Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces
Note: Only affects files with extension "cpp" and "h" under /src/server
This commit is contained in:
@@ -188,21 +188,21 @@ static Location AcolyteofVesperon = { 3145.68f, 520.71f, 89.7f };
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static Location AcolyteofVesperon2 = { 3246.57f, 551.263f, 58.6164f };
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Locations TwilightEggs[] =
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{
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{3219.28f, 669.121f , 88.5549f},
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{3221.55f, 682.852f , 90.5361f},
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{3239.77f, 685.94f , 90.3168f},
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{3250.33f, 669.749f , 88.7637f},
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{3246.6f, 642.365f , 84.8752f},
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{3233.68f, 653.117f , 85.7051f}
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{3219.28f, 669.121f, 88.5549f},
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{3221.55f, 682.852f, 90.5361f},
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{3239.77f, 685.94f, 90.3168f},
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{3250.33f, 669.749f, 88.7637f},
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{3246.6f, 642.365f, 84.8752f},
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{3233.68f, 653.117f, 85.7051f}
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};
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Locations TwilightEggsSarth[] =
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{
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{3252.73f, 515.762f , 58.5501f},
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{3256.56f, 521.119f , 58.6061f},
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{3255.63f, 527.513f , 58.7568f},
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{3264.90f, 525.865f , 58.6436f},
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{3264.26f, 516.364f , 58.8011f},
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{3257.54f, 502.285f , 58.2077f}
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{3252.73f, 515.762f, 58.5501f},
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{3256.56f, 521.119f, 58.6061f},
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{3255.63f, 527.513f, 58.7568f},
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{3264.90f, 525.865f, 58.6436f},
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{3264.26f, 516.364f, 58.8011f},
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{3257.54f, 502.285f, 58.2077f}
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};
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#define TWILIGHT_ACHIEVEMENTS 1
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@@ -290,14 +290,14 @@ public:
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if (pTenebron)
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{
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pTenebron->SetHomePosition(3239.07f, 657.235f, 86.8775f, 4.74729f);
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if(pTenebron->isAlive())
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if (pTenebron->isAlive())
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{
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if (pTenebron->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
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pTenebron->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
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pTenebron->GetMotionMaster()->MoveTargetedHome();
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}else
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{
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if(pInstance->GetData(TYPE_TENEBRON_PREKILLED) == false)
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if (pInstance->GetData(TYPE_TENEBRON_PREKILLED) == false)
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{
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pTenebron->Respawn();
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pTenebron->GetMotionMaster()->MoveTargetedHome();
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@@ -308,14 +308,14 @@ public:
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if (pShadron)
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{
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pShadron->SetHomePosition(3363.06f, 525.28f, 98.362f, 4.76475f);
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if(pShadron->isAlive())
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if (pShadron->isAlive())
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{
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if (pShadron->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
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pShadron->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
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pShadron->GetMotionMaster()->MoveTargetedHome();
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}else
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{
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if(pInstance->GetData(TYPE_SHADRON_PREKILLED) == false)
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if (pInstance->GetData(TYPE_SHADRON_PREKILLED) == false)
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{
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pShadron->Respawn();
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pShadron->GetMotionMaster()->MoveTargetedHome();
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@@ -326,14 +326,14 @@ public:
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if (pVesperon)
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{
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pVesperon->SetHomePosition(3145.68f, 520.71f, 89.7f, 4.64258f);
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if(pVesperon->isAlive())
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if (pVesperon->isAlive())
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{
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if (pVesperon->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
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pVesperon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
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pVesperon->GetMotionMaster()->MoveTargetedHome();
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}else
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{
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if(pInstance->GetData(TYPE_VESPERON_PREKILLED) == false)
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if (pInstance->GetData(TYPE_VESPERON_PREKILLED) == false)
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{
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pVesperon->Respawn();
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pVesperon->GetMotionMaster()->MoveTargetedHome();
