@@ -99,6 +99,7 @@ DBCStorage <GtChanceToMeleeCritBaseEntry> sGtChanceToMeleeCritBaseStore(GtChance
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DBCStorage <GtChanceToMeleeCritEntry> sGtChanceToMeleeCritStore(GtChanceToMeleeCritfmt);
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DBCStorage <GtChanceToMeleeCritEntry> sGtChanceToMeleeCritStore(GtChanceToMeleeCritfmt);
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DBCStorage <GtChanceToSpellCritBaseEntry> sGtChanceToSpellCritBaseStore(GtChanceToSpellCritBasefmt);
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DBCStorage <GtChanceToSpellCritBaseEntry> sGtChanceToSpellCritBaseStore(GtChanceToSpellCritBasefmt);
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DBCStorage <GtChanceToSpellCritEntry> sGtChanceToSpellCritStore(GtChanceToSpellCritfmt);
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DBCStorage <GtChanceToSpellCritEntry> sGtChanceToSpellCritStore(GtChanceToSpellCritfmt);
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DBCStorage <GtOCTClassCombatRatingScalarEntry> sGtOCTClassCombatRatingScalarStore(GtOCTClassCombatRatingScalarfmt);
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DBCStorage <GtOCTRegenHPEntry> sGtOCTRegenHPStore(GtOCTRegenHPfmt);
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DBCStorage <GtOCTRegenHPEntry> sGtOCTRegenHPStore(GtOCTRegenHPfmt);
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//DBCStorage <GtOCTRegenMPEntry> sGtOCTRegenMPStore(GtOCTRegenMPfmt); -- not used currently
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//DBCStorage <GtOCTRegenMPEntry> sGtOCTRegenMPStore(GtOCTRegenMPfmt); -- not used currently
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DBCStorage <GtRegenHPPerSptEntry> sGtRegenHPPerSptStore(GtRegenHPPerSptfmt);
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DBCStorage <GtRegenHPPerSptEntry> sGtRegenHPPerSptStore(GtRegenHPPerSptfmt);
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@@ -331,6 +332,7 @@ void LoadDBCStores(const std::string& dataPath)
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LoadDBC(availableDbcLocales, bad_dbc_files, sGtChanceToMeleeCritStore, dbcPath, "gtChanceToMeleeCrit.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sGtChanceToMeleeCritStore, dbcPath, "gtChanceToMeleeCrit.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sGtChanceToSpellCritBaseStore, dbcPath, "gtChanceToSpellCritBase.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sGtChanceToSpellCritBaseStore, dbcPath, "gtChanceToSpellCritBase.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sGtChanceToSpellCritStore, dbcPath, "gtChanceToSpellCrit.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sGtChanceToSpellCritStore, dbcPath, "gtChanceToSpellCrit.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sGtOCTClassCombatRatingScalarStore, dbcPath, "gtOCTClassCombatRatingScalar.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sGtOCTRegenHPStore, dbcPath, "gtOCTRegenHP.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sGtOCTRegenHPStore, dbcPath, "gtOCTRegenHP.dbc");
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//LoadDBC(dbcCount, availableDbcLocales, bad_dbc_files, sGtOCTRegenMPStore, dbcPath, "gtOCTRegenMP.dbc"); -- not used currently
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//LoadDBC(dbcCount, availableDbcLocales, bad_dbc_files, sGtOCTRegenMPStore, dbcPath, "gtOCTRegenMP.dbc"); -- not used currently
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LoadDBC(availableDbcLocales, bad_dbc_files, sGtRegenHPPerSptStore, dbcPath, "gtRegenHPPerSpt.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sGtRegenHPPerSptStore, dbcPath, "gtRegenHPPerSpt.dbc");
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@@ -103,6 +103,7 @@ extern DBCStorage <GtChanceToMeleeCritBaseEntry> sGtChanceToMeleeCritBaseStore;
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extern DBCStorage <GtChanceToMeleeCritEntry> sGtChanceToMeleeCritStore;
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extern DBCStorage <GtChanceToMeleeCritEntry> sGtChanceToMeleeCritStore;
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extern DBCStorage <GtChanceToSpellCritBaseEntry> sGtChanceToSpellCritBaseStore;
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extern DBCStorage <GtChanceToSpellCritBaseEntry> sGtChanceToSpellCritBaseStore;
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extern DBCStorage <GtChanceToSpellCritEntry> sGtChanceToSpellCritStore;
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extern DBCStorage <GtChanceToSpellCritEntry> sGtChanceToSpellCritStore;
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extern DBCStorage <GtOCTClassCombatRatingScalarEntry> sGtOCTClassCombatRatingScalarStore;
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extern DBCStorage <GtOCTRegenHPEntry> sGtOCTRegenHPStore;
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extern DBCStorage <GtOCTRegenHPEntry> sGtOCTRegenHPStore;
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//extern DBCStorage <GtOCTRegenMPEntry> sGtOCTRegenMPStore; -- not used currently
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//extern DBCStorage <GtOCTRegenMPEntry> sGtOCTRegenMPStore; -- not used currently
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extern DBCStorage <GtRegenHPPerSptEntry> sGtRegenHPPerSptStore;
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extern DBCStorage <GtRegenHPPerSptEntry> sGtRegenHPPerSptStore;
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@@ -961,6 +961,8 @@ struct GlyphSlotEntry
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// All Gt* DBC store data for 100 levels, some by 100 per class/race
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// All Gt* DBC store data for 100 levels, some by 100 per class/race
