[7860] Implement creature event ai ACTION_T_CALL_FOR_HELP for explicit call for help in some script cases. Author: VladimirMangos
--HG-- branch : trunk
This commit is contained in:
+46
-41
@@ -63,51 +63,51 @@ enum EventAI_Type
|
||||
|
||||
enum EventAI_ActionType
|
||||
{
|
||||
ACTION_T_NONE = 0, //*No action
|
||||
ACTION_T_TEXT = 1, //*-TextId1, optionally -TextId2, optionally -TextId3(if -TextId2 exist). If more than just -TextId1 is defined, randomize. Negative values.
|
||||
ACTION_T_SET_FACTION = 2, //*FactionId (or 0 for default)
|
||||
ACTION_T_MORPH_TO_ENTRY_OR_MODEL = 3, //*Creature_template entry(param1) OR ModelId (param2) (or 0 for both to demorph)
|
||||
ACTION_T_SOUND = 4, //*SoundId
|
||||
ACTION_T_EMOTE = 5, //*EmoteId
|
||||
ACTION_T_RANDOM_SAY = 6, //*UNUSED
|
||||
ACTION_T_RANDOM_YELL = 7, //*UNUSED
|
||||
ACTION_T_RANDOM_TEXTEMOTE = 8, //*UNUSED
|
||||
ACTION_T_RANDOM_SOUND = 9, //SoundId1, SoundId2, SoundId3 (-1 in any field means no output if randomed that field)
|
||||
ACTION_T_RANDOM_EMOTE = 10, //*EmoteId1, EmoteId2, EmoteId3 (-1 in any field means no output if randomed that field)
|
||||
ACTION_T_CAST = 11, //*SpellId, Target, CastFlags
|
||||
ACTION_T_SUMMON = 12, //*CreatureID, Target, Duration in ms
|
||||
ACTION_T_THREAT_SINGLE_PCT = 13, //*Threat%, Target
|
||||
ACTION_T_THREAT_ALL_PCT = 14, //Threat%
|
||||
ACTION_T_QUEST_EVENT = 15, //*QuestID, Target
|
||||
ACTION_T_CAST_EVENT = 16, //*QuestID, SpellId, Target - must be removed as hack?
|
||||
ACTION_T_SET_UNIT_FIELD = 17, //*Field_Number, Value, Target
|
||||
ACTION_T_SET_UNIT_FLAG = 18, //*Flags (may be more than one field OR'd together), Target
|
||||
ACTION_T_REMOVE_UNIT_FLAG = 19, //*Flags (may be more than one field OR'd together), Target
|
||||
ACTION_T_AUTO_ATTACK = 20, //AllowAttackState (0 = stop attack, anything else means continue attacking)
|
||||
ACTION_T_COMBAT_MOVEMENT = 21, //AllowCombatMovement (0 = stop combat based movement, anything else continue attacking)
|
||||
ACTION_T_SET_PHASE = 22, //*Phase
|
||||
ACTION_T_INC_PHASE = 23, //*Value (may be negative to decrement phase, should not be 0)
|
||||
ACTION_T_EVADE = 24, //No Params
|
||||
ACTION_T_FLEE = 25, //No Params
|
||||
ACTION_T_QUEST_EVENT_ALL = 26, //*QuestID
|
||||
ACTION_T_CAST_EVENT_ALL = 27, //*QuestId, SpellId
|
||||
ACTION_T_REMOVEAURASFROMSPELL = 28, //*Target, Spellid
|
||||
ACTION_T_RANGED_MOVEMENT = 29, //Distance, Angle
|
||||
ACTION_T_RANDOM_PHASE = 30, //PhaseId1, PhaseId2, PhaseId3
|
||||
ACTION_T_RANDOM_PHASE_RANGE = 31, //PhaseMin, PhaseMax
|
||||
ACTION_T_SUMMON_ID = 32, //*CreatureId, Target, SpawnId
|
||||
ACTION_T_KILLED_MONSTER = 33, //*CreatureId, Target
|
||||
ACTION_T_SET_INST_DATA = 34, //*Field, Data
|
||||
ACTION_T_SET_INST_DATA64 = 35, //*Field, Target
|
||||
ACTION_T_UPDATE_TEMPLATE = 36, //*Entry, Team
|
||||
ACTION_T_DIE = 37, //No Params
|
||||
ACTION_T_ZONE_COMBAT_PULSE = 38, //No Params
|
||||
ACTION_T_NONE = 0, // No action
|
||||
ACTION_T_TEXT = 1, // TextId1, optionally -TextId2, optionally -TextId3(if -TextId2 exist). If more than just -TextId1 is defined, randomize. Negative values.
