*Cleanup, fix many cases of unoptimized loops, potential crashes, excessively large data types, unnecessary or wrong casts, non-standardized function calls, and so on..
*Proper Maexxna Web Spray locations (old locations sent players flying into the air) --HG-- branch : trunk
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@@ -152,10 +152,8 @@ class TRINITY_DLL_SPEC InstanceData : public ZoneScript
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//sends world state update to all players in instance
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void DoUpdateWorldState(uint32 uiStateId, uint32 uiStateData);
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/* Not used anywhere yet, not sure if they're needed:
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// Send Notify to all players in instance
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void DoSendNotifyToInstance(const char *format,...);
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*/
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// Complete Achievement for all players in instance
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void DoCompleteAchievement(uint32 achievement);
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