@@ -0,0 +1,11 @@
|
||||
-- Remove old script text for boss_balinda.cpp "Not sure if the text actually exist"
|
||||
DELETE FROM `script_texts` WHERE `entry` IN (-1810023,-1810024);
|
||||
-- Add new creature_text for Captain Balinda Stonehearth <Stormpike Captain>
|
||||
DELETE FROM `creature_text` WHERE `entry` IN (11949);
|
||||
INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES
|
||||
-- Aggro
|
||||
(11949,0,0, 'Begone, uncouth scum! The Alliance shall prevail in Alterac Valley!',14,0,100,0,0,0, 'Captain Balinda Stonehearth'),
|
||||
-- Reset
|
||||
(11949,1,0, 'Filthy Frostwolf cowards! If you want a fight, you''ll have to come to me!',14,0,100,0,0,0, 'Captain Balinda Stonehearth'),
|
||||
-- (Alliance players receives Stormpike's Salvation buff (+20% health points for 2 minutes))
|
||||
(11949,2,0, 'Take heart, Alliance! Throw these villains from Alterac Valley!',14,0,100,0,0,0, 'Captain Balinda Stonehearth');
|
||||
@@ -27,8 +27,9 @@ enum Spells
|
||||
|
||||
enum Yells
|
||||
{
|
||||
YELL_AGGRO = -1810023,
|
||||
YELL_EVADE = -1810024
|
||||
YELL_AGGRO = 0,
|
||||
YELL_EVADE = 1,
|
||||
YELL_SALVATION = 2,
|
||||
};
|
||||
|
||||
enum Creatures
|
||||
@@ -122,7 +123,7 @@ public:
|
||||
|
||||
void EnterCombat(Unit* /*who*/)
|
||||
{
|
||||
DoScriptText(YELL_AGGRO, me);
|
||||
Talk(YELL_AGGRO);
|
||||
}
|
||||
|
||||
void JustRespawned()
|
||||
@@ -185,7 +186,7 @@ public:
|
||||
if (me->GetDistance2d(me->GetHomePosition().GetPositionX(), me->GetHomePosition().GetPositionY()) > 50)
|
||||
{
|
||||
EnterEvadeMode();
|
||||
DoScriptText(YELL_EVADE, me);
|
||||
Talk(YELL_EVADE);
|
||||
}
|
||||
resetTimer = 5 * IN_MILLISECONDS;
|
||||
} else resetTimer -= diff;
|
||||
|
||||
Reference in New Issue
Block a user