[7362] Use IN_MILISECONDS where appropriate, other cleanups. Author: VladimirMangos
--HG-- branch : trunk
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@@ -26,8 +26,8 @@
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class BattleGround;
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#define EY_MAX_TEAM_SCORE 2000
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#define BG_EY_FLAG_RESPAWN_TIME 10000 //10 seconds
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#define BG_EY_FPOINTS_TICK_TIME 2000 //2 seconds
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#define BG_EY_FLAG_RESPAWN_TIME (10*IN_MILISECONDS) //10 seconds
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#define BG_EY_FPOINTS_TICK_TIME (2*IN_MILISECONDS) //2 seconds
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enum BG_EY_WorldStates
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{
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