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#define GT_MAX_LEVEL 100
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#define GT_MAX_LEVEL 100
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// gtOCTClassCombatRatingScalar.dbc stores data for 32 ratings, look at MAX_COMBAT_RATING for real used amount
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#define GT_MAX_RATING 32
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struct GtBarberShopCostBaseEntry
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struct GtBarberShopCostBaseEntry
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{
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{
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@@ -992,6 +994,11 @@ struct GtChanceToSpellCritEntry
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float ratio;
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float ratio;
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};
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};
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struct GtOCTClassCombatRatingScalarEntry
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{
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float ratio;
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};
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struct GtOCTRegenHPEntry
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struct GtOCTRegenHPEntry
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{
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{
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float ratio;
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float ratio;
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@@ -61,6 +61,7 @@ const char GtChanceToMeleeCritBasefmt[]="f";
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const char GtChanceToMeleeCritfmt[]="f";
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const char GtChanceToMeleeCritfmt[]="f";
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const char GtChanceToSpellCritBasefmt[]="f";
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const char GtChanceToSpellCritBasefmt[]="f";
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const char GtChanceToSpellCritfmt[]="f";
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const char GtChanceToSpellCritfmt[]="f";
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const char GtOCTClassCombatRatingScalarfmt[]="df";
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const char GtOCTRegenHPfmt[]="f";
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const char GtOCTRegenHPfmt[]="f";
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//const char GtOCTRegenMPfmt[]="f";
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//const char GtOCTRegenMPfmt[]="f";
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const char GtRegenHPPerSptfmt[]="f";
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const char GtRegenHPPerSptfmt[]="f";
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@@ -5783,7 +5783,7 @@ float Player::GetSpellCritFromIntellect()
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return crit*100.0f;
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return crit*100.0f;
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}
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}
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float Player::GetRatingCoefficient(CombatRating cr) const
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float Player::GetRatingMultiplier(CombatRating cr) const
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{
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{
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uint8 level = getLevel();
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uint8 level = getLevel();
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@@ -5791,15 +5791,17 @@ float Player::GetRatingCoefficient(CombatRating cr) const
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level = GT_MAX_LEVEL;
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level = GT_MAX_LEVEL;
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GtCombatRatingsEntry const *Rating = sGtCombatRatingsStore.LookupEntry(cr*GT_MAX_LEVEL+level-1);
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GtCombatRatingsEntry const *Rating = sGtCombatRatingsStore.LookupEntry(cr*GT_MAX_LEVEL+level-1);
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if (Rating == NULL)
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// gtOCTClassCombatRatingScalarStore.dbc starts with 1, CombatRating with zero, so cr+1
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GtOCTClassCombatRatingScalarEntry const *classRating = sGtOCTClassCombatRatingScalarStore.LookupEntry((getClass()-1)*GT_MAX_RATING+cr+1);
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if (!Rating || !classRating)
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return 1.0f; // By default use minimum coefficient (not must be called)
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return 1.0f; // By default use minimum coefficient (not must be called)
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return Rating->ratio;
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return classRating->ratio / Rating->ratio;
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}
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}
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float Player::GetRatingBonusValue(CombatRating cr) const
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float Player::GetRatingBonusValue(CombatRating cr) const
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{
