small tweak for escortAI's debuglog
--HG-- branch : trunk
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@@ -432,7 +432,7 @@ void npc_escortAI::Start(bool bIsActiveAttacker, bool bRun, uint64 uiPlayerGUID,
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{
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if (me->getVictim())
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{
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error_log("TSCR ERROR: EscortAI attempt to Start while in combat.");
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error_log("TSCR ERROR: EscortAI attempt to Start while in combat. Scriptname: %s, creature entry: %u", me->GetScriptName().c_str(), me->GetEntry());
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return;
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}
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