Cosmetic: Multiple cosmetic changes

- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
This commit is contained in:
Spp
2011-09-29 12:43:05 +02:00
parent 8b820baa73
commit b16d2245bb
390 changed files with 1545 additions and 1545 deletions
+10 -10
View File
@@ -151,38 +151,38 @@ class Object
int32 GetInt32Value(uint16 index) const
{
ASSERT(index < m_valuesCount || PrintIndexError(index , false));
ASSERT(index < m_valuesCount || PrintIndexError(index, false));
return m_int32Values[index];
}
uint32 GetUInt32Value(uint16 index) const
{
ASSERT(index < m_valuesCount || PrintIndexError(index , false));
ASSERT(index < m_valuesCount || PrintIndexError(index, false));
return m_uint32Values[index];
}
uint64 GetUInt64Value(uint16 index) const
{
ASSERT(index + 1 < m_valuesCount || PrintIndexError(index , false));
ASSERT(index + 1 < m_valuesCount || PrintIndexError(index, false));
return *((uint64*)&(m_uint32Values[index]));
}
float GetFloatValue(uint16 index) const
{
ASSERT(index < m_valuesCount || PrintIndexError(index , false));
ASSERT(index < m_valuesCount || PrintIndexError(index, false));
return m_floatValues[index];
}
uint8 GetByteValue(uint16 index, uint8 offset) const
{
ASSERT(index < m_valuesCount || PrintIndexError(index , false));
ASSERT(index < m_valuesCount || PrintIndexError(index, false));
ASSERT(offset < 4);
return *(((uint8*)&m_uint32Values[index])+offset);
}
uint16 GetUInt16Value(uint16 index, uint8 offset) const
{
ASSERT(index < m_valuesCount || PrintIndexError(index , false));
ASSERT(index < m_valuesCount || PrintIndexError(index, false));
ASSERT(offset < 2);
return *(((uint16*)&m_uint32Values[index])+offset);
}
@@ -227,7 +227,7 @@ class Object
bool HasFlag(uint16 index, uint32 flag) const
{
if (index >= m_valuesCount && !PrintIndexError(index , false)) return false;
if (index >= m_valuesCount && !PrintIndexError(index, false)) return false;
return (m_uint32Values[index] & flag) != 0;
}
@@ -244,7 +244,7 @@ class Object
bool HasByteFlag(uint16 index, uint8 offset, uint8 flag) const
{
ASSERT(index < m_valuesCount || PrintIndexError(index , false));
ASSERT(index < m_valuesCount || PrintIndexError(index, false));
ASSERT(offset < 4);
return (((uint8*)&m_uint32Values[index])[offset] & flag) != 0;
}
@@ -278,7 +278,7 @@ class Object
bool HasFlag64(uint16 index, uint64 flag) const
{
ASSERT(index < m_valuesCount || PrintIndexError(index , false));
ASSERT(index < m_valuesCount || PrintIndexError(index, false));
return (GetUInt64Value(index) & flag) != 0;
}
@@ -294,7 +294,7 @@ class Object
virtual bool hasQuest(uint32 /* quest_id */) const { return false; }
virtual bool hasInvolvedQuest(uint32 /* quest_id */) const { return false; }
virtual void BuildUpdate(UpdateDataMapType&) {}
void BuildFieldsUpdate(Player* , UpdateDataMapType &) const;
void BuildFieldsUpdate(Player*, UpdateDataMapType &) const;
// FG: some hacky helpers
void ForceValuesUpdateAtIndex(uint32);