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{
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||||||
return float(GetUInt32Value(PLAYER_FIELD_COMBAT_RATING_1 + cr)) / GetRatingCoefficient(cr);
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return float(GetUInt32Value(PLAYER_FIELD_COMBAT_RATING_1 + cr)) * GetRatingMultiplier(cr);
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}
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}
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float Player::GetExpertiseDodgeOrParryReduction(WeaponAttackType attType) const
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float Player::GetExpertiseDodgeOrParryReduction(WeaponAttackType attType) const
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@@ -5867,20 +5869,20 @@ void Player::ApplyRatingMod(CombatRating cr, int32 value, bool apply)
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{
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{
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case CR_HASTE_MELEE:
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case CR_HASTE_MELEE:
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{
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{
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float RatingChange = value / GetRatingCoefficient(cr);
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float RatingChange = value * GetRatingMultiplier(cr);
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ApplyAttackTimePercentMod(BASE_ATTACK, RatingChange, apply);
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ApplyAttackTimePercentMod(BASE_ATTACK, RatingChange, apply);
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ApplyAttackTimePercentMod(OFF_ATTACK, RatingChange, apply);
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ApplyAttackTimePercentMod(OFF_ATTACK, RatingChange, apply);
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||||||
break;
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break;
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}
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}
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case CR_HASTE_RANGED:
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case CR_HASTE_RANGED:
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{
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{
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float RatingChange = value / GetRatingCoefficient(cr);
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float RatingChange = value * GetRatingMultiplier(cr);
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ApplyAttackTimePercentMod(RANGED_ATTACK, RatingChange, apply);
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ApplyAttackTimePercentMod(RANGED_ATTACK, RatingChange, apply);
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||||||
break;
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break;
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||||||
}
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}
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case CR_HASTE_SPELL:
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case CR_HASTE_SPELL:
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||||||
{
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{
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float RatingChange = value / GetRatingCoefficient(cr);
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float RatingChange = value * GetRatingMultiplier(cr);
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ApplyCastTimePercentMod(RatingChange, apply);
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ApplyCastTimePercentMod(RatingChange, apply);
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||||||
break;
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break;
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||||||
}
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}
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||||||
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|||||||
@@ -1844,7 +1844,7 @@ class Player : public Unit, public GridObject<Player>
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|||||||
float GetSpellCritFromIntellect();
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float GetSpellCritFromIntellect();
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||||||
float OCTRegenHPPerSpirit();
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float OCTRegenHPPerSpirit();
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float OCTRegenMPPerSpirit();
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float OCTRegenMPPerSpirit();
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||||||
float GetRatingCoefficient(CombatRating cr) const;
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float GetRatingMultiplier(CombatRating cr) const;
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||||||
float GetRatingBonusValue(CombatRating cr) const;
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float GetRatingBonusValue(CombatRating cr) const;
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uint32 GetBaseSpellPowerBonus() { return m_baseSpellPower; }
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uint32 GetBaseSpellPowerBonus() { return m_baseSpellPower; }
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int32 GetSpellPenetrationItemMod() const { return m_spellPenetrationItemMod; }
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int32 GetSpellPenetrationItemMod() const { return m_spellPenetrationItemMod; }
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|
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Reference in New Issue
Block a user