diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index ba88a341f9..7d996e3e7a 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -10471,7 +10471,9 @@ int32 Unit::CalculateSpellDamage(SpellEntry const* spellProto, uint8 effect_inde if(spellProto->Attributes & SPELL_ATTR_LEVEL_DAMAGE_CALCULATION && spellProto->spellLevel && spellProto->Effect[effect_index] != SPELL_EFFECT_WEAPON_PERCENT_DAMAGE && spellProto->Effect[effect_index] != SPELL_EFFECT_KNOCK_BACK) - value = int32(value*0.25f*exp(getLevel()*(70-spellProto->spellLevel)/1000.0f)); + //there are many more: slow speed, -healing pct + //value = int32(value*0.25f*exp(getLevel()*(70-spellProto->spellLevel)/1000.0f)); + value = int32(value * getLevel() / (spellProto->spellLevel ? spellProto->spellLevel : 1)); return value; }