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@@ -484,7 +484,7 @@ public:
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int32 iTextId = 0;
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switch(pTemp->GetEntry())
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switch (pTemp->GetEntry())
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{
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case NPC_TENEBRON:
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iTextId = SAY_SARTHARION_CALL_TENEBRON;
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@@ -532,13 +532,13 @@ public:
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Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(me, pFireCyclonesList, checker);
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me->VisitNearbyObject(200.0f, searcher);
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if(pFireCyclonesList.empty())
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if (pFireCyclonesList.empty())
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return;
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std::list<Creature*>::iterator itr = pFireCyclonesList.begin();
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uint32 rnd = rand()%pFireCyclonesList.size();
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for(uint32 i = 0; i < rnd; ++i)
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for (uint32 i = 0; i < rnd; ++i)
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++itr;
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(*itr)->CastSpell(target, SPELL_LAVA_STRIKE, true);
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@@ -586,13 +586,13 @@ public:
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if (m_uiFlameTsunamiTimer <= uiDiff)
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{
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SendFlameTsunami();
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switch(urand(0, 1))
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switch (urand(0, 1))
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{
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case 0:
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{
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Creature* Right1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight1Spawn.x, FlameRight1Spawn.y , FlameRight1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
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Creature* Right2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight2Spawn.x, FlameRight2Spawn.y , FlameRight2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
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Creature* Right3 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight3Spawn.x, FlameRight3Spawn.y , FlameRight3Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
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Creature* Right1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight1Spawn.x, FlameRight1Spawn.y, FlameRight1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
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Creature* Right2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight2Spawn.x, FlameRight2Spawn.y, FlameRight2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
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Creature* Right3 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight3Spawn.x, FlameRight3Spawn.y, FlameRight3Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
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Right1->GetMotionMaster()->MovePoint(0, FlameRight1Direction.x, FlameRight1Direction.y, FlameRight1Direction.z);
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Right2->GetMotionMaster()->MovePoint(0, FlameRight2Direction.x, FlameRight2Direction.y, FlameRight2Direction.z);
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Right3->GetMotionMaster()->MovePoint(0, FlameRight3Direction.x, FlameRight3Direction.y, FlameRight3Direction.z);
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@@ -600,8 +600,8 @@ public:
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}
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case 1:
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{
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Creature* Left1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft1Spawn.x, FlameLeft1Spawn.y , FlameLeft1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
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Creature* Left2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft2Spawn.x, FlameLeft2Spawn.y , FlameLeft2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
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Creature* Left1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft1Spawn.x, FlameLeft1Spawn.y, FlameLeft1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
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Creature* Left2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft2Spawn.x, FlameLeft2Spawn.y, FlameLeft2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
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Left1->GetMotionMaster()->MovePoint(0, FlameLeft1Direction.x, FlameLeft1Direction.y, FlameLeft1Direction.z);
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Left2->GetMotionMaster()->MovePoint(0, FlameLeft2Direction.x, FlameLeft2Direction.y, FlameLeft2Direction.z);
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break;
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@@ -648,7 +648,7 @@ public:
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{
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CastLavaStrikeOnTarget(target);
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if(urand(0, 5) == 0)
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if (urand(0, 5) == 0)
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DoScriptText(RAND(SAY_SARTHARION_SPECIAL_1, SAY_SARTHARION_SPECIAL_2, SAY_SARTHARION_SPECIAL_3), me);
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}
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m_uiLavaStrikeTimer = (m_bIsSoftEnraged ? urand(1400, 2000) : urand(5000, 20000));
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@@ -780,7 +780,7 @@ struct dummy_dragonAI : public ScriptedAI
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{
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me->GetMotionMaster()->Clear();
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me->SetInCombatWithZone();
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if(Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
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if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
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{
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me->AddThreat(target, 1.0f);
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me->Attack(target, true);
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@@ -837,19 +837,19 @@ struct dummy_dragonAI : public ScriptedAI
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//in instance script and calculate range to each.
