*Prevent possible problems with application of negative auras with 0 duration, now only spell hits which were diminished are immuned.

*Remove old code of SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE forgotten in c84e55b632.

--HG--
branch : trunk
This commit is contained in:
QAston
2010-07-16 14:23:03 +02:00
parent 719f13874e
commit b406321c01
3 changed files with 13 additions and 13 deletions
+3 -2
View File
@@ -12710,10 +12710,10 @@ void Unit::IncrDiminishing(DiminishingGroup group)
m_Diminishing.push_back(DiminishingReturn(group,getMSTime(),DIMINISHING_LEVEL_2));
}
void Unit::ApplyDiminishingToDuration(DiminishingGroup group, int32 &duration,Unit* caster,DiminishingLevels Level, int32 limitduration)
float Unit::ApplyDiminishingToDuration(DiminishingGroup group, int32 &duration,Unit* caster,DiminishingLevels Level, int32 limitduration)
{
if (duration == -1 || group == DIMINISHING_NONE || caster->IsFriendlyTo(this))
return;
return 1.0f;
// test pet/charm masters instead pets/charmeds
Unit const* targetOwner = GetCharmerOrOwner();
@@ -12767,6 +12767,7 @@ void Unit::ApplyDiminishingToDuration(DiminishingGroup group, int32 &duration,Un
}
duration = int32(duration * mod);
return mod;
}
void Unit::ApplyDiminishingAura(DiminishingGroup group, bool apply)
+1 -1
View File
@@ -1106,7 +1106,7 @@ class Unit : public WorldObject
DiminishingLevels GetDiminishing(DiminishingGroup group);
void IncrDiminishing(DiminishingGroup group);
void ApplyDiminishingToDuration(DiminishingGroup group, int32 &duration,Unit* caster, DiminishingLevels Level, int32 limitduration);
float ApplyDiminishingToDuration(DiminishingGroup group, int32 &duration,Unit* caster, DiminishingLevels Level, int32 limitduration);
void ApplyDiminishingAura(DiminishingGroup group, bool apply);
void ClearDiminishings() { m_Diminishing.clear(); }
+9 -10
View File
@@ -1344,7 +1344,15 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit *unit, const uint32 effectMask, bool
// Now Reduce spell duration using data received at spell hit
int32 duration = m_spellAura->GetMaxDuration();
int32 limitduration = GetDiminishingReturnsLimitDuration(m_diminishGroup,aurSpellInfo);
unit->ApplyDiminishingToDuration(m_diminishGroup, duration, m_originalCaster, m_diminishLevel,limitduration);
float diminishMod = unit->ApplyDiminishingToDuration(m_diminishGroup, duration, m_originalCaster, m_diminishLevel,limitduration);
// unit is immune to aura if it was diminished to 0 duration
if (diminishMod == 0.0f)
{
m_spellAura->Remove();
return SPELL_MISS_IMMUNE;
}
((UnitAura*)m_spellAura)->SetDiminishGroup(m_diminishGroup);
bool positive = IsPositiveSpell(m_spellAura->GetId());
@@ -1358,12 +1366,6 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit *unit, const uint32 effectMask, bool
if (IsChanneledSpell(m_spellInfo))
m_originalCaster->ModSpellCastTime(aurSpellInfo, duration, this);
if (duration == 0 && !positive)
{
m_spellAura->Remove();
return SPELL_MISS_IMMUNE;
}
if (duration != m_spellAura->GetMaxDuration())
{
m_spellAura->SetMaxDuration(duration);
@@ -6784,9 +6786,6 @@ int32 Spell::CalculateDamageDone(Unit *unit, const uint32 effectMask, float *mul
if (m_caster->GetTypeId() == TYPEID_UNIT)
m_damage = float(m_damage) * unit->GetTotalAuraMultiplierByMiscMask(SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE, m_spellInfo->SchoolMask);
if (int32 reducedPct = unit->GetMaxNegativeAuraModifier(SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE))
m_damage = m_damage * (100 + reducedPct) / 100;
if (m_caster->GetTypeId() == TYPEID_PLAYER)
{
uint32 targetAmount = m_UniqueTargetInfo.size();