Fixed Improved Mind Blast heal reduction
--HG-- branch : trunk
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@@ -533,6 +533,17 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
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if(back_damage < unitTarget->GetHealth())
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if(back_damage < unitTarget->GetHealth())
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m_caster->CastCustomSpell(m_caster, 32409, &back_damage, 0, 0, true);
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m_caster->CastCustomSpell(m_caster, 32409, &back_damage, 0, 0, true);
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}
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}
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// Mind Blast - applies Mind Trauma if:
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else if (m_spellInfo->SpellFamilyFlags & UI64LIT(0x2000))
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{
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// We are in Shadow Form
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if (m_caster->m_form == FORM_SHADOW)
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// We have Improved Mind Blast
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if (AuraEffect * aurEff = m_caster->GetDummyAura(SPELLFAMILY_PRIEST,95,0))
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// Chance has been successfully rolled
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if (roll_chance_i(aurEff->GetSpellProto()->EffectBasePoints[1] + 1))
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m_caster->CastSpell(unitTarget, 48301, true);
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}
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// Smite
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// Smite
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else if (m_spellInfo->SpellFamilyFlags[0] & 0x80)
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else if (m_spellInfo->SpellFamilyFlags[0] & 0x80)
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{
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{
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