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GameObject* pPortal = me->FindNearestGameObject(GO_TWILIGHT_PORTAL, 50.0f);
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switch(me->GetEntry())
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switch (me->GetEntry())
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{
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case NPC_TENEBRON:
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{
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iTextId = WHISPER_HATCH_EGGS;
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if (pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
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{
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for(uint32 i = 0; i < 6; ++i)
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for (uint32 i = 0; i < 6; ++i)
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me->SummonCreature(NPC_TWILIGHT_EGG, TwilightEggs[i].x, TwilightEggs[i].y, TwilightEggs[i].z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
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}
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else
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{
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for(uint32 i = 0; i < 6; ++i)
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for (uint32 i = 0; i < 6; ++i)
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me->SummonCreature(NPC_SARTHARION_TWILIGHT_EGG, TwilightEggsSarth[i].x, TwilightEggsSarth[i].y, TwilightEggsSarth[i].z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
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}
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break;
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@@ -857,10 +857,10 @@ struct dummy_dragonAI : public ScriptedAI
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case NPC_SHADRON:
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{
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iTextId = WHISPER_OPEN_PORTAL;
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if(pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
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me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron.x, AcolyteofShadron.y , AcolyteofShadron.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000);
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if (pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
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me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron.x, AcolyteofShadron.y, AcolyteofShadron.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000);
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else
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me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron2.x, AcolyteofShadron2.y , AcolyteofShadron2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000);
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me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron2.x, AcolyteofShadron2.y, AcolyteofShadron2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000);
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break;
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}
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@@ -869,7 +869,7 @@ struct dummy_dragonAI : public ScriptedAI
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iTextId = WHISPER_OPEN_PORTAL;
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if (pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
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{
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if(Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon.x, AcolyteofVesperon.y , AcolyteofVesperon.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
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if (Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon.x, AcolyteofVesperon.y, AcolyteofVesperon.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
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{
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me->InterruptNonMeleeSpells(true);
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Acolyte->InterruptNonMeleeSpells(true);
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@@ -878,7 +878,7 @@ struct dummy_dragonAI : public ScriptedAI
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}
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else
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{
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if(Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon2.x, AcolyteofVesperon2.y , AcolyteofVesperon2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
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if (Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon2.x, AcolyteofVesperon2.y, AcolyteofVesperon2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
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{
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me->InterruptNonMeleeSpells(true);
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Acolyte->InterruptNonMeleeSpells(true);
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@@ -909,20 +909,20 @@ struct dummy_dragonAI : public ScriptedAI
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int32 iTextId = 0;
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uint32 uiSpellId = 0;
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switch(me->GetEntry())
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switch (me->GetEntry())
