*Load gobject display info from dbc to check go boundaries.
--HG-- branch : trunk
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@@ -84,6 +84,7 @@ extern DBCStorage <EmotesEntry> sEmotesStore;
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extern DBCStorage <EmotesTextEntry> sEmotesTextStore;
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extern DBCStorage <FactionEntry> sFactionStore;
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extern DBCStorage <FactionTemplateEntry> sFactionTemplateStore;
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extern DBCStorage <GameObjectDisplayInfoEntry> sGameObjectDisplayInfoStore;
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extern DBCStorage <GemPropertiesEntry> sGemPropertiesStore;
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extern DBCStorage <GlyphPropertiesEntry> sGlyphPropertiesStore;
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extern DBCStorage <GlyphSlotEntry> sGlyphSlotStore;
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