From b2f542530ff683a32ee80fb42a4c2554edf59589 Mon Sep 17 00:00:00 2001 From: Shocker Date: Tue, 24 Aug 2010 07:49:16 +0300 Subject: [PATCH] Fix Guardian Spirit's healing --HG-- branch : trunk --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index c90c891c94..a745bb0048 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2225,8 +2225,8 @@ void Unit::CalcAbsorbResist(Unit *pVictim, SpellSchoolMask schoolMask, DamageEff if (preventDeathSpell->SpellIconID == 2873) { int32 healAmount = pVictim->GetMaxHealth() * preventDeathAmount / 100; - pVictim->CastCustomSpell(pVictim, 48153, &healAmount, NULL, NULL, true); pVictim->RemoveAurasDueToSpell(preventDeathSpell->Id); + pVictim->CastCustomSpell(pVictim, 48153, &healAmount, NULL, NULL, true); RemainingDamage = 0; } break;