*Fix build.
--HG-- branch : trunk
This commit is contained in:
@@ -40,9 +40,6 @@ struct TRINITY_DLL_DECL ScriptedAI : public CreatureAI
|
|||||||
//CreatureAI Functions
|
//CreatureAI Functions
|
||||||
//*************
|
//*************
|
||||||
|
|
||||||
//Called if IsVisible(Unit *who) is true at each *who move
|
|
||||||
void MoveInLineOfSight(Unit *);
|
|
||||||
|
|
||||||
//Called at each attack of m_creature by any victim
|
//Called at each attack of m_creature by any victim
|
||||||
void AttackStart(Unit *);
|
void AttackStart(Unit *);
|
||||||
void AttackStart(Unit *, bool melee);
|
void AttackStart(Unit *, bool melee);
|
||||||
|
|||||||
Reference in New Issue
Block a user