Core/Player: Use dbc data for calculating combat ratings

Closes #1156
This commit is contained in:
Lynx3d
2011-05-13 04:11:03 +07:00
committed by tobmaps
parent 863ba6f4c9
commit b1d2fbc0c2
6 changed files with 21 additions and 8 deletions
+1 -1
View File
@@ -1844,7 +1844,7 @@ class Player : public Unit, public GridObject<Player>
float GetSpellCritFromIntellect();
float OCTRegenHPPerSpirit();
float OCTRegenMPPerSpirit();
float GetRatingCoefficient(CombatRating cr) const;
float GetRatingMultiplier(CombatRating cr) const;
float GetRatingBonusValue(CombatRating cr) const;
uint32 GetBaseSpellPowerBonus() { return m_baseSpellPower; }
int32 GetSpellPenetrationItemMod() const { return m_spellPenetrationItemMod; }