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{
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case NPC_TENEBRON:
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iTextId = SAY_TENEBRON_DEATH;
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uiSpellId = SPELL_POWER_OF_TENEBRON;
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if(pInstance && pInstance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
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if (pInstance && pInstance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
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pInstance->SetData(TYPE_TENEBRON_PREKILLED, 1);
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break;
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case NPC_SHADRON:
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iTextId = SAY_SHADRON_DEATH;
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uiSpellId = SPELL_POWER_OF_SHADRON;
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if(pInstance && pInstance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
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if (pInstance && pInstance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
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pInstance->SetData(TYPE_SHADRON_PREKILLED, 1);
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if(Creature* pAcolyte = me->FindNearestCreature(NPC_ACOLYTE_OF_SHADRON, 100.0f))
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if (Creature* pAcolyte = me->FindNearestCreature(NPC_ACOLYTE_OF_SHADRON, 100.0f))
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{
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pAcolyte->Kill(pAcolyte);
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}
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@@ -930,9 +930,9 @@ struct dummy_dragonAI : public ScriptedAI
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case NPC_VESPERON:
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iTextId = SAY_VESPERON_DEATH;
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uiSpellId = SPELL_POWER_OF_VESPERON;
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if(pInstance && pInstance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
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if (pInstance && pInstance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
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pInstance->SetData(TYPE_VESPERON_PREKILLED, 1);
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if(Creature* pAcolyte = me->FindNearestCreature(NPC_ACOLYTE_OF_VESPERON, 100.0f))
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if (Creature* pAcolyte = me->FindNearestCreature(NPC_ACOLYTE_OF_VESPERON, 100.0f))
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{
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pAcolyte->Kill(pAcolyte);
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}
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@@ -967,7 +967,7 @@ struct dummy_dragonAI : public ScriptedAI
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{
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if (m_uiMoveNextTimer <= uiDiff)
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{
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if(m_uiWaypointId < MAX_WAYPOINT)
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if (m_uiWaypointId < MAX_WAYPOINT)
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me->GetMotionMaster()->MovePoint(m_uiWaypointId,
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m_aDragonCommon[m_uiWaypointId].m_fX, m_aDragonCommon[m_uiWaypointId].m_fY, m_aDragonCommon[m_uiWaypointId].m_fZ);
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@@ -1144,7 +1144,7 @@ public:
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// Portal Event
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if (m_uiAcolyteShadronTimer <= uiDiff)
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{
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if(m_bHasPortalOpen)
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if (m_bHasPortalOpen)
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m_uiAcolyteShadronTimer = 10000;
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else
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{
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@@ -1243,7 +1243,7 @@ public:
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// Portal Event
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if (m_uiAcolyteVesperonTimer <= uiDiff)
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{
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if(m_bHasPortalOpen)
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if (m_bHasPortalOpen)
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m_uiAcolyteVesperonTimer = 10000;
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else
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{
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@@ -1324,7 +1324,7 @@ public:
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if (pInstance)
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{
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Creature* Shadron = pInstance->instance->GetCreature(pInstance->GetData64(DATA_SHADRON));
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if(Shadron)
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if (Shadron)
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{
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(CAST_AI(mob_shadron::mob_shadronAI, Shadron->AI()))->m_bHasPortalOpen = false;
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}
