Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces
Note: Only affects files with extension "cpp" and "h" under /src/server
This commit is contained in:
@@ -57,7 +57,7 @@ m_effectsToApply(effMask), m_removeMode(AURA_REMOVE_NONE), m_needClientUpdate(fa
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Unit::VisibleAuraMap const* visibleAuras = GetTarget()->GetVisibleAuras();
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// lookup for free slots in units visibleAuras
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Unit::VisibleAuraMap::const_iterator itr = visibleAuras->find(0);
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for (uint32 freeSlot = 0; freeSlot < MAX_AURAS; ++itr , ++freeSlot)
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for (uint32 freeSlot = 0; freeSlot < MAX_AURAS; ++itr, ++freeSlot)
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{
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if (itr == visibleAuras->end() || itr->first != freeSlot)
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{
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@@ -224,7 +224,7 @@ uint8 Aura::BuildEffectMaskForOwner(SpellInfo const* spellProto, uint8 avalibleE
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ASSERT(spellProto);
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ASSERT(owner);
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uint8 effMask = 0;
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switch(owner->GetTypeId())
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switch (owner->GetTypeId())
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{
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case TYPEID_UNIT:
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case TYPEID_PLAYER:
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@@ -362,7 +362,7 @@ void Aura::_InitEffects(uint8 effMask, Unit* caster, int32 *baseAmount)
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Aura::~Aura()
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{
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// unload scripts
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while(!m_loadedScripts.empty())
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while (!m_loadedScripts.empty())
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{
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std::list<AuraScript*>::iterator itr = m_loadedScripts.begin();
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(*itr)->_Unload();
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@@ -469,7 +469,7 @@ void Aura::UpdateTargetMap(Unit* caster, bool apply)
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// fill up to date target list
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// target, effMask
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std::map<Unit* , uint8> targets;
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std::map<Unit*, uint8> targets;
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FillTargetMap(targets, caster);
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@@ -478,7 +478,7 @@ void Aura::UpdateTargetMap(Unit* caster, bool apply)
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// mark all auras as ready to remove
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for (ApplicationMap::iterator appIter = m_applications.begin(); appIter != m_applications.end();++appIter)
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{
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std::map<Unit* , uint8>::iterator existing = targets.find(appIter->second->GetTarget());
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std::map<Unit*, uint8>::iterator existing = targets.find(appIter->second->GetTarget());
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// not found in current area - remove the aura
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if (existing == targets.end())
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targetsToRemove.push_back(appIter->second->GetTarget());
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@@ -495,7 +495,7 @@ void Aura::UpdateTargetMap(Unit* caster, bool apply)
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}
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// register auras for units
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for (std::map<Unit* , uint8>::iterator itr = targets.begin(); itr!= targets.end();)
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for (std::map<Unit*, uint8>::iterator itr = targets.begin(); itr!= targets.end();)
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{
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// aura mustn't be already applied on target
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if (AuraApplication * aurApp = GetApplicationOfTarget(itr->first->GetGUID()))
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@@ -572,7 +572,7 @@ void Aura::UpdateTargetMap(Unit* caster, bool apply)
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return;
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// apply aura effects for units
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for (std::map<Unit* , uint8>::iterator itr = targets.begin(); itr!= targets.end();++itr)
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for (std::map<Unit*, uint8>::iterator itr = targets.begin(); itr!= targets.end();++itr)
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{
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if (AuraApplication * aurApp = GetApplicationOfTarget(itr->first->GetGUID()))
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{
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@@ -1091,7 +1091,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
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switch (GetSpellInfo()->SpellFamilyName)
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{
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case SPELLFAMILY_GENERIC:
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switch(GetId())
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switch (GetId())
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{
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case 32474: // Buffeting Winds of Susurrus
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if (target->GetTypeId() == TYPEID_PLAYER)
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@@ -1153,7 +1153,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
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caster->CastSpell(target, 61634, true);
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}
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}
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switch(GetId())
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switch (GetId())
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{
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case 12536: // Clearcasting
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case 12043: // Presence of Mind
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@@ -1190,7 +1190,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
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}
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break;
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case SPELLFAMILY_WARLOCK:
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switch(GetId())
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switch (GetId())
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{
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case 48020: // Demonic Circle
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if (target->GetTypeId() == TYPEID_PLAYER)
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@@ -1294,10 +1294,10 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
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// mods at aura remove
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else
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{
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switch(GetSpellInfo()->SpellFamilyName)
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switch (GetSpellInfo()->SpellFamilyName)
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{
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case SPELLFAMILY_GENERIC:
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switch(GetId())
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switch (GetId())
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{
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case 61987: // Avenging Wrath
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// Remove the immunity shield marker on Avenging Wrath removal if Forbearance is not present
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@@ -1319,7 +1319,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
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}
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break;
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case SPELLFAMILY_MAGE:
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switch(GetId())
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switch (GetId())
