From b27bd661f00d364c055fef826a172e926f3e53df Mon Sep 17 00:00:00 2001 From: kaelima Date: Thu, 1 Mar 2012 12:12:35 +0100 Subject: [PATCH] Core/Object: Correct the updateflag order in SMSG_UPDATE_OBJECT. --- src/server/game/Entities/Object/Object.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 9253411360..2a2b78f463 100755 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -375,6 +375,12 @@ void Object::_BuildMovementUpdate(ByteBuffer* data, uint16 flags) const } } + // 0x8 + if (flags & UPDATEFLAG_UNKNOWN) + { + *data << uint32(0); + } + // 0x10 if (flags & UPDATEFLAG_LOWGUID) { @@ -405,12 +411,6 @@ void Object::_BuildMovementUpdate(ByteBuffer* data, uint16 flags) const } } - // 0x8 - if (flags & UPDATEFLAG_UNKNOWN) - { - *data << uint32(0); - } - // 0x4 if (flags & UPDATEFLAG_HAS_TARGET) {