Reapply patch about changing modelid_a/h(2) values to modelid1..4, display ids are no longer incorrectly chosen based on player faction.
--HG-- branch : trunk
This commit is contained in:
+4
-2
@@ -169,8 +169,10 @@ struct CreatureInfo
|
||||
uint32 Entry;
|
||||
uint32 HeroicEntry;
|
||||
uint32 KillCredit[MAX_KILL_CREDIT];
|
||||
uint32 DisplayID_A[2];
|
||||
uint32 DisplayID_H[2];
|
||||
uint32 Modelid1;
|
||||
uint32 Modelid2;
|
||||
uint32 Modelid3;
|
||||
uint32 Modelid4;
|
||||
char* Name;
|
||||
char* SubName;
|
||||
char* IconName;
|
||||
|
||||
Reference in New Issue
Block a user