*Implement SPELL_EFFECT_QUEST_START (150).
--HG-- branch : trunk
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@@ -378,6 +378,7 @@ class Spell
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void EffectKillCreditPersonal(uint32 i);
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void EffectKillCredit(uint32 i);
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void EffectQuestFail(uint32 i);
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void EffectQuestStart(uint32 i);
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void EffectRedirectThreat(uint32 i);
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void EffectWMODamage(uint32 i);
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void EffectWMORepair(uint32 i);
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