[7362] Use IN_MILISECONDS where appropriate, other cleanups. Author: VladimirMangos
--HG-- branch : trunk
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@@ -48,7 +48,7 @@ class Player;
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#define CENTER_GRID_OFFSET (SIZE_OF_GRIDS/2)
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#define MIN_GRID_DELAY MINUTE*1000
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#define MIN_GRID_DELAY (MINUTE*IN_MILISECONDS)
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#define MIN_MAP_UPDATE_DELAY 50
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#define SIZE_OF_GRID_CELL (SIZE_OF_GRIDS/MAX_NUMBER_OF_CELLS)
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