Core/Achievements: Prevent ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL updates at login
Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL_AT_AREA Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_TEAM_RATING Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_REACH_TEAM_RATING Core/Achievements: Implemented map id requirement for achievement criterias Closes issue #4479. Closes issue #4478. Closes issue #4473. Closes issue #4472. Closes issue #4471. Closes issue #4480. Closes issue #2284. Closes issue #4481. --HG-- branch : trunk
This commit is contained in:
@@ -663,7 +663,15 @@ void ArenaTeam::FinishGame(int32 mod)
|
||||
if (int32(m_stats.rating) + mod < 0)
|
||||
m_stats.rating = 0;
|
||||
else
|
||||
{
|
||||
m_stats.rating += mod;
|
||||
for (MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
|
||||
if (Player* member = ObjectAccessor::FindPlayer(itr->guid))
|
||||
{
|
||||
member->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_TEAM_RATING, m_stats.rating, m_Type);
|
||||
member->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_REACH_TEAM_RATING, m_stats.rating, m_Type);
|
||||
}
|
||||
}
|
||||
|
||||
m_stats.games_week += 1;
|
||||
m_stats.games_season += 1;
|
||||
|
||||
Reference in New Issue
Block a user