|
||||
ACTION_T_SET_FACTION = 2, // FactionId (or 0 for default)
|
||||
ACTION_T_MORPH_TO_ENTRY_OR_MODEL = 3, // Creature_template entry(param1) OR ModelId (param2) (or 0 for both to demorph)
|
||||
ACTION_T_SOUND = 4, // SoundId
|
||||
ACTION_T_EMOTE = 5, // EmoteId
|
||||
ACTION_T_RANDOM_SAY = 6, // UNUSED
|
||||
ACTION_T_RANDOM_YELL = 7, // UNUSED
|
||||
ACTION_T_RANDOM_TEXTEMOTE = 8, // UNUSED
|
||||
ACTION_T_RANDOM_SOUND = 9, // SoundId1, SoundId2, SoundId3 (-1 in any field means no output if randomed that field)
|
||||
ACTION_T_RANDOM_EMOTE = 10, // EmoteId1, EmoteId2, EmoteId3 (-1 in any field means no output if randomed that field)
|
||||
ACTION_T_CAST = 11, // SpellId, Target, CastFlags
|
||||
ACTION_T_SUMMON = 12, // CreatureID, Target, Duration in ms
|
||||
ACTION_T_THREAT_SINGLE_PCT = 13, // Threat%, Target
|
||||
ACTION_T_THREAT_ALL_PCT = 14, // Threat%
|
||||
ACTION_T_QUEST_EVENT = 15, // QuestID, Target
|
||||
ACTION_T_CAST_EVENT = 16, // QuestID, SpellId, Target - must be removed as hack?
|
||||
ACTION_T_SET_UNIT_FIELD = 17, // Field_Number, Value, Target
|
||||
ACTION_T_SET_UNIT_FLAG = 18, // Flags (may be more than one field OR'd together), Target
|
||||
ACTION_T_REMOVE_UNIT_FLAG = 19, // Flags (may be more than one field OR'd together), Target
|
||||
ACTION_T_AUTO_ATTACK = 20, // AllowAttackState (0 = stop attack, anything else means continue attacking)
|
||||
ACTION_T_COMBAT_MOVEMENT = 21, // AllowCombatMovement (0 = stop combat based movement, anything else continue attacking)
|
||||
ACTION_T_SET_PHASE = 22, // Phase
|
||||
ACTION_T_INC_PHASE = 23, // Value (may be negative to decrement phase, should not be 0)
|
||||
ACTION_T_EVADE = 24, // No Params
|
||||
ACTION_T_FLEE = 25, // No Params
|
||||
ACTION_T_QUEST_EVENT_ALL = 26, // QuestID
|
||||
ACTION_T_CAST_EVENT_ALL = 27, // CreatureId, SpellId
|
||||
ACTION_T_REMOVEAURASFROMSPELL = 28, // Target, Spellid
|
||||
ACTION_T_RANGED_MOVEMENT = 29, // Distance, Angle
|
||||
ACTION_T_RANDOM_PHASE = 30, // PhaseId1, PhaseId2, PhaseId3
|
||||
ACTION_T_RANDOM_PHASE_RANGE = 31, // PhaseMin, PhaseMax
|
||||
ACTION_T_SUMMON_ID = 32, // CreatureId, Target, SpawnId
|
||||
ACTION_T_KILLED_MONSTER = 33, // CreatureId, Target
|
||||
ACTION_T_SET_INST_DATA = 34, // Field, Data
|
||||
ACTION_T_SET_INST_DATA64 = 35, // Field, Target
|
||||
ACTION_T_UPDATE_TEMPLATE = 36, // Entry, Team
|
||||
ACTION_T_DIE = 37, // No Params
|
||||
ACTION_T_ZONE_COMBAT_PULSE = 38, // No Params
|
||||
ACTION_T_CALL_FOR_HELP = 39, // Radius
|
||||
|
||||
ACTION_T_SET_ACTIVE = 101, //Apply
|
||||
ACTION_T_SET_AGGRESSIVE = 102, //Apply
|
||||
ACTION_T_ATTACK_START_PULSE = 103, //Distance
|
||||
ACTION_T_SUMMON_GO = 104, //GameObjectID, DespawnTime in ms
|
||||
ACTION_T_CALL_ASSISTANCE = 105, //Radius
|
||||
|
||||
ACTION_T_END,
|
||||
};
|
||||
@@ -352,12 +352,17 @@ struct CreatureEventAI_Action
|
||||
uint32 field;
|
||||
uint32 target;
|
||||
} set_inst_data64;
|
||||
// ACTION_T_UPDATE_TEMPLATE = 36, //*Entry, Team
|
||||
// ACTION_T_UPDATE_TEMPLATE = 36
|
||||
struct
|
||||
{
|
||||
uint32 creatureId;
|
||||
uint32 team;
|
||||
} update_template;
|
||||
// ACTION_T_CALL_FOR_HELP = 39
|
||||
struct
|
||||
{
|
||||
uint32 radius;
|
||||
} call_for_help;
|
||||
// RAW
|
||||
struct
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user