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@@ -1364,7 +1364,7 @@ public:
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void UpdateAI(const uint32 uiDiff)
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{
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if(uiDespawnTimer < uiDiff)
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if (uiDespawnTimer < uiDiff)
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{
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me->SetVisible(false);
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me->Kill(me);
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@@ -1459,7 +1459,7 @@ public:
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void UpdateAI(const uint32 uiDiff)
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{
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if(uiDespawnTimer < uiDiff)
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if (uiDespawnTimer < uiDiff)
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{
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me->SetVisible(false);
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me->Kill(me);
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@@ -1504,7 +1504,7 @@ public:
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void Reset()
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{
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if(pInstance)
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if (pInstance)
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{
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me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER, me);
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}
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@@ -1533,7 +1533,7 @@ public:
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if (m_uiHatchEggTimer <= uiDiff)
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{
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Creature* Tenebron = pInstance->instance->GetCreature(pInstance->GetData64(DATA_TENEBRON));
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if(Tenebron)
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if (Tenebron)
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(CAST_AI(mob_tenebron::mob_tenebronAI, Tenebron->AI()))->m_bHasPortalOpen = false;
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SpawnWhelps();
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}
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@@ -1590,7 +1590,7 @@ public:
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Tsunami_Timer = 500;
|
||||
}else Tsunami_Timer -= diff;
|
||||
|
||||
if(TsunamiBuff_timer <= diff)
|
||||
if (TsunamiBuff_timer <= diff)
|
||||
{
|
||||
if (Unit* LavaBlaze = GetClosestCreatureWithEntry(me, NPC_LAVA_BLAZE, 10.0f, true))
|
||||
LavaBlaze->CastSpell(LavaBlaze, SPELL_FLAME_TSUNAMI_BUFF, true);
|
||||
@@ -1625,8 +1625,8 @@ public:
|
||||
{
|
||||
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
|
||||
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
|
||||
me->AddAura( 46265 , me ); // Wrong, can't find proper visual
|
||||
me->AddAura( 69422 , me );
|
||||
me->AddAura( 46265, me ); // Wrong, can't find proper visual
|
||||
me->AddAura( 69422, me );
|
||||
VoidBlast_Timer = 5000;
|
||||
}
|
||||
|
||||
|
||||
+8
-8
@@ -73,7 +73,7 @@ public:
|
||||
|
||||
void OnCreatureCreate(Creature* creature)
|
||||
{
|
||||
switch(creature->GetEntry())
|
||||
switch (creature->GetEntry())
|
||||
{
|
||||
case NPC_SARTHARION:
|
||||
m_uiSartharionGUID = creature->GetGUID();
|
||||
@@ -99,11 +99,11 @@ public:
|
||||
{
|
||||
if (uiType == TYPE_SARTHARION_EVENT)
|
||||
m_auiEncounter[0] = uiData;
|
||||
else if(uiType == TYPE_TENEBRON_PREKILLED)
|
||||
else if (uiType == TYPE_TENEBRON_PREKILLED)
|
||||
m_bTenebronKilled = true;
|
||||
else if(uiType == TYPE_SHADRON_PREKILLED)
|
||||
else if (uiType == TYPE_SHADRON_PREKILLED)
|
||||
m_bShadronKilled = true;
|
||||
else if(uiType == TYPE_VESPERON_PREKILLED)
|
||||
else if (uiType == TYPE_VESPERON_PREKILLED)
|
||||
m_bVesperonKilled = true;
|
||||
}
|
||||
|
||||
@@ -111,11 +111,11 @@ public:
|
||||
{
|
||||
if (uiType == TYPE_SARTHARION_EVENT)
|
||||
return m_auiEncounter[0];
|
||||
else if(uiType == TYPE_TENEBRON_PREKILLED)
|
||||
else if (uiType == TYPE_TENEBRON_PREKILLED)
|
||||
return m_bTenebronKilled;
|
||||
else if(uiType == TYPE_SHADRON_PREKILLED)
|
||||
else if (uiType == TYPE_SHADRON_PREKILLED)
|
||||
return m_bShadronKilled;
|
||||
else if(uiType == TYPE_VESPERON_PREKILLED)
|
||||
else if (uiType == TYPE_VESPERON_PREKILLED)
|
||||
return m_bVesperonKilled;
|
||||
|
||||
return 0;
|
||||
@@ -123,7 +123,7 @@ public:
|
||||
|
||||
uint64 GetData64(uint32 uiData)
|
||||
{
|
||||
switch(uiData)
|
||||
switch (uiData)
|
||||
{
|
||||
case DATA_SARTHARION:
|
||||
return m_uiSartharionGUID;
|
||||
|
||||
+1
-1
@@ -89,7 +89,7 @@ class boss_baltharus_the_warborn : public CreatureScript
|
||||
|
||||
void DoAction(int32 const action)
|
||||
{
|
||||
switch(action)
|
||||
switch (action)
|
||||
{
|
||||
case ACTION_INTRO_BALTHARUS:
|
||||
if (_introDone)
|
||||
|
||||
@@ -203,7 +203,7 @@ class spell_saviana_conflagration_init : public SpellScriptLoader
|
||||
|
||||
void FilterTargets(std::list<Unit*>& unitList)
|
||||
{
|
||||
unitList.remove_if(ConflagrationTargetSelector());
|
||||
unitList.remove_if (ConflagrationTargetSelector());
|
||||
uint8 maxSize = uint8(GetCaster()->GetMap()->GetSpawnMode() & 1 ? 6 : 3);
|
||||
if (unitList.size() > maxSize)
|
||||
Trinity::RandomResizeList(unitList, maxSize);
|
||||
|
||||
Reference in New Issue
Block a user