Code Style: Remove trailing spaces
--HG-- branch : trunk
This commit is contained in:
@@ -169,9 +169,9 @@ struct boss_ingvar_the_plundererAI : public ScriptedAI
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void KilledUnit(Unit *victim)
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{
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if (bIsUndead)
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if (bIsUndead)
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DoScriptText(YELL_KILL_1,m_creature);
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else
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else
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DoScriptText(YELL_KILL_2,m_creature);
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}
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@@ -351,7 +351,7 @@ struct mob_annhylde_the_callerAI : public ScriptedAI
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}
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uiResurectTimer = 3000;
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uiResurectPhase = 2;
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}
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}
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else if (uiResurectPhase == 2)
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{
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if (Creature* ingvar = Unit::GetCreature(*m_creature, pInstance ? pInstance->GetData64(DATA_INGVAR) : 0))
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@@ -47,7 +47,7 @@ struct Locations
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{
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float x, y, z;
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};
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struct Locations moveLocs[]=
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{
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{261.6,-449.3,109.5},
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@@ -57,7 +57,7 @@ struct Locations moveLocs[]=
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{310.0,-453.4,109.5},
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{238.6,-460.7,109.5}
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};
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enum Phase
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{
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PHASE_FRENZIED_WORGEN,
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@@ -92,11 +92,11 @@ struct boss_palehoofAI : public ScriptedAI
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uiWhiteringRoarTimer = 10000;
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m_creature->GetMotionMaster()->MoveTargetedHome();
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for(uint32 i=0;i<4;i++)
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DoneAdds[i]=false;
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AddCount=0;
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currentPhase=PHASE_NONE;
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if (pInstance)
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@@ -125,15 +125,15 @@ struct boss_palehoofAI : public ScriptedAI
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{
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DoScriptText(SAY_AGGRO, m_creature);
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}
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void AttackStart(Unit* who)
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{
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if (!who)
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return;
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if (m_creature->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
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return;
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if (m_creature->Attack(who, true))
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{
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m_creature->AddThreat(who, 0.0f);
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@@ -150,30 +150,30 @@ struct boss_palehoofAI : public ScriptedAI
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//Return since we have no target
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if (!UpdateVictim())
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return;
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Creature* pTemp = Unit::GetCreature((*m_creature), pInstance ? pInstance->GetData64(DATA_MOB_ORB) : 0);
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if (pTemp && pTemp->isAlive())
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pTemp->DisappearAndDie();
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if (uiArcingSmashTimer <= diff)
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{
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DoCast(m_creature, SPELL_ARCING_SMASH);
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uiArcingSmashTimer = urand(13000,17000);
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} else uiArcingSmashTimer -= diff;
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if (uiImpaleTimer <= diff)
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{
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if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
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DoCast(pTarget, DUNGEON_MODE(SPELL_IMPALE, H_SPELL_IMPALE));
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uiImpaleTimer = urand(8000,12000);
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} else uiImpaleTimer -= diff;
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if (uiWhiteringRoarTimer <= diff)
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{
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DoCast(m_creature, DUNGEON_MODE(SPELL_WITHERING_ROAR, H_SPELL_WITHERING_ROAR));
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uiWhiteringRoarTimer = urand(8000,12000);
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} else uiWhiteringRoarTimer -= diff;
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DoMeleeAttackIfReady();
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}
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@@ -229,7 +229,7 @@ struct boss_palehoofAI : public ScriptedAI
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}
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currentPhase = move;
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}
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void JustReachedHome()
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{
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m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NOT_ATTACKABLE_1|UNIT_FLAG_OOC_NOT_ATTACKABLE);
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@@ -272,7 +272,7 @@ struct mob_ravenous_furbolgAI : public ScriptedAI
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uiTerrifyingRoarTimer = 15000;
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m_creature->GetMotionMaster()->MoveTargetedHome();
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if (pInstance)
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if(pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT)==IN_PROGRESS)
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{
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@@ -335,7 +335,7 @@ struct mob_ravenous_furbolgAI : public ScriptedAI
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CAST_AI(boss_palehoofAI, pPalehoof->AI())->NextPhase();
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}
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}
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void JustReachedHome()
