Server/Protocol/Handlers/NPCHandler.h"
|
||||
#include "NPCHandler.h"
|
||||
#include "Database/DatabaseEnv.h"
|
||||
#include "Mail.h"
|
||||
#include "Map.h"
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
#include "Dynamic/TypeContainer.h"
|
||||
#include "Dynamic/TypeContainerVisitor.h"
|
||||
|
||||
#include "Grids/GridDefines.h"
|
||||
#include "GridDefines.h"
|
||||
|
||||
class Map;
|
||||
class WorldObject;
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
#define TRINITY_GRIDDEFINES_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "Grids/NGrid.h"
|
||||
#include "NGrid.h"
|
||||
#include <cmath>
|
||||
|
||||
// Forward class definitions
|
||||
|
||||
@@ -24,10 +24,10 @@
|
||||
/** NGrid is nothing more than a wrapper of the Grid with an NxN cells
|
||||
*/
|
||||
|
||||
#include "Grids/Grid.h"
|
||||
#include "Grids/GridReference.h"
|
||||
#include "Utilities/Timer.h"
|
||||
#include "Utilities/Util.h"
|
||||
#include "Grid.h"
|
||||
#include "GridReference.h"
|
||||
#include "Timer.h"
|
||||
#include "Util.h"
|
||||
|
||||
#define DEFAULT_VISIBILITY_NOTIFY_PERIOD 1000
|
||||
|
||||
|
||||
@@ -21,13 +21,13 @@
|
||||
#ifndef TRINITY_GRIDNOTIFIERS_H
|
||||
#define TRINITY_GRIDNOTIFIERS_H
|
||||
|
||||
#include "Grids/ObjectGridLoader.h"
|
||||
#include "Updates/UpdateData.h"
|
||||
#include "ObjectGridLoader.h"
|
||||
#include "UpdateData.h"
|
||||
#include <iostream>
|
||||
|
||||
#include "Entities/Corpse/Corpse.h"
|
||||
#include "Corpse.h"
|
||||
#include "Object.h"
|
||||
#include "Entities/DynamicObject/DynamicObject.h"
|
||||
#include "DynamicObject.h"
|
||||
#include "GameObject.h"
|
||||
#include "Player.h"
|
||||
#include "Unit.h"
|
||||
|
||||
@@ -22,10 +22,10 @@
|
||||
#define TRINITY_GRIDNOTIFIERSIMPL_H
|
||||
|
||||
#include "GridNotifiers.h"
|
||||
#include "Packets/WorldPacket.h"
|
||||
#include "Corpse/Corpse.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "Corpse.h"
|
||||
#include "Player.h"
|
||||
#include "Updates/UpdateData.h"
|
||||
#include "UpdateData.h"
|
||||
#include "CreatureAI.h"
|
||||
#include "SpellAuras.h"
|
||||
|
||||
|
||||
@@ -21,11 +21,11 @@
|
||||
#ifndef TRINITY_OBJECTGRIDLOADER_H
|
||||
#define TRINITY_OBJECTGRIDLOADER_H
|
||||
|
||||
#include "Dynamic/TypeList.h"
|
||||
#include "TypeList.h"
|
||||
#include "Define.h"
|
||||
#include "Grids/GridLoader.h"
|
||||
#include "Grids/GridDefines.h"
|
||||
#include "Grids/Cells/Cell.h"
|
||||
#include "GridLoader.h"
|
||||
#include "GridDefines.h"
|
||||
#include "Cell.h"
|
||||
|
||||
class ObjectWorldLoader;
|
||||
|
||||
|
||||
@@ -22,10 +22,10 @@
|
||||
#define TRINITY_LOOTMGR_H
|
||||
|
||||
#include "ItemEnchantmentMgr.h"
|
||||
#include "Packets/ByteBuffer.h"
|
||||
#include "Dynamic/LinkedReference/RefManager.h"
|
||||
#include "Miscellaneous/SharedDefines.h"
|
||||
#include "Conditions/ConditionMgr.h"
|
||||
#include "ByteBuffer.h"
|
||||
#include "RefManager.h"
|
||||
#include "SharedDefines.h"
|
||||
#include "ConditionMgr.h"
|
||||
|
||||
#include <map>
|
||||
#include <vector>
|
||||
|
||||
@@ -27,12 +27,12 @@
|
||||
#include "ace/Thread_Mutex.h"
|
||||
|
||||
#include "DBCStructure.h"
|
||||
#include "Grids/GridDefines.h"
|
||||
#include "Grids/Cells/Cell.h"
|
||||
#include "Utilities/Timer.h"
|
||||
#include "Miscellaneous/SharedDefines.h"
|
||||
#include "Grids/GridRefManager.h"
|
||||
#include "Maps/MapRefManager.h"
|
||||
#include "GridDefines.h"
|
||||
#include "Cell.h"
