Typo cleanup! :/
--HG-- branch : trunk
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@@ -4408,7 +4408,7 @@ uint32 Unit::GetAuraCount(uint32 spellId) const
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uint32 count = 0;
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for (AuraApplicationMap::const_iterator itr = m_appliedAuras.lower_bound(spellId); itr != m_appliedAuras.upper_bound(spellId); ++itr)
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{
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if (itr->second->GetBase()->GetStackAmount())
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if (!itr->second->GetBase()->GetStackAmount())
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count++;
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else
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count += (uint32)itr->second->GetBase()->GetStackAmount();
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@@ -1454,7 +1454,7 @@ class Unit : public WorldObject
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void JumpTo(float speedXY, float speedZ, bool forward = true);
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void JumpTo(WorldObject *obj, float speedZ);
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void SetFacing(float ori, WorldObject* obj);
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void SetFacing(float ori, WorldObject* obj = NULL);
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void SendMonsterStop(bool on_death = false);
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void SendMonsterMove(float NewPosX, float NewPosY, float NewPosZ, uint32 Time, Player* player = NULL);
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void SendMonsterMove(float NewPosX, float NewPosY, float NewPosZ, uint32 MoveFlags, uint32 time, float speedZ, Player *player = NULL);
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