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{
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case 66: // Invisibility
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if (removeMode != AURA_REMOVE_BY_EXPIRE)
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@@ -1403,7 +1403,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
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caster->CastSpell(target, spellId, true);
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}
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}
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switch(GetId())
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switch (GetId())
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{
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case 48018: // Demonic Circle
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// Do not remove GO when aura is removed by stack
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@@ -1461,7 +1461,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
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break;
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int32 triggeredSpellId = 0;
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switch(target->getPowerType())
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switch (target->getPowerType())
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{
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case POWER_MANA:
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{
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@@ -1480,7 +1480,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
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}
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}
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}
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switch(GetId())
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switch (GetId())
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{
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case 47788: // Guardian Spirit
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if (removeMode != AURA_REMOVE_BY_EXPIRE)
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@@ -1570,7 +1570,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
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else
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{
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int32 basepoints0 = aurEff->GetAmount();
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target->CastCustomSpell(target, 31665, &basepoints0, NULL, NULL , true);
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target->CastCustomSpell(target, 31665, &basepoints0, NULL, NULL, true);
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}
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}
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// Overkill
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@@ -1585,7 +1585,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
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}
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break;
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case SPELLFAMILY_HUNTER:
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switch(GetId())
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switch (GetId())
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{
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case 19574: // Bestial Wrath
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// The Beast Within cast on owner if talent present
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@@ -1604,7 +1604,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
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}
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break;
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case SPELLFAMILY_PALADIN:
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switch(GetId())
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switch (GetId())
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{
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case 19746:
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case 31821:
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@@ -1646,7 +1646,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
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Unit::AuraEffectList const& vDummyAuras = target->GetAuraEffectsByType(SPELL_AURA_DUMMY);
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for (Unit::AuraEffectList::const_iterator itr = vDummyAuras.begin(); itr != vDummyAuras.end(); ++itr)
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{
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switch((*itr)->GetId())
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switch ((*itr)->GetId())
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{
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// Improved Blood Presence
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case 50365:
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@@ -1698,7 +1698,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
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{
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// Not listed as any effect, only base points set
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int32 basePoints0 = unholyPresenceAura->GetSpellInfo()->Effects[EFFECT_1].CalcValue();
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target->CastCustomSpell(target, 63622, &basePoints0 , &basePoints0, &basePoints0, true, 0, unholyPresenceAura);
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target->CastCustomSpell(target, 63622, &basePoints0, &basePoints0, &basePoints0, true, 0, unholyPresenceAura);
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}
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target->CastSpell(target, 49772, true);
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}
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@@ -2297,7 +2297,7 @@ void UnitAura::Remove(AuraRemoveMode removeMode)
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GetUnitOwner()->RemoveOwnedAura(this, removeMode);
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}
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void UnitAura::FillTargetMap(std::map<Unit* , uint8> & targets, Unit* caster)
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void UnitAura::FillTargetMap(std::map<Unit*, uint8> & targets, Unit* caster)
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{
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for (uint8 effIndex = 0; effIndex < MAX_SPELL_EFFECTS ; ++effIndex)
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{
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@@ -2355,7 +2355,7 @@ void UnitAura::FillTargetMap(std::map<Unit* , uint8> & targets, Unit* caster)
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for (UnitList::iterator itr = targetList.begin(); itr!= targetList.end();++itr)
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{
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std::map<Unit* , uint8>::iterator existing = targets.find(*itr);
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std::map<Unit*, uint8>::iterator existing = targets.find(*itr);
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if (existing != targets.end())
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existing->second |= 1<<effIndex;
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else
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@@ -2382,7 +2382,7 @@ void DynObjAura::Remove(AuraRemoveMode removeMode)
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_Remove(removeMode);
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}
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void DynObjAura::FillTargetMap(std::map<Unit* , uint8> & targets, Unit* /*caster*/)
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void DynObjAura::FillTargetMap(std::map<Unit*, uint8> & targets, Unit* /*caster*/)
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{
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Unit* dynObjOwnerCaster = GetDynobjOwner()->GetCaster();
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float radius = GetDynobjOwner()->GetRadius();
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@@ -2408,7 +2408,7 @@ void DynObjAura::FillTargetMap(std::map<Unit* , uint8> & targets, Unit* /*caster
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for (UnitList::iterator itr = targetList.begin(); itr!= targetList.end();++itr)
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{
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std::map<Unit* , uint8>::iterator existing = targets.find(*itr);
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std::map<Unit*, uint8>::iterator existing = targets.find(*itr);
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if (existing != targets.end())
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existing->second |= 1<<effIndex;
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else
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