Core/Game: Include cleanup part 5
* ObjectMgr.h * Player.h * Unit.h * G3D should no longer propagate everywhere from Spline/MotionMaster
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@@ -18,14 +18,18 @@
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#include "ScriptedCreature.h"
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#include "AreaBoundary.h"
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#include "DB2Stores.h"
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#include "Cell.h"
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#include "CellImpl.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "InstanceScript.h"
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#include "Log.h"
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#include "ObjectMgr.h"
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#include "MotionMaster.h"
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#include "ObjectAccessor.h"
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#include "Spell.h"
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#include "SpellMgr.h"
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#include "TemporarySummon.h"
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// Spell summary for ScriptedAI::SelectSpell
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struct TSpellSummary
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