Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons)

This commit is contained in:
Spp-
2011-07-27 12:14:27 +02:00
parent fa50c0a464
commit b2a84d9f1e
47 changed files with 166 additions and 168 deletions
-2
View File
@@ -616,8 +616,6 @@ class ObjectMgr
typedef std::map<uint32, uint32> CharacterConversionMap;
Player* GetPlayer(const char* name) const { return sObjectAccessor->FindPlayerByName(name);}
Player* GetPlayer(uint64 guid) const { return ObjectAccessor::FindPlayer(guid); }
Player* GetPlayerByLowGUID(uint32 lowguid) const;
GameObjectTemplate const* GetGameObjectTemplate(uint32 entry);