*Implement SPELL_EFFECT_FORCE_CAST_WITH_VALUE(141).
--HG-- branch : trunk
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@@ -318,6 +318,7 @@ class Spell
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void EffectLearnPetSpell(uint32 i);
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void EffectWeaponDmg(uint32 i);
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void EffectForceCast(uint32 i);
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void EffectForceCastWithValue(uint32 i);
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void EffectTriggerSpell(uint32 i);
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void EffectTriggerMissileSpell(uint32 i);
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void EffectThreat(uint32 i);
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