Scripts/Spell: Remove redundant type-check in Ashbringer script (thanks machi/kaelima)

This commit is contained in:
click
2011-05-14 18:42:33 +02:00
parent a816cdd772
commit b2655b198c
-3
View File
@@ -1047,9 +1047,6 @@ class spell_item_ashbringer : public SpellScriptLoader
PreventHitDefaultEffect(effIndex); PreventHitDefaultEffect(effIndex);
Unit* caster = GetCaster(); Unit* caster = GetCaster();
if (caster->GetTypeId() != TYPEID_PLAYER)
return;
if (Player* player = caster->ToPlayer()) if (Player* player = caster->ToPlayer())
{ {
uint32 sound_id = RAND( SOUND_ASHBRINGER_1, SOUND_ASHBRINGER_2, SOUND_ASHBRINGER_3, SOUND_ASHBRINGER_4, SOUND_ASHBRINGER_5, SOUND_ASHBRINGER_6, uint32 sound_id = RAND( SOUND_ASHBRINGER_1, SOUND_ASHBRINGER_2, SOUND_ASHBRINGER_3, SOUND_ASHBRINGER_4, SOUND_ASHBRINGER_5, SOUND_ASHBRINGER_6,