diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 6df490c918..127623dfb6 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -8135,6 +8135,9 @@ void Unit::SetGuardian(Guardian* guardian, bool apply) } // FIXME: hack, speed must be set only at follow + if(HasByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP)) + guardian->SetByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP); + if(GetTypeId() == TYPEID_PLAYER && guardian->HasSummonMask(SUMMON_MASK_PET)) for(int i = 0; i < MAX_MOVE_TYPE; ++i) guardian->SetSpeed(UnitMoveType(i), m_speed_rate[i], true);