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{
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m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NOT_ATTACKABLE_1|UNIT_FLAG_OOC_NOT_ATTACKABLE);
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@@ -378,7 +378,7 @@ struct mob_frenzied_worgenAI : public ScriptedAI
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uint32 uiEnrage2Timer = 10000;
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m_creature->GetMotionMaster()->MoveTargetedHome();
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if (pInstance)
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if(pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT)==IN_PROGRESS)
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{
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@@ -443,7 +443,7 @@ struct mob_frenzied_worgenAI : public ScriptedAI
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CAST_AI(boss_palehoofAI, pPalehoof->AI())->NextPhase();
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}
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}
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void JustReachedHome()
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{
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m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NOT_ATTACKABLE_1|UNIT_FLAG_OOC_NOT_ATTACKABLE);
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@@ -487,7 +487,7 @@ struct mob_ferocious_rhinoAI : public ScriptedAI
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uiGrievousWoundTimer = 20000;
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m_creature->GetMotionMaster()->MoveTargetedHome();
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if (pInstance)
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if(pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT)==IN_PROGRESS)
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{
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@@ -551,7 +551,7 @@ struct mob_ferocious_rhinoAI : public ScriptedAI
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CAST_AI(boss_palehoofAI, pPalehoof->AI())->NextPhase();
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}
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}
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void JustReachedHome()
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{
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m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NOT_ATTACKABLE_1|UNIT_FLAG_OOC_NOT_ATTACKABLE);
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@@ -600,7 +600,7 @@ struct mob_massive_jormungarAI : public ScriptedAI
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uiPoisonBreathTimer = 10000;
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m_creature->GetMotionMaster()->MoveTargetedHome();
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if (pInstance)
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if(pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT) == IN_PROGRESS)
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{
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@@ -665,7 +665,7 @@ struct mob_massive_jormungarAI : public ScriptedAI
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CAST_AI(boss_palehoofAI,pPalehoof->AI())->NextPhase();
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}
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}
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void JustReachedHome()
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{
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m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NOT_ATTACKABLE_1|UNIT_FLAG_OOC_NOT_ATTACKABLE);
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@@ -726,7 +726,7 @@ struct mob_palehoof_orbAI : public ScriptedAI
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pNext->SetStandState(UNIT_STAND_STATE_STAND);
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pNext->SetInCombatWithZone();
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pNext->Attack(pNext->SelectNearestTarget(100),true);
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}
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currentPhase=PHASE_NONE;
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}
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@@ -809,12 +809,12 @@ void AddSC_boss_palehoof()
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newscript->GetAI = &GetAI_mob_massive_jormungar;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name = "mob_palehoof_orb";
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newscript->GetAI = &GetAI_mob_palehoof_orb;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name = "go_palehoof_sphere";
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@@ -186,7 +186,7 @@ struct boss_svalaAI : public ScriptedAI
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uiArthasGUID = 0;
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Phase = FINISHED;
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}
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else
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else
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Reset();
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break;
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}
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@@ -247,7 +247,7 @@ struct boss_svala_sorrowgraveAI : public ScriptedAI
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uiCallFlamesTimer = 10*IN_MILISECONDS;
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uiRitualOfSwordTimer = 20*IN_MILISECONDS;
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uiSacrificeTimer = 8*IN_MILISECONDS;
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bSacrificed = false;
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Phase = NORMAL;
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@@ -320,7 +320,7 @@ struct boss_svala_sorrowgraveAI : public ScriptedAI
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if (pInstance)
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{
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pInstance->SetData64(DATA_SACRIFICED_PLAYER,pSacrificeTarget->GetGUID());
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for (uint8 i = 0; i < 3; ++i)
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if (Creature* pSummon = m_creature->SummonCreature(CREATURE_RITUAL_CHANNELER, RitualChannelerPos[i], TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 360000))
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pSummon->AI()->DoAction(0);
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@@ -52,17 +52,17 @@ struct instance_pinnacle : public ScriptedInstance
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uiGortokPalehoof = 0;
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uiSkadiTheRuthless = 0;
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uiKingYmiron = 0;
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uiSkadiTheRuthlessDoor = 0;
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uiKingYmironDoor = 0;
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uiGortokPalehoofSphere = 0;
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uiFrenziedWorgen = 0;
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uiRavenousFurbolg = 0;
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uiFerociousRhino = 0;
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uiMassiveJormungar = 0;
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uiPalehoofOrb = 0;
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uiSvala = 0;
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uiSacrificedPlayer = 0;
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}
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