|
||||
#include "Timer.h"
|
||||
#include "SharedDefines.h"
|
||||
#include "GridRefManager.h"
|
||||
#include "MapRefManager.h"
|
||||
#include "MersenneTwister.h"
|
||||
|
||||
#include <bitset>
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
|
||||
#include "Common.h"
|
||||
#include <vector>
|
||||
#include "Miscellaneous/SharedDefines.h"
|
||||
#include "SharedDefines.h"
|
||||
#include "Object.h"
|
||||
|
||||
class MovementGenerator;
|
||||
|
||||
@@ -1 +1 @@
|
||||
#include "pchdef.h"
|
||||
#include "NixCorePCH.h"
|
||||
|
||||
@@ -11,4 +11,4 @@
|
||||
#include "SharedDefines.h"
|
||||
#include "ObjectMgr.h"
|
||||
|
||||
#include "ScriptedPch.h"
|
||||
#include "ScriptPCH.h"
|
||||
|
||||
@@ -20,10 +20,10 @@
|
||||
#define __TRINITY_REPUTATION_MGR_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "Miscellaneous/SharedDefines.h"
|
||||
#include "Miscellaneous/Language.h"
|
||||
#include "DataStores/DBCStructure.h"
|
||||
#include "Database/QueryResult.h"
|
||||
#include "SharedDefines.h"
|
||||
#include "Language.h"
|
||||
#include "DBCStructure.h"
|
||||
#include "QueryResult.h"
|
||||
#include <map>
|
||||
|
||||
static uint32 ReputationRankStrIndex[MAX_REPUTATION_RANK] =
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
// if this class definition not complite then VS for x64 release use different size for
|
||||
// struct OpcodeHandler in this header and Opcode.cpp and get totally wrong data from
|
||||
// table opcodeTable in source when Opcode.h included but WorldSession.h not included
|
||||
#include "Server/WorldSession.h"
|
||||
#include "WorldSession.h"
|
||||
|
||||
/// List of Opcodes
|
||||
enum Opcodes
|
||||
|
||||
@@ -26,10 +26,10 @@
|
||||
#define __WORLDSESSION_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "Miscellaneous/SharedDefines.h"
|
||||
#include "Addons/AddonMgr.h"
|
||||
#include "Database/QueryResult.h"
|
||||
#include "World/World.h"
|
||||
#include "SharedDefines.h"
|
||||
#include "AddonMgr.h"
|
||||
#include "QueryResult.h"
|
||||
#include "World.h"
|
||||
|
||||
struct ItemPrototype;
|
||||
struct AuctionEntry;
|
||||
|
||||
@@ -21,8 +21,8 @@
|
||||
#ifndef __SPELL_H
|
||||
#define __SPELL_H
|
||||
|
||||
#include "Grids/GridDefines.h"
|
||||
#include "Miscellaneous/SharedDefines.h"
|
||||
#include "GridDefines.h"
|
||||
#include "SharedDefines.h"
|
||||
|
||||
class Unit;
|
||||
class Player;
|
||||
|
||||
@@ -24,13 +24,13 @@
|
||||
// For static or at-server-startup loaded spell data
|
||||
// For more high level function for sSpellStore data
|
||||
|
||||
#include "Miscellaneous/SharedDefines.h"
|
||||
#include "SharedDefines.h"
|
||||
#include "SpellAuraDefines.h"
|
||||
#include "DBCStructure.h"
|
||||
#include "DBCStores.h"
|
||||
#include "Database/SQLStorage.h"
|
||||
#include "SQLStorage.h"
|
||||
|
||||
#include "Dynamic/UnorderedMap.h"
|
||||
#include "UnorderedMap.h"
|
||||
|
||||
#include "Player.h"
|
||||
|
||||
|
||||
@@ -26,11 +26,11 @@
|
||||
#define __WORLD_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "Utilities/Timer.h"
|
||||
#include "Policies/Singleton.h"
|
||||
#include "Miscellaneous/SharedDefines.h"
|
||||
#include "Timer.h"
|
||||
#include "Singleton.h"
|
||||
#include "SharedDefines.h"
|
||||
#include "ace/Atomic_Op.h"
|
||||
#include "Database/QueryResult.h"
|
||||
#include "QueryResult.h"
|
||||
|
||||
#include <map>
|
||||
#include <set>
|
||||
|
||||
Reference in New Issue
Block a user