Core/Game: Include cleanup part 5

* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
This commit is contained in:
Shauren
2017-06-04 01:00:45 +02:00
parent ec72a59b08
commit b453e12423
442 changed files with 3521 additions and 2850 deletions
@@ -18,14 +18,18 @@
#include "ScriptedCreature.h"
#include "AreaBoundary.h"
#include "DB2Stores.h"
#include "Cell.h"
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "InstanceScript.h"
#include "Log.h"
#include "ObjectMgr.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "Spell.h"
#include "SpellMgr.h"
#include "TemporarySummon.h"
// Spell summary for ScriptedAI::SelectSpell
struct TSpellSummary