Cosmetic: Multiple cosmetic changes

- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
This commit is contained in:
Spp
2011-09-29 12:43:05 +02:00
parent 8b820baa73
commit b16d2245bb
390 changed files with 1545 additions and 1545 deletions
@@ -92,7 +92,7 @@ class instance_blood_furnace : public InstanceMapScript
void OnCreatureCreate(Creature* creature)
{
switch(creature->GetEntry())
switch (creature->GetEntry())
{
case 17381:
The_MakerGUID = creature->GetGUID();
@@ -141,7 +141,7 @@ class instance_blood_furnace : public InstanceMapScript
uint64 GetData64(uint32 data)
{
switch(data)
switch (data)
{
case DATA_THE_MAKER: return The_MakerGUID;
case DATA_BROGGOK: return BroggokGUID;
@@ -167,7 +167,7 @@ class instance_blood_furnace : public InstanceMapScript
void SetData(uint32 /*type*/, uint32 data)
{
switch(data)
switch (data)
{
case TYPE_THE_MAKER_EVENT: m_auiEncounter[0] = data; break;
case TYPE_BROGGOK_EVENT: m_auiEncounter[1] = data; break;
@@ -190,7 +190,7 @@ class instance_blood_furnace : public InstanceMapScript
uint32 GetData(uint32 data)
{
switch(data)
switch (data)
{
case TYPE_THE_MAKER_EVENT: return m_auiEncounter[0];
case TYPE_BROGGOK_EVENT: return m_auiEncounter[1];
@@ -397,7 +397,7 @@ class boss_vazruden_the_herald : public CreatureScript
void UpdateAI(const uint32 diff)
{
switch(phase)
switch (phase)
{
case 0: // circle around the platform
return;
@@ -53,7 +53,7 @@ class instance_ramparts : public InstanceMapScript
void OnGameObjectCreate(GameObject* go)
{
switch(go->GetEntry())
switch (go->GetEntry())
{
case 185168:
m_uiChestNGUID = go->GetGUID();
@@ -68,7 +68,7 @@ class instance_ramparts : public InstanceMapScript
{
sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Ramparts: SetData received for type %u with data %u", uiType, uiData);
switch(uiType)
switch (uiType)
{
case TYPE_VAZRUDEN:
if (uiData == DONE && m_auiEncounter[1] == DONE && !spawned)
@@ -86,7 +86,7 @@ class instance_magtheridons_lair : public InstanceMapScript
void OnCreatureCreate(Creature* creature)
{
switch(creature->GetEntry())
switch (creature->GetEntry())
{
case 17257:
MagtheridonGUID = creature->GetGUID();
@@ -99,7 +99,7 @@ class instance_magtheridons_lair : public InstanceMapScript
void OnGameObjectCreate(GameObject* go)
{
switch(go->GetEntry())
switch (go->GetEntry())
{
case 181713:
go->SetUInt32Value(GAMEOBJECT_FLAGS, 0);
@@ -121,7 +121,7 @@ class instance_magtheridons_lair : public InstanceMapScript
uint64 GetData64(uint32 type)
{
switch(type)
switch (type)
{
case DATA_MAGTHERIDON:
return MagtheridonGUID;
@@ -131,7 +131,7 @@ class instance_magtheridons_lair : public InstanceMapScript
void SetData(uint32 type, uint32 data)
{
switch(type)
switch (type)
{
case DATA_MAGTHERIDON_EVENT:
m_auiEncounter[0] = data;
@@ -141,7 +141,7 @@ class instance_magtheridons_lair : public InstanceMapScript
HandleGameObject(DoorGUID, true);
break;
case DATA_CHANNELER_EVENT:
switch(data)
switch (data)
{
case NOT_STARTED: // Reset all channelers once one is reset.
if (m_auiEncounter[1] != NOT_STARTED)
@@ -281,7 +281,7 @@ class boss_warbringer_omrogg : public CreatureScript
Unit* source = (pLeftHead->GetEntry() == Killing[ikilling].creature ? pLeftHead : pRightHead);
switch(ikilling)
switch (ikilling)
{
case 0:
DoScriptText(Killing[ikilling].id, source);
@@ -115,7 +115,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
void JustSummoned(Creature* summoned)
{
switch(summoned->GetEntry())
switch (summoned->GetEntry())
{
case MOB_HEARTHEN_GUARD:
case MOB_SHARPSHOOTER_GUARD:
@@ -55,7 +55,7 @@ class instance_shattered_halls : public InstanceMapScript
void OnGameObjectCreate(GameObject* go)
{
switch(go->GetEntry())
switch (go->GetEntry())
{
case DOOR_NETHEKURSE:
nethekurseDoorGUID = go->GetGUID();
@@ -65,7 +65,7 @@ class instance_shattered_halls : public InstanceMapScript
void OnCreatureCreate(Creature* creature)
{
switch(creature->GetEntry())
switch (creature->GetEntry())
{
case 16807:
nethekurseGUID = creature->GetGUID();
@@ -75,7 +75,7 @@ class instance_shattered_halls : public InstanceMapScript
void SetData(uint32 type, uint32 data)
{
switch(type)
switch (type)
{
case TYPE_NETHEKURSE:
m_auiEncounter[0] = data;
@@ -88,7 +88,7 @@ class instance_shattered_halls : public InstanceMapScript
uint32 GetData(uint32 type)
{
switch(type)
switch (type)
{
case TYPE_NETHEKURSE:
return m_auiEncounter[0];
@@ -100,7 +100,7 @@ class instance_shattered_halls : public InstanceMapScript
uint64 GetData64(uint32 data)
{
switch(data)
switch (data)
{
case DATA_NETHEKURSE:
return nethekurseGUID;