Core/Game: Include cleanup part 5
* ObjectMgr.h * Player.h * Unit.h * G3D should no longer propagate everywhere from Spline/MotionMaster
This commit is contained in:
@@ -17,9 +17,10 @@
|
||||
|
||||
#include "QueryPackets.h"
|
||||
#include "BattlenetAccountMgr.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "Player.h"
|
||||
#include "World.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "WorldSession.h"
|
||||
|
||||
void WorldPackets::Query::QueryCreature::Read()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user