Cosmetic: Multiple cosmetic changes

- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
This commit is contained in:
Spp
2011-09-29 12:43:05 +02:00
parent 8b820baa73
commit b16d2245bb
390 changed files with 1545 additions and 1545 deletions
+3 -3
View File
@@ -986,7 +986,7 @@ void ChatHandler::FillMessageData(WorldPacket* data, WorldSession* session, uint
else
*data << uint32(LANG_UNIVERSAL);
switch(type)
switch (type)
{
case CHAT_MSG_SAY:
case CHAT_MSG_PARTY:
@@ -1287,7 +1287,7 @@ uint32 ChatHandler::extractSpellIdFromLink(char* text)
uint32 id = (uint32)atol(idS);
switch(type)
switch (type)
{
case SPELL_LINK_SPELL:
return id;
@@ -1367,7 +1367,7 @@ uint64 ChatHandler::extractGuidFromLink(char* text)
if (!idS)
return 0;
switch(type)
switch (type)
{
case SPELL_LINK_PLAYER:
{
+2 -2
View File
@@ -373,7 +373,7 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
PSendSysMessage(LANG_PINFO_BAN, banTime > 0 ? secsToTimeString(banTime - time(NULL), true).c_str() : "permanently", bannedby.c_str(), banreason.c_str());
std::string race_s, Class_s;
switch(race)
switch (race)
{
case RACE_HUMAN: race_s = "Human"; break;
case RACE_ORC: race_s = "Orc"; break;
@@ -386,7 +386,7 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
case RACE_BLOODELF: race_s = "Blood Elf"; break;
case RACE_DRAENEI: race_s = "Draenei"; break;
}
switch(Class)
switch (Class)
{
case CLASS_WARRIOR: Class_s = "Warrior"; break;
case CLASS_PALADIN: Class_s = "Paladin"; break;
+9 -9
View File
@@ -1596,7 +1596,7 @@ bool ChatHandler::HandleLookupMapCommand(const char *args)
if (MapInfo->IsContinent())
ss << GetTrinityString(LANG_CONTINENT);
switch(MapInfo->map_type)
switch (MapInfo->map_type)
{
case MAP_INSTANCE: ss << GetTrinityString(LANG_INSTANCE); break;
case MAP_BATTLEGROUND: ss << GetTrinityString(LANG_BATTLEGROUND); break;
@@ -2908,7 +2908,7 @@ bool ChatHandler::HandleBanHelper(BanMode mode, const char *args)
if (!reason)
return false;
switch(mode)
switch (mode)
{
case BAN_ACCOUNT:
if (!AccountMgr::normalizeString(nameOrIP))
@@ -2932,7 +2932,7 @@ bool ChatHandler::HandleBanHelper(BanMode mode, const char *args)
break;
}
switch(sWorld->BanAccount(mode, nameOrIP, duration, reason, m_session ? m_session->GetPlayerName() : ""))
switch (sWorld->BanAccount(mode, nameOrIP, duration, reason, m_session ? m_session->GetPlayerName() : ""))
{
case BAN_SUCCESS:
if (atoi(duration)>0)
@@ -2943,7 +2943,7 @@ bool ChatHandler::HandleBanHelper(BanMode mode, const char *args)
case BAN_SYNTAX_ERROR:
return false;
case BAN_NOTFOUND:
switch(mode)
switch (mode)
{
default:
PSendSysMessage(LANG_BAN_NOTFOUND, "account", nameOrIP.c_str());
@@ -3016,7 +3016,7 @@ bool ChatHandler::HandleUnBanHelper(BanMode mode, const char *args)
std::string nameOrIP = cnameOrIP;
switch(mode)
switch (mode)
{
case BAN_ACCOUNT:
if (!AccountMgr::normalizeString(nameOrIP))
@@ -3569,7 +3569,7 @@ bool ChatHandler::HandlePDumpLoadCommand(const char *args)
}
}
switch(PlayerDumpReader().LoadDump(file, account_id, name, guid))
switch (PlayerDumpReader().LoadDump(file, account_id, name, guid))
{
case DUMP_SUCCESS:
PSendSysMessage(LANG_COMMAND_IMPORT_SUCCESS);
@@ -3630,7 +3630,7 @@ bool ChatHandler::HandlePDumpWriteCommand(const char *args)
return false;
}
switch(PlayerDumpWriter().WriteDump(file, uint32(guid)))
switch (PlayerDumpWriter().WriteDump(file, uint32(guid)))
{
case DUMP_SUCCESS:
PSendSysMessage(LANG_COMMAND_EXPORT_SUCCESS);
@@ -3673,7 +3673,7 @@ bool ChatHandler::HandleMovegensCommand(const char* /*args*/)
SendSysMessage("Empty");
continue;
}
switch(mg->GetMovementGeneratorType())
switch (mg->GetMovementGeneratorType())
{
case IDLE_MOTION_TYPE: SendSysMessage(LANG_MOVEGENS_IDLE); break;
case RANDOM_MOTION_TYPE: SendSysMessage(LANG_MOVEGENS_RANDOM); break;
@@ -3766,7 +3766,7 @@ bool ChatHandler::HandleServerPLimitCommand(const char *args)
uint32 pLimit = sWorld->GetPlayerAmountLimit();
AccountTypes allowedAccountType = sWorld->GetPlayerSecurityLimit();
char const* secName = "";
switch(allowedAccountType)
switch (allowedAccountType)
{
case SEC_PLAYER: secName = "Player"; break;
case SEC_MODERATOR: secName = "Moderator"; break;